Player Matchup

Atlas
Atlas
 
Atlas
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aitrussy
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,709 Elo+
Party 1
Ra
Ra
KeithyDee
Ra
Level 107
God Stats
1W - 2L
1,643 SR
Queue Stats
41W - 44L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
Slimslam
Danzaburou
Level 143
God Stats
3W - 5L
1,627 SR
Queue Stats
25W - 32L
1,669 Elo+
Party 1
Serqet
Serqet
TheSmeg
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,556 Elo+
Party 1
Team Averages
Level 100
1,554 SR
1,589 Elo+

VS

Team Averages
Level 157
1,545 SR
1,478 Elo+
Chiron
Chiron
Binduni
Chiron
Level 157
God Stats
35W - 45L
1,557 SR
Queue Stats
388W - 403L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
BolzenKoenig
Baron Samedi
Level 158
God Stats
7W - 5L
1,476 SR
Queue Stats
30W - 25L
1,551 Elo+
Solo
Tyr
Tyr
KoboDaishi
Tyr
Level 157
God Stats
10W - 10L
1,478 SR
Queue Stats
98W - 97L
1,417 Elo+
Solo
Ishtar
Ishtar
Pestilencer
Ishtar
Level 168
God Stats
36W - 38L
1,504 SR
Queue Stats
190W - 202L
1,459 Elo+
Party 2
Nox
Nox
SUCUNI
Nox
Level 143
God Stats
2W - 1L
1,710 SR
Queue Stats
205W - 201L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 1 / 0
6,698
670
1,433
2,974
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Aitrussy
Chaac
12
0 / 3 / 0
6,578
658
4,971
11,362
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 5 / 0
7,481
748
7,640
9,676
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Slimslam
Danzaburou
13
0 / 5 / 0
7,188
719
7,889
11,666
5,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
TheSmeg
Serqet
13
0 / 4 / 0
6,891
689
6,086
10,692
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Binduni
Chiron
16
2 / 0 / 9
8,461
846
9,029
11,427
4,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
BolzenKoenig
Baron Samedi
16
8 / 0 / 10
9,225
923
9,958
11,155
8,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 0 / 11
7,858
786
6,204
9,587
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
16
4 / 0 / 6
8,705
871
8,671
7,111
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
SUCUNI
Nox
15
3 / 0 / 9
8,182
818
6,426
4,450
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
63
0
Kills
18
18
Deaths
0
0
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
L
Chaac
Aitrussy
Chaac
0
3
0
0
W
Chiron
Binduni
Chiron
2
0
9
6.5
W
Baron Samedi
BolzenKoenig
Baron Samedi
8
0
10
13
L
0
5
0
0
W
1
0
11
6.5
W
Ishtar
4
0
6
7
W
Nox
SUCUNI
Nox
3
0
9
7.5
L
Danzaburou
Slimslam
Danzaburou
0
5
0
0
L
Serqet
TheSmeg
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
40,288
46,370
Taken
43,730
23,201
Mitigated
26,191
6,901
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,433
494
0
273
2,974
1,709
0
1,279
1,653
6,890
0
L
Chaac
Aitrussy
Chaac
4,971
554
0
727
11,362
6,896
0
3,691
7,552
0
15,598
W
Chiron
Binduni
Chiron
9,029
3,282
954
5,421
11,427
4,825
1,741
1,057
10,112
0
42,087
W
Baron Samedi
BolzenKoenig
Baron Samedi
9,958
985
1,727
4,964
11,155
8,850
941
2,742
7,699
27,270
0
L
7,640
514
593
3,053
9,676
3,952
0
3,055
6,519
38,332
336
W
6,204
525
0
3,169
9,587
6,817
389
3,379
6,208
0
14,653
W
Ishtar
8,671
4,820
0
2,181
7,111
3,718
1,332
590
6,521
0
35,594
W
Nox
SUCUNI
Nox
6,426
248
0
1,307
4,450
1,981
1,080
1,148
3,140
19,839
983
L
Danzaburou
Slimslam
Danzaburou
7,889
2,317
0
1,577
11,666
5,160
444
3,852
7,738
0
27,165
L
Serqet
TheSmeg
Serqet
6,086
1,734
0
678
10,692
5,484
0
3,609
6,963
0
15,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
42,431
172
Minions Killed
236
0
Camps Cleared
0
934,225
Distance Traveled
1,167,651
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,698
670
7
1
0
133,062
1
L
Chaac
6,578
658
18
2
0
197,761
0
W
Chiron
8,461
846
79
8
0
234,782
0
W
Baron Samedi
9,225
923
42
4
0
235,120
0
L
Ra
7,481
748
70
7
0
204,908
0
W
Tyr
7,858
786
21
2
0
236,138
5
W
Ishtar
8,705
871
49
5
0
231,058
0
W
Nox
8,182
818
45
5
0
230,553
3
L
Danzaburou
7,188
719
47
5
0
187,503
0
L
Serqet
6,891
689
30
3
0
210,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role