Player Matchup

Artemis
Artemis
JGLDiff15
Artemis
Level 27
God Stats
2W - 1L
1,720 SR
Queue Stats
64W - 71L
1,355 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZiggedTwice
Morgan Le Fay
Level 31
God Stats
8W - 4L
1,500 SR
Queue Stats
277W - 312L
1,763 Elo+
Party 3
Khepri
Khepri
leonidas25
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,330 Elo+
Party 1
Thanatos
Thanatos
nemo2299
Thanatos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,763 Elo+
Party 3
Chaac
Chaac
zmariio11
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 66L
1,348 Elo+
Party 1
Team Averages
Level 37
1,544 SR
1,512 Elo+

VS

Team Averages
Level 41
1,611 SR
1,443 Elo+
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Frostieboi
King Arthur
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 9L
1,264 Elo+
Party 2
Kali
Kali
LeonardoSimple
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,436 Elo+
Party 2
Olorun
Olorun
Syntrey
Olorun
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
20W - 29L
1,484 Elo+
Solo
Terra
Terra
terrorcrest21
Terra
Level 17
God Stats
1W - 1L
1,838 SR
Queue Stats
7W - 6L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JGLDiff15
Artemis
11
1 / 1 / 3
6,633
474
8,411
7,040
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
ZiggedTwice
Morgan Le Fay
16
7 / 0 / 3
9,296
664
10,929
7,460
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
leonidas25
Khepri
10
0 / 2 / 4
6,591
471
3,197
9,909
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
nemo2299
Thanatos
13
8 / 2 / 4
8,503
607
14,455
11,293
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
zmariio11
Chaac
13
4 / 2 / 2
7,905
565
8,210
8,494
7,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 3 / 3
7,225
516
6,219
9,479
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Frostieboi
King Arthur
10
1 / 3 / 1
6,508
465
3,095
9,339
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 4
6,330
452
5,923
16,488
6,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Syntrey
Olorun
10
1 / 5 / 3
6,194
442
10,743
16,550
4,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 2
7,137
510
4,713
14,063
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
20
Kills
7
7
Deaths
20
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
3
1.17
L
King Arthur
Frostieboi
King Arthur
1
3
1
0.5
W
Artemis
JGLDiff15
Artemis
1
1
3
2.5
L
1
7
4
0.43
L
Olorun
Syntrey
Olorun
1
5
3
0.5
W
Morgan Le Fay
ZiggedTwice
Morgan Le Fay
7
0
3
8.5
W
Khepri
leonidas25
Khepri
0
2
4
1
W
Thanatos
nemo2299
Thanatos
8
2
4
5
L
2
2
2
1.5
W
Chaac
zmariio11
Chaac
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,202
Damage
30,693
44,196
Taken
65,919
27,091
Mitigated
31,055
20,327
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,219
555
36
1,147
9,479
4,329
0
5,508
3,971
49,456
2,787
L
King Arthur
Frostieboi
King Arthur
3,095
214
0
750
9,339
6,817
0
1,791
7,548
664
26,810
W
Artemis
JGLDiff15
Artemis
8,411
3,917
0
3,365
7,040
3,016
913
5,062
1,978
0
39,276
L
5,923
3,153
0
1,611
16,488
6,414
0
1,696
14,792
0
40,580
L
Olorun
Syntrey
Olorun
10,743
6,166
864
5,562
16,550
4,769
0
1,985
14,565
56,581
0
W
Morgan Le Fay
ZiggedTwice
Morgan Le Fay
10,929
870
0
1,737
7,460
3,705
300
2,645
4,815
79,578
2,487
W
Khepri
leonidas25
Khepri
3,197
622
0
1,753
9,909
7,223
276
7,568
2,341
14,963
0
W
Thanatos
nemo2299
Thanatos
14,455
7,223
0
10,976
11,293
5,446
134
5,215
6,078
0
54,338
L
4,713
933
2,404
3,472
14,063
8,726
0
2,714
11,349
13,236
0
W
Chaac
zmariio11
Chaac
8,210
1,780
0
2,496
8,494
7,701
530
1,438
7,056
0
51,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,928
Gold Earned
33,394
356
Minions Killed
258
0
Camps Cleared
0
1,371,759
Distance Traveled
1,364,561
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,225
516
87
6
0
260,970
0
L
King Arthur
6,508
465
36
3
0
276,489
0
W
Artemis
6,633
474
64
5
0
230,412
0
L
Kali
6,330
452
51
4
0
293,657
0
L
Olorun
6,194
442
69
5
0
239,558
4
W
Morgan Le Fay
9,296
664
129
9
0
282,900
1
W
Khepri
6,591
471
14
1
0
262,827
4
W
Thanatos
8,503
607
78
6
0
310,574
0
L
Terra
7,137
510
15
1
0
293,887
0
W
Chaac
7,905
565
71
5
0
285,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role