Player Matchup

Thoth
Thoth
 
Thoth
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LsK_Nimble
Nox
Level 124
God Stats
6W - 11L
1,460 SR
Queue Stats
528W - 525L
1,541 Elo+
Solo
Khepri
Khepri
bigdaddysucc
Khepri
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 153L
1,503 Elo+
Party 2
Serqet
Serqet
paazify
Serqet
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
466W - 413L
1,561 Elo+
Solo
He Bo
He Bo
teethysucc
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,430 Elo+
Party 2
Team Averages
Level 143
1,492 SR
1,507 Elo+

VS

Team Averages
Level 150
1,472 SR
1,541 Elo+
Persephone
Persephone
GrabMyBiscuit
Persephone
Level 136
God Stats
7W - 7L
1,841 SR
Queue Stats
647W - 656L
1,536 Elo+
Party 1
Maui
Maui
Saururrex
Maui
Level 208
God Stats
4W - 6L
1,176 SR
Queue Stats
278W - 304L
1,549 Elo+
Solo
The Morrigan
The Morrigan
SuhhChiLL
The Morrigan
Level 122
God Stats
2W - 3L
1,267 SR
Queue Stats
272W - 292L
1,496 Elo+
Solo
Raijin
Raijin
Xmanelite39
Raijin
Level 125
God Stats
17W - 22L
1,347 SR
Queue Stats
599W - 592L
1,536 Elo+
Party 1
Chaac
Chaac
yahayabusa
Chaac
Level 158
God Stats
8W - 8L
1,729 SR
Queue Stats
708W - 685L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 1 / 7
7,921
792
8,218
5,175
2,903
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 10
8,348
835
9,600
6,992
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
13
0 / 2 / 16
8,064
806
5,373
11,948
14,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
paazify
Serqet
15
7 / 2 / 7
8,499
850
11,982
16,558
15,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
12
3 / 2 / 6
7,326
733
6,197
8,168
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GrabMyBiscuit
Persephone
12
1 / 4 / 2
7,288
729
7,188
7,028
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
14
0 / 3 / 5
7,278
728
2,437
9,751
11,007
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SuhhChiLL
The Morrigan
12
1 / 5 / 5
6,978
698
7,099
7,123
2,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
14
3 / 3 / 2
8,197
820
8,356
6,780
2,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
3 / 3 / 4
8,259
826
17,233
15,220
14,910
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
18
Kills
8
8
Deaths
18
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
7
5.5
L
Persephone
GrabMyBiscuit
Persephone
1
4
2
0.5
W
6
1
10
11
L
Maui
0
3
5
0.83
L
The Morrigan
SuhhChiLL
The Morrigan
1
5
5
0.7
L
Raijin
3
3
2
1.33
W
Khepri
0
2
16
4
W
Serqet
paazify
Serqet
7
2
7
5.25
W
He Bo
3
2
6
3
L
Chaac
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,370
Damage
42,313
48,841
Taken
45,902
40,290
Mitigated
36,198
23,576
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,218
667
778
1,137
5,175
2,903
0
3,330
1,845
29,740
3,438
L
Persephone
GrabMyBiscuit
Persephone
7,188
293
197
280
7,028
4,697
90
3,132
3,532
20,788
0
W
9,600
351
2,503
2,285
6,992
3,883
0
4,520
2,472
20,259
0
L
Maui
2,437
792
392
833
9,751
11,007
0
4,501
4,944
4,261
0
L
The Morrigan
SuhhChiLL
The Morrigan
7,099
1,514
627
882
7,123
2,899
0
5,175
1,503
10,332
1,618
L
Raijin
8,356
563
1,212
1,015
6,780
2,685
0
4,541
2,239
18,820
0
W
Khepri
5,373
284
2,379
2,888
11,948
14,655
0
8,742
3,206
8,540
0
W
Serqet
paazify
Serqet
11,982
3,222
1,638
6,903
16,558
15,083
56
9,542
7,016
0
17,914
W
He Bo
6,197
129
1,311
1,754
8,168
3,766
0
3,826
4,342
12,781
0
L
Chaac
17,233
1,482
238
5,431
15,220
14,910
0
10,201
4,904
7,480
21,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
38,000
115
Minions Killed
96
0
Camps Cleared
0
998,035
Distance Traveled
861,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,921
792
61
6
0
179,011
0
L
Persephone
7,288
729
27
3
0
163,313
0
W
Nox
8,348
835
26
3
0
187,682
0
L
Maui
7,278
728
10
1
0
142,712
0
L
The Morrigan
6,978
698
10
1
0
148,904
0
L
Raijin
8,197
820
25
3
0
208,189
0
W
Khepri
8,064
806
4
0
0
214,436
0
W
Serqet
8,499
850
14
1
0
198,218
0
W
He Bo
7,326
733
10
1
0
218,688
0
L
Chaac
8,259
826
24
2
0
198,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role