Player Matchup

Neith
Neith
BC_Ruzii
Neith
Level 63
God Stats
42W - 25L
1,548 SR
Queue Stats
178W - 196L
1,294 Elo+
Solo
Vulcan
Vulcan
BiGbRoThErXD
Vulcan
Level 107
God Stats
2W - 3L
1,147 SR
Queue Stats
44W - 42L
1,559 Elo+
Party 3
Loki
Loki
HillyStarkiller
Loki
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,500 Elo+
Solo
Artio
Artio
Spicy_quesa9
Artio
Level 87
God Stats
5W - 1L
1,759 SR
Queue Stats
253W - 243L
1,422 Elo+
Solo
Horus
Horus
TheBlackBlaziken
Horus
Level 117
God Stats
23W - 13L
1,574 SR
Queue Stats
65W - 48L
1,525 Elo+
Party 3
Team Averages
Level 95
1,506 SR
1,460 Elo+

VS

Team Averages
Level 74
1,518 SR
1,426 Elo+
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DrowningInMyMind
Mercury
Level 68
God Stats
9W - 3L
1,625 SR
Queue Stats
26W - 23L
1,455 Elo+
Solo
Hachiman
Hachiman
Julian-Ross93
Hachiman
Level 87
God Stats
13W - 13L
1,461 SR
Queue Stats
29W - 29L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
MezGo_93
Kuzenbo
Level 101
God Stats
4W - 0L
1,819 SR
Queue Stats
230W - 213L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nzblln
Cu Chulainn
Level 56
God Stats
15W - 12L
1,184 SR
Queue Stats
324W - 318L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BC_Ruzii
Neith
11
2 / 4 / 0
6,403
427
10,452
12,030
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
14
3 / 2 / 0
7,744
516
6,224
8,503
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
5,481
365
1,085
4,663
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 3
7,314
488
6,395
18,308
13,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 2
7,858
524
10,172
12,436
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 0 / 3
8,882
592
9,899
8,750
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 4
8,493
566
7,501
13,151
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Julian-Ross93
Hachiman
14
4 / 2 / 2
8,318
555
9,235
14,302
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
MezGo_93
Kuzenbo
11
1 / 1 / 6
7,438
496
5,038
9,936
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
nzblln
Cu Chulainn
12
1 / 4 / 1
7,121
475
4,145
11,529
6,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
10
Kills
12
12
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
L
Neith
BC_Ruzii
Neith
2
4
0
0.5
L
Vulcan
3
2
0
1.5
W
4
3
4
2
L
0
1
0
0
W
Hachiman
Julian-Ross93
Hachiman
4
2
2
2.5
W
Kuzenbo
MezGo_93
Kuzenbo
1
1
6
4
L
1
3
3
0.83
L
4
2
2
2.5
W
Cu Chulainn
nzblln
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,328
Damage
35,818
55,940
Taken
57,668
32,365
Mitigated
29,846
19,273
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,899
959
1,148
4,584
8,750
4,054
1,005
4,466
4,284
80,570
0
L
Neith
BC_Ruzii
Neith
10,452
3,821
224
2,979
12,030
4,405
598
2,529
9,501
0
53,657
L
Vulcan
6,224
2,316
50
935
8,503
3,512
120
4,878
3,625
56,904
1,937
W
7,501
3,804
0
1,000
13,151
4,676
0
2,195
10,956
0
72,751
L
1,085
200
0
2,301
4,663
1,330
0
171
4,492
0
20,147
W
Hachiman
Julian-Ross93
Hachiman
9,235
5,126
0
7,845
14,302
5,477
3,485
1,731
12,571
0
61,464
W
Kuzenbo
MezGo_93
Kuzenbo
5,038
2,651
0
3,031
9,936
9,343
292
2,367
7,569
19,370
0
L
6,395
1,103
2,568
5,761
18,308
13,987
0
4,420
13,888
30,018
0
L
10,172
3,626
1,310
3,145
12,436
9,131
378
2,939
9,497
0
53,620
W
Cu Chulainn
nzblln
Cu Chulainn
4,145
772
0
3,085
11,529
6,296
326
1,484
10,045
0
35,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,800
Gold Earned
40,252
332
Minions Killed
400
0
Camps Cleared
0
1,352,700
Distance Traveled
1,470,327
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,882
592
138
9
0
324,070
5
L
Neith
6,403
427
77
5
0
276,831
0
L
Vulcan
7,744
516
93
6
0
291,663
0
W
Mercury
8,493
566
103
7
0
309,542
0
L
Loki
5,481
365
44
3
0
196,623
0
W
Hachiman
8,318
555
90
6
0
254,491
1
W
Kuzenbo
7,438
496
14
1
0
288,909
1
L
Artio
7,314
488
33
2
0
298,036
0
L
Horus
7,858
524
85
6
0
289,547
0
W
Cu Chulainn
7,121
475
55
4
0
293,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role