Player Matchup

Agni
Agni
RobinFlix
Agni
Level 65
God Stats
2W - 2L
1,615 SR
Queue Stats
58W - 63L
1,462 Elo+
Party 1
Ymir
Ymir
TMoneyCashJ
Ymir
Level 38
God Stats
13W - 19L
1,412 SR
Queue Stats
28W - 47L
1,480 Elo+
Solo
Lancelot
Lancelot
UnWantedPie
Lancelot
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,500 Elo+
Party 3
Fenrir
Fenrir
halvey5
Fenrir
Level 45
God Stats
7W - 10L
1,360 SR
Queue Stats
64W - 69L
1,443 Elo+
Party 1
Sol
Sol
oLuaaan
Sol
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 106L
1,480 Elo+
Party 3
Team Averages
Level 64
1,477 SR
1,473 Elo+

VS

Team Averages
Level 85
1,567 SR
1,414 Elo+
Medusa
Medusa
BeautifulForest
Medusa
Level 147
God Stats
5W - 4L
1,512 SR
Queue Stats
105W - 102L
1,509 Elo+
Solo
Nu Wa
Nu Wa
FloopLoops
Nu Wa
Level 49
God Stats
10W - 6L
1,794 SR
Queue Stats
265W - 278L
1,483 Elo+
Solo
Erlang Shen
Erlang Shen
FrenchFry420
Erlang Shen
Level 156
God Stats
9W - 2L
1,528 SR
Queue Stats
63W - 66L
1,398 Elo+
Solo
Fafnir
Fafnir
Whiteblinger
Fafnir
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 33L
1,334 Elo+
Party 2
Da Ji
Da Ji
ikissedyourmum
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 1 / 2
6,117
556
3,232
7,551
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 1
5,570
506
1,283
5,040
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
UnWantedPie
Lancelot
10
3 / 2 / 0
6,001
546
5,319
9,033
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
halvey5
Fenrir
10
0 / 3 / 0
5,413
492
5,141
11,304
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
9
0 / 4 / 0
5,469
497
6,121
9,102
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,782
526
5,277
5,608
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
0 / 2 / 2
6,620
602
5,094
4,920
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
FrenchFry420
Erlang Shen
11
3 / 0 / 0
6,847
622
6,565
12,333
10,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
9
1 / 0 / 4
6,145
559
1,826
7,863
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 3
6,237
567
3,971
7,616
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
9
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Nu Wa
0
2
2
0.5
W
Erlang Shen
FrenchFry420
Erlang Shen
3
0
0
3
L
Agni
0
1
2
1
L
1
0
1
1.5
L
Lancelot
UnWantedPie
Lancelot
3
2
0
1.5
W
Fafnir
1
0
4
3
L
Fenrir
halvey5
Fenrir
0
3
0
0
W
2
1
3
3.5
L
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
22,733
42,030
Taken
38,340
21,320
Mitigated
23,957
10,276
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,277
2,121
0
2,084
5,608
1,758
0
2,632
2,976
0
34,287
W
Nu Wa
5,094
809
0
1,067
4,920
1,388
0
976
3,944
47,594
0
W
Erlang Shen
FrenchFry420
Erlang Shen
6,565
3,499
0
4,010
12,333
10,920
0
472
11,861
0
43,623
L
Agni
3,232
324
0
3,120
7,551
2,528
0
2,791
4,760
50,441
0
L
1,283
318
303
1,527
5,040
3,170
0
923
4,117
12,450
0
L
Lancelot
UnWantedPie
Lancelot
5,319
887
0
819
9,033
3,527
0
1,147
7,886
0
36,482
W
Fafnir
1,826
681
0
1,918
7,863
7,136
0
4,836
3,027
6,193
0
L
Fenrir
halvey5
Fenrir
5,141
1,099
0
1,322
11,304
9,397
0
483
10,821
0
27,623
W
3,971
1,105
0
3,414
7,616
2,755
0
1,720
5,896
0
28,920
L
Sol
6,121
2,105
0
3,185
9,102
2,698
807
1,576
7,526
45,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
31,631
295
Minions Killed
278
0
Camps Cleared
0
1,177,496
Distance Traveled
1,096,855
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,782
526
47
4
0
213,287
6
W
Nu Wa
6,620
602
89
8
0
212,524
0
W
Erlang Shen
6,847
622
66
6
0
198,769
0
L
Agni
6,117
556
92
8
0
236,391
2
L
Ymir
5,570
506
18
2
0
191,966
3
L
Lancelot
6,001
546
55
5
0
287,988
4
W
Fafnir
6,145
559
14
1
0
235,052
1
L
Fenrir
5,413
492
49
4
0
223,682
0
W
Da Ji
6,237
567
62
6
0
237,223
2
L
Sol
5,469
497
81
7
0
237,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role