Player Matchup

Yu Huang
Yu Huang
KaraDuman06
Yu Huang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Squıtq
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jobztyler
Kumbhakarna
Level 125
God Stats
0W - 1L
1,292 SR
Queue Stats
137W - 134L
1,511 Elo+
Solo
Team Averages
Level 59
1,431 SR
1,504 Elo+

VS

Team Averages
Level 87
1,555 SR
1,183 Elo+
Morgan Le Fay
Morgan Le Fay
HarmbeTheSavior
Morgan Le Fay
Level 169
God Stats
21W - 17L
1,665 SR
Queue Stats
575W - 545L
1,586 Elo+
Solo
Jing Wei
Jing Wei
MediTree
Jing Wei
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 20L
981 Elo+
Party 1
Nike
Nike
PulsarFTW
Nike
Level 87
God Stats
4W - 8L
1,500 SR
Queue Stats
103W - 131L
981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KaraDuman06
Yu Huang
12
2 / 7 / 2
7,746
775
4,885
9,896
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Squıtq
Olorun
10
1 / 9 / 3
6,811
681
4,526
13,395
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
jobztyler
Kumbhakarna
11
2 / 4 / 4
7,815
782
3,960
16,290
17,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HarmbeTheSavior
Morgan Le Fay
14
6 / 2 / 14
9,470
947
16,080
10,096
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MediTree
Jing Wei
15
8 / 3 / 12
9,606
961
13,329
10,032
4,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
6 / 1 / 9
8,868
887
4,200
10,609
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
20
20
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
HarmbeTheSavior
Morgan Le Fay
6
2
14
6.5
L
Yu Huang
KaraDuman06
Yu Huang
2
7
2
0.43
W
Jing Wei
MediTree
Jing Wei
8
3
12
4.67
W
Nike
6
1
9
10.5
L
Olorun
Squıtq
Olorun
1
9
3
0.28
L
Kumbhakarna
jobztyler
Kumbhakarna
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
33,609
39,581
Taken
30,737
27,930
Mitigated
16,608
5,939
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
HarmbeTheSavior
Morgan Le Fay
16,080
2,294
164
4,585
10,096
4,486
842
4,140
5,956
48,952
0
L
Yu Huang
KaraDuman06
Yu Huang
4,885
695
58
422
9,896
4,166
0
3,840
6,056
19,974
444
W
Jing Wei
MediTree
Jing Wei
13,329
9,966
0
2,367
10,032
4,849
1,722
5,731
4,301
0
31,436
W
Nike
4,200
314
262
595
10,609
7,273
786
3,089
7,520
0
18,721
L
Olorun
Squıtq
Olorun
4,526
2,453
182
1,620
13,395
5,904
0
7,314
6,081
9,554
907
L
Kumbhakarna
jobztyler
Kumbhakarna
3,960
67
1,320
2,337
16,290
17,860
0
5,028
11,262
21,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,372
Gold Earned
27,944
72
Minions Killed
134
0
Camps Cleared
0
442,678
Distance Traveled
576,308
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,470
947
60
6
0
186,576
0
L
Yu Huang
7,746
775
29
3
0
136,708
0
W
Jing Wei
9,606
961
41
4
0
190,124
0
W
Nike
8,868
887
33
3
0
199,608
1
L
Olorun
6,811
681
20
2
0
125,788
0
L
Kumbhakarna
7,815
782
23
2
0
180,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role