Player Matchup

Fenrir
Fenrir
Brandonn_99
Fenrir
Level 68
God Stats
6W - 7L
1,322 SR
Queue Stats
24W - 17L
1,345 Elo+
Solo
Yu Huang
Yu Huang
GETHARRED69
Yu Huang
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 234L
1,554 Elo+
Solo
Cernunnos
Cernunnos
boof_sensei_
Cernunnos
Level 41
God Stats
6W - 12L
1,335 SR
Queue Stats
258W - 250L
1,426 Elo+
Solo
Team Averages
Level 71
1,386 SR
1,441 Elo+

VS

Team Averages
Level 120
1,627 SR
1,599 Elo+
Heimdallr
Heimdallr
Buffano12
Heimdallr
Level 102
God Stats
2W - 0L
1,812 SR
Queue Stats
67W - 56L
1,726 Elo+
Party 1
Kuzenbo
Kuzenbo
Turtlewolf56
Kuzenbo
Level 137
God Stats
11W - 3L
1,571 SR
Queue Stats
48W - 47L
1,577 Elo+
Party 1
Osiris
Osiris
elfspirit
Osiris
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 20L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 6 / 6
11,377
711
10,012
18,796
14,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
GETHARRED69
Yu Huang
17
5 / 2 / 8
11,642
728
24,205
13,220
7,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
boof_sensei_
Cernunnos
18
3 / 4 / 9
11,789
737
16,543
21,745
11,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Buffano12
Heimdallr
18
4 / 4 / 6
12,855
803
13,819
18,821
10,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Turtlewolf56
Kuzenbo
17
3 / 5 / 9
11,915
745
16,400
25,101
44,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
elfspirit
Osiris
17
5 / 4 / 4
11,763
735
13,892
22,952
33,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
13
Kills
12
12
Deaths
13
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
6
1.33
W
Heimdallr
Buffano12
Heimdallr
4
4
6
1.75
L
Yu Huang
GETHARRED69
Yu Huang
5
2
8
4.5
W
Kuzenbo
Turtlewolf56
Kuzenbo
3
5
9
1.5
L
Cernunnos
boof_sensei_
Cernunnos
3
4
9
1.88
W
Osiris
elfspirit
Osiris
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,760
Damage
44,111
53,761
Taken
66,874
33,288
Mitigated
88,574
19,429
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,012
1,821
883
3,932
18,796
14,449
1,340
5,047
13,749
0
37,251
W
Heimdallr
Buffano12
Heimdallr
13,819
4,628
875
2,573
18,821
10,331
2,565
8,273
10,548
0
72,771
L
Yu Huang
GETHARRED69
Yu Huang
24,205
1,551
0
3,525
13,220
7,071
885
3,568
9,652
61,439
2,809
W
Kuzenbo
Turtlewolf56
Kuzenbo
16,400
4,143
0
3,440
25,101
44,770
99
5,504
19,597
38,051
0
L
Cernunnos
boof_sensei_
Cernunnos
16,543
8,226
0
11,089
21,745
11,768
1,921
8,210
13,535
0
69,331
W
Osiris
elfspirit
Osiris
13,892
4,529
1,247
2,961
22,952
33,473
542
9,113
13,839
2,019
39,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
36,533
223
Minions Killed
168
0
Camps Cleared
0
905,219
Distance Traveled
856,698
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,377
711
45
3
0
319,586
0
W
Heimdallr
12,855
803
91
6
0
263,728
0
L
Yu Huang
11,642
728
81
5
0
297,023
1
W
Kuzenbo
11,915
745
37
2
0
311,354
0
L
Cernunnos
11,789
737
97
6
0
288,610
0
W
Osiris
11,763
735
40
3
0
281,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role