Player Matchup

Odin
Odin
Gold III
GettingLoose
Odin
Gold III
Level 109
God Stats
11W - 11L
1,847 SR
Queue Stats
154W - 183L
1,696 MMR
Solo
Loki
Loki
Gold I
GosT_-KilleR96
Loki
Gold I
Level 147
God Stats
29W - 22L
1,859 SR
Queue Stats
243W - 280L
1,686 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
WM_Indiao
Morgan Le Fay
Platinum V
Level 197
God Stats
15W - 9L
1,788 SR
Queue Stats
326W - 363L
1,702 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,831 SR
1,695 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,505 SR
1,660 MMR
Ares
Ares
Gold IV
DaFriedBass
Ares
Gold IV
Level 182
God Stats
1W - 4L
1,285 SR
Queue Stats
101W - 104L
1,627 MMR
Party 1
Apollo
Apollo
Gold IV
KoalaOnRockets
Apollo
Gold IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,665 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
marcusjr0
Zhong Kui
Silver I
Level 127
God Stats
3W - 3L
1,730 SR
Queue Stats
85W - 80L
1,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,223
802
12,922
20,578
26,639
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 5 / 4
10,212
729
10,957
12,960
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
WM_Indiao
Morgan Le Fay
17
5 / 5 / 6
11,146
796
13,996
13,125
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AchillesAh Muzen CabAtlasThothNe Zha

VS

Bans
SolGebHorusGuan YuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,682
763
9,644
14,063
16,301
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

17
4 / 3 / 4
10,740
767
9,593
15,866
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Zhong Kui
marcusjr0
Zhong Kui
14
2 / 6 / 6
9,265
662
16,413
16,305
10,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
10
11
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
3
1
9
7.5
W
4
5
4
1.2
L
4
3
4
2
W
Morgan Le Fay
WM_Indiao
Morgan Le Fay
5
5
6
1.6
L
Zhong Kui
marcusjr0
Zhong Kui
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
35,650
46,663
Taken
46,234
41,449
Mitigated
34,187
10,659
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,644
1,478
0
750
14,063
16,301
164
4,391
9,151
16,815
0
W
12,922
2,550
0
6,265
20,578
26,639
484
9,565
11,013
144
27,638
W
10,957
1,493
0
2,694
12,960
7,639
0
8,165
4,795
31
42,620
L
9,593
5,156
0
5,541
15,866
7,261
888
5,374
9,862
0
49,712
W
Morgan Le Fay
WM_Indiao
Morgan Le Fay
13,996
1,419
174
1,526
13,125
7,171
1,271
8,037
5,088
59,989
0
L
Zhong Kui
marcusjr0
Zhong Kui
16,413
1,210
666
5,064
16,305
10,625
490
3,972
11,679
35,278
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
30,687
199
Minions Killed
147
0
Camps Cleared
0
798,438
Distance Traveled
706,885
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,682
763
9
1
0
238,000
5
W
Odin
11,223
802
39
3
0
283,369
1
W
Loki
10,212
729
56
4
0
262,400
0
L
Apollo
10,740
767
83
6
0
249,291
0
W
Morgan Le Fay
11,146
796
104
7
0
252,669
0
L
Zhong Kui
9,265
662
55
4
0
219,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role