Player Matchup

Hercules
Hercules
QosmoAlone
Hercules
Level 161
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 4L
1,508 Elo+
Party 1
Thanatos
Thanatos
QosmoZwalone
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,881 Elo+
Party 1
Tiamat
Tiamat
Tysiakowa
Tiamat
Level 108
God Stats
2W - 2L
1,716 SR
Queue Stats
25W - 22L
1,673 Elo+
Party 1
Team Averages
Level 96
1,659 SR
1,688 Elo+

VS

Team Averages
Level 97
1,594 SR
1,459 Elo+
He Bo
He Bo
Doomzdayer
He Bo
Level 107
God Stats
1W - 1L
1,233 SR
Queue Stats
17W - 17L
1,278 Elo+
Party 2
Susano
Susano
NotBrutalBandit
Susano
Level 48
God Stats
3W - 4L
2,087 SR
Queue Stats
232W - 248L
1,602 Elo+
Party 2
Surtr
Surtr
Styngar
Surtr
Level 137
God Stats
5W - 2L
1,463 SR
Queue Stats
37W - 37L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
QosmoAlone
Hercules
11
0 / 4 / 1
6,835
621
5,386
16,719
16,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
QosmoZwalone
Thanatos
12
0 / 5 / 1
7,109
646
5,251
10,047
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Tysiakowa
Tiamat
13
1 / 3 / 0
7,388
672
5,553
9,557
5,829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
4 / 0 / 7
8,907
810
12,158
5,637
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 6
9,354
850
9,219
6,559
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
Styngar
Surtr
14
3 / 1 / 9
8,478
771
9,731
14,661
12,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
4
0
7
7.5
W
5
0
6
8
L
Hercules
QosmoAlone
Hercules
0
4
1
0.13
L
Thanatos
QosmoZwalone
Thanatos
0
5
1
0.1
W
Surtr
Styngar
Surtr
3
1
9
7.5
L
Tiamat
Tysiakowa
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
31,108
36,323
Taken
26,857
26,581
Mitigated
16,755
10,439
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,158
0
331
1,784
5,637
1,922
755
1,358
4,279
47,058
0
W
9,219
1,840
0
753
6,559
2,656
897
2,052
4,507
0
31,585
L
Hercules
QosmoAlone
Hercules
5,386
1,244
0
3,370
16,719
16,143
0
5,714
10,777
0
11,344
L
Thanatos
QosmoZwalone
Thanatos
5,251
1,110
0
5,433
10,047
4,609
0
3,198
6,690
0
29,785
W
Surtr
Styngar
Surtr
9,731
3,443
0
3,287
14,661
12,177
360
2,169
12,492
1,343
27,677
L
Tiamat
Tysiakowa
Tiamat
5,553
169
0
1,636
9,557
5,829
0
3,409
5,915
34,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,332
Gold Earned
26,739
123
Minions Killed
171
0
Camps Cleared
0
625,839
Distance Traveled
736,385
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,907
810
80
7
0
234,762
0
W
Susano
9,354
850
47
4
0
264,832
1
L
Hercules
6,835
621
15
1
0
212,379
0
L
Thanatos
7,109
646
44
4
0
226,967
0
W
Surtr
8,478
771
44
4
0
236,791
2
L
Tiamat
7,388
672
64
6
0
186,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role