Player Matchup

Fenrir
Fenrir
I OWNT UR SAUCE
Fenrir
Level 126
God Stats
6W - 4L
1,583 SR
Queue Stats
204W - 203L
1,486 Elo+
Party 1
Sol
Sol
TeeGrizzleyyy
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 217L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
frenziedkaos
Ne Zha
Level 108
God Stats
18W - 16L
1,672 SR
Queue Stats
112W - 90L
1,466 Elo+
Party 2
Hades
Hades
lynneer
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,390 Elo+
Party 2
Chang'e
Chang'e
swscheez
Chang'e
Level 35
God Stats
3W - 1L
1,759 SR
Queue Stats
63W - 45L
1,633 Elo+
Solo
Team Averages
Level 63
1,603 SR
1,479 Elo+

VS

Team Averages
Level 34
1,639 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
Goliatlas
Morgan Le Fay
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 24L
1,765 Elo+
Solo
Arachne
Arachne
Mersenario2008
Arachne
Level 56
God Stats
21W - 16L
1,822 SR
Queue Stats
320W - 321L
1,432 Elo+
Party 3
Bellona
Bellona
THEGABRYX
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sobek
Sobek
Vexili
Sobek
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 18L
1,524 Elo+
Party 4
Rama
Rama
Zoro2002
Rama
Level 46
God Stats
5W - 2L
1,873 SR
Queue Stats
39W - 36L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,924
566
6,208
14,405
9,122
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 4
8,862
633
10,884
7,028
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
13
6 / 1 / 1
8,482
606
4,931
8,875
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
lynneer
Hades
12
0 / 2 / 1
7,315
523
2,097
8,506
4,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
swscheez
Chang'e
13
7 / 2 / 3
8,665
619
13,715
10,754
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Goliatlas
Morgan Le Fay
14
3 / 1 / 0
8,542
610
8,606
6,931
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
6,109
436
3,171
11,569
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
THEGABRYX
Bellona
7
1 / 7 / 1
5,054
361
2,832
9,542
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Vexili
Sobek
8
0 / 4 / 3
6,264
447
3,408
14,563
11,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
12
3 / 3 / 0
7,335
524
9,661
12,562
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
20
Kills
7
7
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Goliatlas
Morgan Le Fay
3
1
0
3
W
1
1
9
5.5
L
0
5
3
0.3
L
Bellona
THEGABRYX
Bellona
1
7
1
0.21
W
6
1
4
8
L
Sobek
Vexili
Sobek
0
4
3
0.38
L
Rama
3
3
0
1
W
Ne Zha
6
1
1
6.5
W
Hades
lynneer
Hades
0
2
1
0.25
W
Chang'e
swscheez
Chang'e
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,835
Damage
27,678
49,568
Taken
55,167
24,197
Mitigated
31,862
25,912
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Goliatlas
Morgan Le Fay
8,606
1,209
0
2,148
6,931
2,908
44
3,107
3,824
67,950
0
W
6,208
2,013
194
5,840
14,405
9,122
321
2,035
12,260
0
26,600
L
3,171
2,643
0
843
11,569
4,227
0
3,606
7,963
0
35,056
L
Bellona
THEGABRYX
Bellona
2,832
1,063
0
444
9,542
8,474
0
6,211
3,331
0
8,691
W
10,884
7,333
0
4,367
7,028
2,679
586
1,494
5,534
76,091
0
L
Sobek
Vexili
Sobek
3,408
516
1,529
3,469
14,563
11,072
0
7,923
6,640
13,825
0
L
Rama
9,661
8,501
0
4,593
12,562
5,181
0
5,849
6,713
0
55,461
W
Ne Zha
4,931
784
0
4,289
8,875
3,574
949
2,457
6,284
0
54,144
W
Hades
lynneer
Hades
2,097
359
95
2,678
8,506
4,774
168
5,466
3,040
40,848
0
W
Chang'e
swscheez
Chang'e
13,715
1,498
1,913
6,536
10,754
4,048
88
1,012
9,530
68,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
33,304
416
Minions Killed
297
0
Camps Cleared
0
1,424,609
Distance Traveled
1,205,411
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,542
610
130
9
0
272,937
6
W
Fenrir
7,924
566
38
3
0
290,298
4
L
Arachne
6,109
436
54
4
0
259,951
0
L
Bellona
5,054
361
6
0
0
179,501
0
W
Sol
8,862
633
109
8
0
244,933
0
L
Sobek
6,264
447
16
1
0
240,213
0
L
Rama
7,335
524
91
7
0
252,809
0
W
Ne Zha
8,482
606
81
6
0
326,318
0
W
Hades
7,315
523
73
5
0
280,788
3
W
Chang'e
8,665
619
115
8
0
282,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role