Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
BonyElJudio
Atlas
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Fale007
Hun Batz
Level 44
God Stats
7W - 2L
1,680 SR
Queue Stats
100W - 58L
1,644 Elo+
Party 2
The Morrigan
The Morrigan
William170820
The Morrigan
Level 139
God Stats
3W - 3L
1,072 SR
Queue Stats
288W - 307L
1,472 Elo+
Solo
Tyr
Tyr
damianmr93
Tyr
Level 65
God Stats
67W - 43L
1,577 SR
Queue Stats
434W - 394L
1,503 Elo+
Party 2
Team Averages
Level 69
1,466 SR
1,524 Elo+

VS

Team Averages
Level 114
1,677 SR
1,445 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
German_Chucho
Hercules
Level 149
God Stats
20W - 23L
1,438 SR
Queue Stats
256W - 277L
1,390 Elo+
Party 1
Cerberus
Cerberus
ITzlaurata-_
Cerberus
Level 126
God Stats
1W - 2L
1,723 SR
Queue Stats
150W - 173L
1,478 Elo+
Solo
Izanami
Izanami
elbenve
Izanami
Level 51
God Stats
6W - 3L
1,963 SR
Queue Stats
84W - 89L
1,424 Elo+
Solo
Ratatoskr
Ratatoskr
porsupollo12
Ratatoskr
Level 85
God Stats
3W - 2L
1,760 SR
Queue Stats
230W - 238L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 1
8,066
620
7,995
8,108
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 3
6,361
489
4,448
9,671
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Fale007
Hun Batz
12
3 / 2 / 5
7,469
575
6,050
10,754
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
William170820
The Morrigan
11
4 / 2 / 1
7,240
557
6,011
6,409
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
7,627
587
5,312
9,725
6,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 3 / 3
6,423
494
4,372
5,705
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
German_Chucho
Hercules
12
1 / 2 / 0
6,191
476
3,484
10,391
8,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
ITzlaurata-_
Cerberus
9
0 / 3 / 6
6,017
463
4,861
12,498
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
elbenve
Izanami
9
0 / 5 / 1
5,420
417
5,676
9,645
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
porsupollo12
Ratatoskr
12
5 / 1 / 2
7,265
559
5,583
8,607
3,063
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
8
8
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
1
3.5
L
Scylla
 
Scylla
2
3
3
1.17
W
2
2
3
1.75
W
Hun Batz
Fale007
Hun Batz
3
2
5
2.75
L
Hercules
German_Chucho
Hercules
1
2
0
0.5
L
Cerberus
ITzlaurata-_
Cerberus
0
3
6
1
W
The Morrigan
William170820
The Morrigan
4
2
1
2.25
W
2
1
0
2
L
Izanami
elbenve
Izanami
0
5
1
0.1
L
Ratatoskr
porsupollo12
Ratatoskr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
23,976
44,667
Taken
46,846
21,898
Mitigated
25,012
16,037
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,995
6,601
0
4,682
8,108
2,805
508
874
7,234
0
76,710
L
Scylla
 
Scylla
4,372
991
0
472
5,705
1,415
610
1,769
3,936
35,768
0
W
4,448
1,583
0
1,525
9,671
6,176
0
3,426
6,245
13,824
0
W
Hun Batz
Fale007
Hun Batz
6,050
2,719
0
4,331
10,754
3,702
0
1,681
9,073
0
53,914
L
Hercules
German_Chucho
Hercules
3,484
813
0
2,411
10,391
8,429
0
0
10,391
0
41,319
L
Cerberus
ITzlaurata-_
Cerberus
4,861
354
0
2,606
12,498
8,989
0
3,787
8,711
17,609
0
W
The Morrigan
William170820
The Morrigan
6,011
1,120
0
1,263
6,409
2,323
0
3,827
2,569
33,604
3,602
W
5,312
557
0
4,236
9,725
6,892
0
0
9,725
0
56,889
L
Izanami
elbenve
Izanami
5,676
4,377
0
2,275
9,645
3,116
0
2,250
7,395
0
43,579
L
Ratatoskr
porsupollo12
Ratatoskr
5,583
1,500
0
4,068
8,607
3,063
0
1,586
7,021
0
51,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
31,316
367
Minions Killed
311
0
Camps Cleared
0
1,243,276
Distance Traveled
1,280,544
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,066
620
120
9
0
225,797
1
L
Scylla
6,423
494
72
6
0
232,213
1
W
Atlas
6,361
489
14
1
0
261,104
5
W
Hun Batz
7,469
575
70
5
0
275,591
0
L
Hercules
6,191
476
63
5
0
232,503
0
L
Cerberus
6,017
463
18
1
0
262,384
0
W
The Morrigan
7,240
557
64
5
0
221,326
0
W
Tyr
7,627
587
99
8
0
259,458
0
L
Izanami
5,420
417
69
5
0
233,557
0
L
Ratatoskr
7,265
559
89
7
0
319,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role