Player Matchup

Chaac
Chaac
Ananasio
Chaac
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,823 Elo+
Solo
Hou Yi
Hou Yi
Deamonyar
Hou Yi
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 41L
1,460 Elo+
Solo
Discordia
Discordia
Dex v4
Discordia
Level 159
God Stats
10W - 7L
1,292 SR
Queue Stats
387W - 411L
1,479 Elo+
Solo
Horus
Horus
Haddar
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Solo
He Bo
He Bo
ioner34
He Bo
Level 85
God Stats
1W - 3L
1,715 SR
Queue Stats
79W - 96L
1,402 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,517 Elo+

VS

Team Averages
Level 135
1,364 SR
1,509 Elo+
Terra
Terra
Eloquente
Terra
Level 128
God Stats
1W - 3L
1,180 SR
Queue Stats
85W - 80L
1,555 Elo+
Solo
Nike
Nike
Foxicon
Nike
Level 127
God Stats
7W - 9L
1,632 SR
Queue Stats
692W - 684L
1,545 Elo+
Solo
Poseidon
Poseidon
ImRighteous
Poseidon
Level 157
God Stats
1W - 0L
1,316 SR
Queue Stats
94W - 106L
1,458 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oupííí
Cu Chulainn
Level 153
God Stats
4W - 3L
1,193 SR
Queue Stats
264W - 257L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
finbilly
Zhong Kui
Level 108
God Stats
14W - 9L
1,500 SR
Queue Stats
915W - 928L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ananasio
Chaac
15
0 / 8 / 9
9,189
613
11,652
22,506
26,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Deamonyar
Hou Yi
17
0 / 9 / 6
9,745
650
11,453
20,231
9,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Dex v4
Discordia
19
10 / 4 / 2
12,060
804
23,557
13,561
7,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Haddar
Horus
14
1 / 9 / 8
9,444
630
4,988
24,276
26,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
ioner34
He Bo
15
2 / 7 / 9
9,467
631
15,058
14,463
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eloquente
Terra
19
4 / 2 / 30
12,462
831
13,359
23,339
30,473
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
Foxicon
Nike
17
4 / 6 / 24
11,579
772
13,706
21,571
27,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ImRighteous
Poseidon
20
15 / 2 / 18
13,548
903
23,537
14,319
7,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Oupííí
Cu Chulainn
19
10 / 3 / 21
12,048
803
18,028
22,338
27,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
finbilly
Zhong Kui
16
4 / 5 / 18
10,703
714
19,992
15,879
14,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
148
13
Kills
37
37
Deaths
18
34
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ananasio
Chaac
0
8
9
0.56
L
Hou Yi
Deamonyar
Hou Yi
0
9
6
0.33
L
Discordia
Dex v4
Discordia
10
4
2
2.75
W
Terra
Eloquente
Terra
4
2
30
9.5
W
Nike
Foxicon
Nike
4
6
24
2.67
L
Horus
Haddar
Horus
1
9
8
0.56
W
Poseidon
ImRighteous
Poseidon
15
2
18
12
W
Cu Chulainn
Oupííí
Cu Chulainn
10
3
21
6.83
W
Zhong Kui
finbilly
Zhong Kui
4
5
18
2.6
L
He Bo
ioner34
He Bo
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,708
Damage
88,622
95,037
Taken
97,446
77,661
Mitigated
107,594
22,000
Healing
45,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ananasio
Chaac
11,652
2,238
221
4,301
22,506
26,654
0
15,276
6,760
198
21,707
L
Hou Yi
Deamonyar
Hou Yi
11,453
4,309
365
2,766
20,231
9,560
72
12,801
7,327
0
36,855
L
Discordia
Dex v4
Discordia
23,557
919
2,001
2,700
13,561
7,572
0
5,062
8,348
42,819
1,766
W
Terra
Eloquente
Terra
13,359
480
12,576
10,049
23,339
30,473
640
10,474
12,865
23,730
0
W
Nike
Foxicon
Nike
13,706
961
2,099
1,549
21,571
27,301
397
6,254
15,317
0
28,149
L
Horus
Haddar
Horus
4,988
1,863
3,656
3,799
24,276
26,959
0
16,791
7,186
0
6,758
W
Poseidon
ImRighteous
Poseidon
23,537
3,816
2,799
5,083
14,319
7,796
4,213
4,269
10,050
44,716
0
W
Cu Chulainn
Oupííí
Cu Chulainn
18,028
1,226
2,823
3,652
22,338
27,966
391
9,366
12,972
3,163
32,794
W
Zhong Kui
finbilly
Zhong Kui
19,992
2,723
2,018
2,907
15,879
14,058
2,948
6,295
9,584
30,370
2,181
L
He Bo
ioner34
He Bo
15,058
1,025
1,463
728
14,463
6,916
0
7,002
7,224
20,424
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,905
Gold Earned
60,340
140
Minions Killed
153
0
Camps Cleared
0
1,277,755
Distance Traveled
1,429,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,189
613
18
1
0
262,956
0
L
Hou Yi
9,745
650
50
3
0
217,942
0
L
Discordia
12,060
804
47
3
0
300,238
0
W
Terra
12,462
831
13
1
0
305,414
0
W
Nike
11,579
772
27
2
0
268,227
0
L
Horus
9,444
630
1
0
0
262,551
0
W
Poseidon
13,548
903
55
4
0
310,791
0
W
Cu Chulainn
12,048
803
29
2
0
292,919
0
W
Zhong Kui
10,703
714
29
2
0
252,045
0
L
He Bo
9,467
631
24
2
0
234,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role