Player Matchup

Vulcan
Vulcan
Karnack
Vulcan
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
396W - 385L
1,537 Elo+
Solo
Shiva
Shiva
Katrazen
Shiva
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,413 Elo+
Party 1
Bacchus
Bacchus
Tishagnin
Bacchus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,471 Elo+
Solo
Kukulkan
Kukulkan
VvvCiachovvV
Kukulkan
Level 120
God Stats
5W - 5L
1,822 SR
Queue Stats
155W - 155L
1,415 Elo+
Solo
Loki
Loki
vitocorleonnnnnn
Loki
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,377 Elo+
Party 1
Team Averages
Level 129
1,564 SR
1,442 Elo+

VS

Team Averages
Level 93
1,444 SR
1,471 Elo+
Surtr
Surtr
SHADOW_LURKER17
Surtr
Level 66
God Stats
13W - 3L
1,484 SR
Queue Stats
536W - 531L
1,459 Elo+
Solo
Charybdis
Charybdis
SHAXXQ8
Charybdis
Level 84
God Stats
2W - 1L
1,490 SR
Queue Stats
87W - 85L
1,494 Elo+
Party 2
The Morrigan
The Morrigan
extended
The Morrigan
Level 78
God Stats
1W - 2L
1,189 SR
Queue Stats
48W - 53L
1,466 Elo+
Party 2
Olorun
Olorun
lukaszj1014
Olorun
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,439 Elo+
Solo
Ganesha
Ganesha
qinvader8
Ganesha
Level 124
God Stats
3W - 1L
1,558 SR
Queue Stats
122W - 126L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Karnack
Vulcan
13
2 / 4 / 6
8,853
681
6,585
7,212
3,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Katrazen
Shiva
18
7 / 5 / 8
11,094
853
22,669
18,299
27,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Tishagnin
Bacchus
15
1 / 5 / 13
9,535
733
6,995
22,801
31,838
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
VvvCiachovvV
Kukulkan
17
5 / 6 / 6
10,689
822
13,928
11,974
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 7
9,945
765
8,193
10,754
5,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
11,016
847
14,673
17,248
18,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SHAXXQ8
Charybdis
19
14 / 3 / 7
11,726
902
18,141
12,892
7,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
extended
The Morrigan
17
2 / 4 / 14
9,983
768
9,627
10,709
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
17
5 / 3 / 16
10,816
832
12,372
12,379
6,720
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
qinvader8
Ganesha
15
1 / 6 / 19
9,751
750
6,307
18,285
25,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
98
19
Kills
26
26
Deaths
20
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Karnack
Vulcan
2
4
6
1.25
L
Shiva
Katrazen
Shiva
7
5
8
2.2
W
4
4
16
3
W
Charybdis
SHAXXQ8
Charybdis
14
3
7
5.83
L
Bacchus
Tishagnin
Bacchus
1
5
13
1.5
L
Kukulkan
VvvCiachovvV
Kukulkan
5
6
6
1.33
W
The Morrigan
extended
The Morrigan
2
4
14
2.25
W
Olorun
5
3
16
4.33
W
Ganesha
qinvader8
Ganesha
1
6
19
1.75
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
61,120
71,040
Taken
71,513
73,216
Mitigated
63,844
18,165
Healing
27,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Karnack
Vulcan
6,585
1,285
275
604
7,212
3,215
524
2,813
4,399
13,812
0
L
Shiva
Katrazen
Shiva
22,669
1,485
893
3,280
18,299
27,009
436
9,398
8,901
3,360
36,954
W
14,673
3,277
4,001
4,906
17,248
18,201
600
6,961
9,070
3,841
26,918
W
Charybdis
SHAXXQ8
Charybdis
18,141
8,500
896
3,403
12,892
7,796
2,549
5,630
6,244
0
37,120
L
Bacchus
Tishagnin
Bacchus
6,995
563
219
7,769
22,801
31,838
33
9,761
13,040
11,387
0
L
Kukulkan
VvvCiachovvV
Kukulkan
13,928
1,016
972
1,912
11,974
5,900
797
5,458
6,516
45,775
0
W
The Morrigan
extended
The Morrigan
9,627
617
761
1,933
10,709
5,315
1,009
5,078
5,495
17,814
0
W
Olorun
12,372
7,520
3,156
5,036
12,379
6,720
3,394
4,158
7,916
31,312
0
W
Ganesha
qinvader8
Ganesha
6,307
572
1,373
2,451
18,285
25,812
149
7,005
10,143
15,816
0
L
8,193
1,528
536
1,705
10,754
5,254
415
4,817
5,937
0
18,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,116
Gold Earned
53,292
177
Minions Killed
151
0
Camps Cleared
0
1,115,647
Distance Traveled
1,163,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,853
681
19
1
0
169,209
1
L
Shiva
11,094
853
44
3
0
232,969
0
W
Surtr
11,016
847
35
3
0
247,890
0
W
Charybdis
11,726
902
55
4
0
227,110
0
L
Bacchus
9,535
733
5
0
0
258,213
0
L
Kukulkan
10,689
822
87
7
0
220,176
0
W
The Morrigan
9,983
768
21
2
0
234,970
0
W
Olorun
10,816
832
40
3
0
208,422
0
W
Ganesha
9,751
750
0
0
0
245,245
0
L
Loki
9,945
765
22
2
0
235,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role