Player Matchup

Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DY77
Agni
Level 42
God Stats
0W - 2L
1,301 SR
Queue Stats
16W - 24L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
HeatingWheel8
Kuzenbo
Level 105
God Stats
17W - 13L
1,554 SR
Queue Stats
365W - 343L
1,489 Elo+
Party 1
Horus
Horus
relaxzeni
Horus
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
348W - 325L
1,482 Elo+
Party 1
Team Averages
Level 87
1,471 SR
1,483 Elo+

VS

Team Averages
Level 83
1,423 SR
1,638 Elo+
Nu Wa
Nu Wa
Darrc
Nu Wa
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 56L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
PeterGriffin11
Gilgamesh
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,741 Elo+
Solo
Rama
Rama
TeseliaCup
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,778 Elo+
Party 2
Fenrir
Fenrir
WilliamF82
Fenrir
Level 106
God Stats
8W - 14L
1,332 SR
Queue Stats
365W - 373L
1,329 Elo+
Solo
Xing Tian
Xing Tian
rulotte11
Xing Tian
Level 182
God Stats
1W - 0L
1,285 SR
Queue Stats
46W - 17L
1,838 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
0 / 4 / 2
5,054
459
4,465
9,716
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
 
Hou Yi
8
0 / 2 / 0
4,865
442
3,200
6,061
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
DY77
Agni
12
4 / 0 / 1
7,181
653
8,505
5,261
2,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
8
1 / 5 / 0
5,197
472
3,201
12,429
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
relaxzeni
Horus
11
2 / 0 / 1
6,276
571
2,322
5,551
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Darrc
Nu Wa
9
0 / 5 / 2
5,441
495
3,530
7,823
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
PeterGriffin11
Gilgamesh
10
1 / 2 / 0
5,661
515
3,910
8,305
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 2
6,806
619
11,375
6,086
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
WilliamF82
Fenrir
8
3 / 1 / 1
5,232
476
2,708
8,660
2,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
rulotte11
Xing Tian
9
1 / 0 / 7
6,165
560
4,828
11,740
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
11
11
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
2
0.25
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Agni
DY77
Agni
4
0
1
4.5
W
Nu Wa
Darrc
Nu Wa
0
5
2
0.2
L
Kuzenbo
1
5
0
0.2
W
Gilgamesh
PeterGriffin11
Gilgamesh
1
2
0
0.5
W
6
0
2
7
W
Fenrir
WilliamF82
Fenrir
3
1
1
3.5
L
Horus
relaxzeni
Horus
2
0
1
2.5
W
Xing Tian
rulotte11
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
26,351
39,018
Taken
42,614
20,446
Mitigated
21,557
8,143
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,465
2,354
0
512
9,716
3,359
0
1,524
8,192
0
24,140
L
Hou Yi
 
Hou Yi
3,200
1,934
0
2,108
6,061
1,961
0
1,581
4,480
0
26,533
L
Agni
DY77
Agni
8,505
892
0
1,854
5,261
2,439
0
1,976
3,285
57,778
0
W
Nu Wa
Darrc
Nu Wa
3,530
591
0
1,890
7,823
2,604
0
4,581
2,347
34,208
0
L
Kuzenbo
3,201
1,188
0
1,215
12,429
9,680
0
3,049
9,380
16,863
0
W
Gilgamesh
PeterGriffin11
Gilgamesh
3,910
1,314
0
1,755
8,305
5,054
0
0
8,003
0
33,480
W
11,375
9,284
0
5,127
6,086
2,391
273
1,732
4,202
0
60,521
W
Fenrir
WilliamF82
Fenrir
2,708
860
0
3,316
8,660
2,854
0
1,362
7,225
0
22,666
L
Horus
relaxzeni
Horus
2,322
1,173
118
2,336
5,551
3,007
84
228
5,323
0
33,619
W
Xing Tian
rulotte11
Xing Tian
4,828
700
0
2,320
11,740
8,654
0
2,661
8,829
19,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
29,305
262
Minions Killed
273
0
Camps Cleared
0
1,083,482
Distance Traveled
1,033,814
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,054
459
39
4
0
255,684
0
L
Hou Yi
4,865
442
54
5
0
196,772
4
L
Agni
7,181
653
96
9
0
218,612
3
W
Nu Wa
5,441
495
56
5
0
166,431
0
L
Kuzenbo
5,197
472
15
1
0
223,734
4
W
Gilgamesh
5,661
515
57
5
0
189,113
0
W
Rama
6,806
619
102
9
0
201,107
0
W
Fenrir
5,232
476
36
3
0
236,230
2
L
Horus
6,276
571
58
5
0
188,680
4
W
Xing Tian
6,165
560
22
2
0
240,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role