Player Matchup

Sun Wukong
Sun Wukong
Darkios2581
Sun Wukong
Level 26
God Stats
2W - 0L
1,687 SR
Queue Stats
37W - 36L
1,421 Elo+
Solo
Atlas
Atlas
Grimreaper01133
Atlas
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,123 Elo+
Solo
Zhong Kui
Zhong Kui
ISayNunu
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,574 Elo+
Solo
Neith
Neith
Lethallity
Neith
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 120L
1,400 Elo+
Solo
Skadi
Skadi
Rapina092
Skadi
Level 29
God Stats
10W - 14L
1,704 SR
Queue Stats
380W - 376L
1,425 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,388 Elo+

VS

Team Averages
Level 17
1,500 SR
1,416 Elo+
Vamana
Vamana
DaRksasuk911
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Solo
Awilix
Awilix
Darth Analu
Awilix
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ravana
Ravana
Deno1300
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Lewwys3rdLeg
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,336 Elo+
Solo
Susano
Susano
Svetka5538
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkios2581
Sun Wukong
13
4 / 5 / 27
8,746
875
12,021
15,130
17,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 26
9,840
984
8,309
13,719
21,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
ISayNunu
Zhong Kui
16
8 / 1 / 26
9,707
971
8,603
8,097
10,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
12 / 1 / 23
10,212
1,021
17,549
9,641
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Rapina092
Skadi
17
12 / 3 / 17
10,566
1,057
13,897
6,973
3,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 8 / 4
6,784
678
4,975
15,893
14,115
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
14
2 / 8 / 3
8,223
822
5,696
14,101
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Deno1300
Ravana
12
2 / 10 / 5
7,120
712
4,053
14,929
9,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
13
4 / 9 / 4
8,697
870
7,300
12,079
7,316
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
Svetka5538
Susano
15
3 / 7 / 5
8,208
821
7,287
11,876
5,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
32
42
Kills
11
13
Deaths
42
119
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
8
4
0.25
W
Sun Wukong
Darkios2581
Sun Wukong
4
5
27
3.5
L
Awilix
2
8
3
0.44
L
Ravana
Deno1300
Ravana
2
10
5
0.45
W
6
3
26
6.33
W
Zhong Kui
ISayNunu
Zhong Kui
8
1
26
21
W
Neith
12
1
23
23.5
L
Serqet
4
9
4
0.67
W
Skadi
Rapina092
Skadi
12
3
17
6.83
L
Susano
Svetka5538
Susano
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,379
Damage
29,311
53,560
Taken
68,878
58,942
Mitigated
42,729
15,970
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,975
2,135
0
835
15,893
14,115
0
2,976
12,917
0
8,820
W
Sun Wukong
Darkios2581
Sun Wukong
12,021
2,977
0
3,196
15,130
17,259
1,315
0
15,130
0
18,712
L
Awilix
5,696
1,628
285
794
14,101
6,122
0
4,400
9,701
0
14,458
L
Ravana
Deno1300
Ravana
4,053
1,226
0
1,270
14,929
9,872
0
3,652
11,277
0
8,617
W
8,309
3,095
232
1,346
13,719
21,320
288
0
13,598
15,097
0
W
Zhong Kui
ISayNunu
Zhong Kui
8,603
2,673
460
2,293
8,097
10,971
3,116
0
7,785
16,291
0
W
Neith
17,549
8,035
1,347
4,944
9,641
5,878
2,760
0
9,127
0
36,139
L
Serqet
7,300
1,532
531
533
12,079
7,316
0
2,234
9,845
0
11,339
W
Skadi
Rapina092
Skadi
13,897
7,905
810
1,342
6,973
3,514
539
0
6,787
0
36,039
L
Susano
Svetka5538
Susano
7,287
1,335
0
1,707
11,876
5,304
0
3,650
8,226
0
14,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
39,032
95
Minions Killed
52
0
Camps Cleared
0
883,344
Distance Traveled
722,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,784
678
10
1
0
157,407
0
W
Sun Wukong
8,746
875
8
1
0
194,221
0
L
Awilix
8,223
822
9
1
0
148,900
0
L
Ravana
7,120
712
9
1
0
141,172
0
W
Atlas
9,840
984
12
1
0
181,551
0
W
Zhong Kui
9,707
971
14
1
0
157,517
0
W
Neith
10,212
1,021
24
2
0
157,108
0
L
Serqet
8,697
870
10
1
0
108,610
0
W
Skadi
10,566
1,057
37
4
0
192,947
0
L
Susano
8,208
821
14
1
0
166,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role