Player Matchup

Zhong Kui
Zhong Kui
BlacKWolFQc3302
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Clutch It Fast
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,038 Elo+
Party 1
King Arthur
King Arthur
DaMeanMachine92
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,067 Elo+
Party 1
Loki
Loki
R4NSUMBQc
Loki
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
SkunkWarior
Danzaburou
Level 42
God Stats
11W - 15L
1,450 SR
Queue Stats
25W - 25L
1,339 Elo+
Party 1
Team Averages
Level 49
1,490 SR
1,260 Elo+

VS

Team Averages
Level 46
1,459 SR
1,410 Elo+
Neith
Neith
Fêžę
Neith
Level 36
God Stats
22W - 43L
1,146 SR
Queue Stats
26W - 53L
1,181 Elo+
Solo
Xbalanque
Xbalanque
OGWanShin0bi
Xbalanque
Level 39
God Stats
17W - 13L
1,476 SR
Queue Stats
160W - 157L
1,466 Elo+
Solo
Tiamat
Tiamat
YumiKarma
Tiamat
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 27L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
deadface69
Cu Chulainn
Level 59
God Stats
24W - 22L
1,458 SR
Queue Stats
147W - 173L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
dionnisios
Ao Kuang
Level 58
God Stats
5W - 2L
1,712 SR
Queue Stats
10W - 9L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlacKWolFQc3302
Zhong Kui
11
0 / 9 / 2
6,770
398
10,081
18,066
10,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 4 / 3
7,380
434
8,180
15,290
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
DaMeanMachine92
King Arthur
10
0 / 5 / 0
6,089
358
2,271
14,694
12,030
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
11
2 / 7 / 1
7,036
414
6,625
16,726
5,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
SkunkWarior
Danzaburou
13
4 / 4 / 1
8,503
500
8,510
12,745
5,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fêžę
Neith
13
0 / 4 / 5
7,952
468
7,247
10,448
4,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
OGWanShin0bi
Xbalanque
14
3 / 1 / 5
8,762
515
6,878
9,387
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
YumiKarma
Tiamat
17
10 / 1 / 9
10,697
629
21,065
15,781
13,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
deadface69
Cu Chulainn
17
9 / 0 / 6
10,664
627
15,152
13,594
16,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
dionnisios
Ao Kuang
13
7 / 2 / 5
8,846
520
10,870
17,839
7,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
8
Kills
29
29
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BlacKWolFQc3302
Zhong Kui
0
9
2
0.11
L
2
4
3
0.88
L
King Arthur
DaMeanMachine92
King Arthur
0
5
0
0
W
Neith
Fêžę
Neith
0
4
5
0.63
W
Xbalanque
OGWanShin0bi
Xbalanque
3
1
5
5.5
L
Loki
2
7
1
0.36
L
Danzaburou
SkunkWarior
Danzaburou
4
4
1
1.13
W
Tiamat
YumiKarma
Tiamat
10
1
9
14.5
W
Cu Chulainn
deadface69
Cu Chulainn
9
0
6
12
W
Ao Kuang
dionnisios
Ao Kuang
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
61,212
77,521
Taken
67,049
43,952
Mitigated
45,579
14,499
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BlacKWolFQc3302
Zhong Kui
10,081
2,069
0
3,276
18,066
10,496
0
9,669
7,557
44,982
0
L
8,180
430
68
2,665
15,290
10,007
176
5,152
9,711
32,426
0
L
King Arthur
DaMeanMachine92
King Arthur
2,271
609
0
1,035
14,694
12,030
0
3,770
9,439
0
15,044
W
Neith
Fêžę
Neith
7,247
1,178
185
3,495
10,448
4,694
719
2,371
7,803
0
50,745
W
Xbalanque
OGWanShin0bi
Xbalanque
6,878
2,571
0
3,710
9,387
3,531
1,444
1,855
7,294
0
59,067
L
Loki
6,625
1,748
175
5,340
16,726
5,898
0
7,229
8,988
0
35,347
L
Danzaburou
SkunkWarior
Danzaburou
8,510
5,999
0
1,940
12,745
5,521
1,060
2,969
9,461
0
59,052
W
Tiamat
YumiKarma
Tiamat
21,065
2,209
169
4,754
15,781
13,985
206
5,936
9,819
80,225
3,263
W
Cu Chulainn
deadface69
Cu Chulainn
15,152
2,662
0
2,661
13,594
16,188
179
2,784
10,757
267
85,949
W
Ao Kuang
dionnisios
Ao Kuang
10,870
4,419
0
5,273
17,839
7,181
281
5,039
12,632
50,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
46,921
285
Minions Killed
458
0
Camps Cleared
0
1,653,215
Distance Traveled
1,757,980
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,770
398
73
4
0
309,063
0
L
Cthulhu
7,380
434
52
3
0
338,403
0
L
King Arthur
6,089
358
24
1
0
348,353
0
W
Neith
7,952
468
69
4
0
322,539
0
W
Xbalanque
8,762
515
84
5
0
332,089
3
L
Loki
7,036
414
47
3
0
360,333
0
L
Danzaburou
8,503
500
89
5
0
297,063
0
W
Tiamat
10,697
629
116
7
0
350,964
1
W
Cu Chulainn
10,664
627
134
8
0
391,456
0
W
Ao Kuang
8,846
520
55
3
0
360,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role