Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bermind
Artemis
Level 127
God Stats
0W - 3L
1,279 SR
Queue Stats
29W - 32L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
DipDimples
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,339 Elo+
Solo
Kuzenbo
Kuzenbo
DreadedShot
Kuzenbo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
HeNeedSumMilk13
Gilgamesh
Level 171
God Stats
2W - 6L
1,500 SR
Queue Stats
327W - 364L
1,520 Elo+
Solo
Team Averages
Level 132
1,456 SR
1,455 Elo+

VS

Team Averages
Level 100
1,500 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Death_Crumbs
Cthulhu
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 82L
1,424 Elo+
Solo
Nu Wa
Nu Wa
mOkeR-mOkeR
Nu Wa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
mursevix
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,497 Elo+
Solo
Ares
Ares
nicopillai
Ares
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 83L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 5 / 6
8,857
633
5,949
11,355
5,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Bermind
Artemis
18
6 / 3 / 2
10,812
772
15,040
15,439
7,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DipDimples
Baron Samedi
18
1 / 3 / 7
10,197
728
11,672
12,341
7,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
DreadedShot
Kuzenbo
16
0 / 3 / 6
9,740
696
7,581
16,249
25,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
HeNeedSumMilk13
Gilgamesh
10
1 / 3 / 2
7,519
537
4,328
7,394
5,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 2 / 7
11,653
832
20,538
10,954
7,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Death_Crumbs
Cthulhu
10
0 / 0 / 5
8,262
590
789
3,391
4,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
6 / 2 / 10
11,259
804
17,212
14,155
8,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
mursevix
Baron Samedi
17
0 / 3 / 12
9,975
713
8,636
10,833
6,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 12
10,009
715
6,102
18,827
22,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
10
Kills
17
17
Deaths
11
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
6
1
W
Medusa
 
Medusa
9
2
7
6.25
L
Artemis
Bermind
Artemis
6
3
2
2.33
W
Cthulhu
Death_Crumbs
Cthulhu
0
0
5
2.5
L
Baron Samedi
DipDimples
Baron Samedi
1
3
7
1.5
L
Kuzenbo
DreadedShot
Kuzenbo
0
3
6
1
L
Gilgamesh
HeNeedSumMilk13
Gilgamesh
1
3
2
0.67
W
6
2
10
5.5
W
Baron Samedi
mursevix
Baron Samedi
0
3
12
2
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,570
Damage
53,277
62,778
Taken
58,160
50,987
Mitigated
49,658
21,395
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,949
1,831
674
830
11,355
5,594
0
5,345
6,010
0
19,683
W
Medusa
 
Medusa
20,538
9,550
1,102
1,417
10,954
7,139
3,823
2,789
8,165
0
53,758
L
Artemis
Bermind
Artemis
15,040
4,572
765
6,604
15,439
7,465
550
9,703
5,736
0
43,535
W
Cthulhu
Death_Crumbs
Cthulhu
789
101
330
317
3,391
4,566
305
1,284
2,107
5,010
0
L
Baron Samedi
DipDimples
Baron Samedi
11,672
1,072
3,206
3,506
12,341
7,382
129
6,797
5,544
40,777
285
L
Kuzenbo
DreadedShot
Kuzenbo
7,581
2,439
678
3,380
16,249
25,295
161
7,408
8,841
24,055
0
L
Gilgamesh
HeNeedSumMilk13
Gilgamesh
4,328
1,713
930
822
7,394
5,251
0
3,486
3,908
0
10,196
W
17,212
8,430
1,311
5,567
14,155
8,178
1,833
3,892
10,263
36,199
0
W
Baron Samedi
mursevix
Baron Samedi
8,636
428
2,780
2,162
10,833
6,881
2,442
4,371
6,462
28,331
0
W
6,102
186
1,052
1,866
18,827
22,894
249
6,885
11,942
13,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
51,158
198
Minions Killed
166
0
Camps Cleared
0
959,476
Distance Traveled
1,045,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,857
633
34
2
0
150,137
0
W
Medusa
11,653
832
73
5
0
232,478
0
L
Artemis
10,812
772
68
5
0
204,943
0
W
Cthulhu
8,262
590
1
0
0
66,170
0
L
Baron Samedi
10,197
728
53
4
0
229,835
0
L
Kuzenbo
9,740
696
31
2
0
235,939
0
L
Gilgamesh
7,519
537
12
1
0
138,622
0
W
Nu Wa
11,259
804
47
3
0
234,809
0
W
Baron Samedi
9,975
713
27
2
0
244,968
0
W
Ares
10,009
715
18
1
0
266,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role