Player Matchup

Aphrodite
Aphrodite
Matjjo
Aphrodite
Level 118
God Stats
6W - 7L
1,269 SR
Queue Stats
142W - 147L
1,496 Elo+
Party 3
Xing Tian
Xing Tian
S-H-O-N-K-A
Xing Tian
Level 122
God Stats
2W - 3L
1,298 SR
Queue Stats
341W - 353L
1,554 Elo+
Party 2
Maui
Maui
WOTWorldofTanks
Maui
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 120L
1,513 Elo+
Solo
Charybdis
Charybdis
Zośka3
Charybdis
Level 63
God Stats
6W - 4L
1,527 SR
Queue Stats
154W - 155L
1,507 Elo+
Party 3
Freya
Freya
longfella697
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,500 Elo+
Party 2
Team Averages
Level 106
1,419 SR
1,514 Elo+

VS

Team Averages
Level 66
1,444 SR
1,490 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Emenuss
Jormungandr
Level 43
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Geobasket
Janus
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
216W - 221L
1,451 Elo+
Solo
Hachiman
Hachiman
NotcieI
Hachiman
Level 28
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Roonaldotona
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Matjjo
Aphrodite
19
3 / 1 / 9
11,617
645
16,002
26,378
23,766
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
S-H-O-N-K-A
Xing Tian
17
0 / 3 / 11
11,892
661
11,065
28,247
35,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 0 / 9
11,925
663
9,651
17,663
21,001
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
Zośka3
Charybdis
19
4 / 1 / 8
11,677
649
20,828
21,590
14,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 2 / 12
11,723
651
18,534
25,532
15,793
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
1 / 2 / 4
10,044
558
17,802
13,567
8,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Emenuss
Jormungandr
18
0 / 3 / 6
10,175
565
11,168
25,891
33,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Geobasket
Janus
19
4 / 2 / 1
11,349
631
31,444
11,953
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
NotcieI
Hachiman
18
2 / 5 / 4
10,667
593
32,719
17,231
10,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 3
9,209
512
3,150
15,561
14,963
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
16
Kills
7
7
Deaths
16
49
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
4
1.5
L
Jormungandr
Emenuss
Jormungandr
0
3
6
1
L
Janus
Geobasket
Janus
4
2
1
2.25
W
Aphrodite
Matjjo
Aphrodite
3
1
9
7.5
L
Hachiman
NotcieI
Hachiman
2
5
4
0.8
L
0
4
3
0.38
W
Xing Tian
S-H-O-N-K-A
Xing Tian
0
3
11
1.83
W
6
0
9
10.5
W
Charybdis
Zośka3
Charybdis
4
1
8
8
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,080
Damage
96,283
119,410
Taken
84,203
110,739
Mitigated
73,844
72,659
Healing
42,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
17,802
67
2,417
5,880
13,567
8,624
0
9,950
3,617
39,045
727
L
Jormungandr
Emenuss
Jormungandr
11,168
2,992
1,479
2,075
25,891
33,671
118
14,218
11,673
25,281
0
L
Janus
Geobasket
Janus
31,444
43
1,722
1,690
11,953
6,354
402
9,185
2,768
52,756
0
W
Aphrodite
Matjjo
Aphrodite
16,002
1,689
20,392
16,466
26,378
23,766
981
14,322
12,056
33,956
0
L
Hachiman
NotcieI
Hachiman
32,719
19,192
740
183
17,231
10,232
135
10,816
6,415
0
54,834
L
3,150
1,530
19,425
7,388
15,561
14,963
147
11,083
4,478
5,599
0
W
Xing Tian
S-H-O-N-K-A
Xing Tian
11,065
851
2,515
6,478
28,247
35,812
110
12,811
15,269
27,094
0
W
9,651
1,377
2,961
2,646
17,663
21,001
87
10,192
7,471
15,384
0
W
Charybdis
Zośka3
Charybdis
20,828
9,484
1,797
4,901
21,590
14,367
6,710
11,759
9,831
0
53,406
W
18,534
5,158
3,590
10,913
25,532
15,793
1,005
14,110
11,308
36,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,834
Gold Earned
51,444
169
Minions Killed
156
0
Camps Cleared
0
1,831,811
Distance Traveled
1,573,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,044
558
35
2
0
348,353
0
L
Jormungandr
10,175
565
19
1
0
286,569
0
L
Janus
11,349
631
43
2
0
356,693
0
W
Aphrodite
11,617
645
29
2
0
412,091
0
L
Hachiman
10,667
593
46
3
0
292,112
0
L
Hel
9,209
512
13
1
0
289,453
0
W
Xing Tian
11,892
661
14
1
0
339,976
0
W
Maui
11,925
663
14
1
0
410,446
0
W
Charybdis
11,677
649
74
4
0
339,810
0
W
Freya
11,723
651
38
2
0
329,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role