Player Matchup

Khepri
Khepri
DeadBwap
Khepri
Level 155
God Stats
1W - 2L
1,298 SR
Queue Stats
277W - 278L
1,454 Elo+
Solo
Hera
Hera
DiegoADK
Hera
Level 149
God Stats
3W - 2L
1,731 SR
Queue Stats
146W - 150L
1,441 Elo+
Solo
Atlas
Atlas
K0R0ZI0N
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 57L
1,062 Elo+
Solo
Hel
Hel
Picklevic
Hel
Level 173
God Stats
2W - 1L
1,301 SR
Queue Stats
64W - 56L
1,291 Elo+
Party 1
King Arthur
King Arthur
TinaSproutIsBae
King Arthur
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 77L
1,291 Elo+
Party 1
Team Averages
Level 130
1,466 SR
1,308 Elo+

VS

Team Averages
Level 83
1,500 SR
1,488 Elo+
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MightyOdysseus
Gilgamesh
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
403W - 407L
1,564 Elo+
Solo
Athena
Athena
Wolfcry0144
Athena
Level 83
God Stats
4W - 5L
1,717 SR
Queue Stats
531W - 517L
1,463 Elo+
Solo
Chiron
Chiron
od5782
Chiron
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 7L
1,411 Elo+
Solo
Yemoja
Yemoja
richthegreatest3
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeadBwap
Khepri
19
2 / 1 / 7
9,603
686
10,621
10,404
10,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
16
4 / 3 / 7
9,602
686
16,577
10,121
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
K0R0ZI0N
Atlas
8
2 / 1 / 1
7,751
554
2,288
4,642
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 6
9,746
696
9,262
16,963
14,063
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TinaSproutIsBae
King Arthur
18
2 / 3 / 11
10,102
722
27,268
22,924
37,325
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 3 / 6
9,113
651
8,616
7,154
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MightyOdysseus
Gilgamesh
19
5 / 3 / 6
10,526
752
18,097
32,205
20,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
17
4 / 3 / 8
9,912
708
7,654
21,973
22,056
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
od5782
Chiron
16
0 / 3 / 9
9,002
643
10,613
14,393
8,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
2 / 3 / 8
9,878
706
7,113
13,118
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
50
15
Kills
13
13
Deaths
15
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
6
1.67
L
Khepri
DeadBwap
Khepri
2
1
7
5.5
L
Hera
4
3
7
2.5
L
Atlas
K0R0ZI0N
Atlas
2
1
1
2.5
W
Gilgamesh
MightyOdysseus
Gilgamesh
5
3
6
2.67
L
5
5
6
1.6
L
King Arthur
TinaSproutIsBae
King Arthur
2
3
11
2.5
W
Athena
4
3
8
2.67
W
Chiron
od5782
Chiron
0
3
9
1.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,016
Damage
52,093
65,054
Taken
88,843
73,632
Mitigated
68,282
27,148
Healing
40,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,616
488
1,189
1,097
7,154
3,736
496
3,257
3,729
24,834
749
L
Khepri
DeadBwap
Khepri
10,621
241
2,715
3,603
10,404
10,577
548
3,565
6,839
17,108
0
L
Hera
16,577
4,547
1,029
1,445
10,121
7,119
984
4,440
5,681
34,629
0
L
Atlas
K0R0ZI0N
Atlas
2,288
1,149
158
652
4,642
4,548
0
1,980
2,662
3,658
0
W
Gilgamesh
MightyOdysseus
Gilgamesh
18,097
4,772
862
10,647
32,205
20,366
1,209
11,762
20,012
0
38,343
L
9,262
1,392
8,404
5,928
16,963
14,063
164
4,624
12,339
20,702
0
L
King Arthur
TinaSproutIsBae
King Arthur
27,268
3,825
1,369
1,845
22,924
37,325
208
8,684
14,240
0
40,805
W
Athena
7,654
1,445
4,484
6,218
21,973
22,056
272
5,839
15,905
14,684
0
W
Chiron
od5782
Chiron
10,613
5,195
2,525
5,235
14,393
8,076
1,786
8,712
5,325
0
28,503
W
7,113
1,678
5,920
2,145
13,118
14,048
12
7,782
5,124
16,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
48,431
121
Minions Killed
134
0
Camps Cleared
0
1,041,819
Distance Traveled
1,255,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,113
651
35
3
0
237,103
0
L
Khepri
9,603
686
23
2
0
273,843
0
L
Hera
9,602
686
35
3
0
225,806
0
L
Atlas
7,751
554
8
1
0
58,252
0
W
Gilgamesh
10,526
752
44
3
0
271,904
0
L
Hel
9,746
696
26
2
0
219,355
0
L
King Arthur
10,102
722
29
2
0
264,563
0
W
Athena
9,912
708
13
1
0
270,465
0
W
Chiron
9,002
643
29
2
0
238,721
0
W
Yemoja
9,878
706
13
1
0
237,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role