Player Matchup

Ne Zha
Ne Zha
Gold III
JDotFast
Ne Zha
Gold III
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,531 MMR
Solo
Ymir
Ymir
Bronze III
NosoyDrawnker
Ymir
Bronze III
Level 45
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 16L
1,508 MMR
Party 1
He Bo
He Bo
Gold II
Scarre23
He Bo
Gold II
Level 109
God Stats
10W - 6L
1,512 SR
Queue Stats
229W - 216L
1,510 MMR
Solo
Guan Yu
Guan Yu
Gold II
SoyBilly
Guan Yu
Gold II
Level 148
God Stats
6W - 10L
1,516 SR
Queue Stats
178W - 166L
1,536 MMR
Solo
Cernunnos
Cernunnos
Bronze III
iDrawnker
Cernunnos
Bronze III
Level 52
God Stats
3W - 2L
1,207 SR
Queue Stats
13W - 17L
1,508 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,502 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,500 SR
1,520 MMR
Pele
Pele
Silver II
Ikl_moi
Pele
Silver II
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,526 MMR
Solo
Heimdallr
Heimdallr
Silver II
LBK Samurai
Heimdallr
Silver II
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 56L
1,474 MMR
Party 2
Thoth
Thoth
Silver I
PoohShiesty420
Thoth
Silver I
Level 53
God Stats
7W - 5L
1,832 SR
Queue Stats
22W - 17L
1,531 MMR
Solo
Athena
Athena
Silver II
Yuxtie
Athena
Silver II
Level 158
God Stats
3W - 2L
1,490 SR
Queue Stats
31W - 36L
1,531 MMR
Solo
Fenrir
Fenrir
Gold V
champbreeder1
Fenrir
Gold V
Level 206
God Stats
0W - 1L
1,179 SR
Queue Stats
18W - 14L
1,538 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JDotFast
Ne Zha
19
8 / 1 / 5
11,531
607
11,643
17,928
8,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 13
9,634
507
7,823
18,644
26,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Scarre23
He Bo
20
10 / 0 / 3
12,157
640
25,382
11,991
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
SoyBilly
Guan Yu
18
6 / 0 / 6
12,090
636
19,727
17,371
26,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
iDrawnker
Cernunnos
16
0 / 3 / 6
10,351
545
10,611
16,153
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanMercuryAchillesThor

VS

Bans
ThanatosAo KuangScyllaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ikl_moi
Pele
14
1 / 8 / 0
8,467
446
6,503
21,440
10,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
LBK Samurai
Heimdallr
16
0 / 2 / 3
8,943
471
11,154
18,828
9,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 6 / 0
8,873
467
5,412
14,786
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Yuxtie
Athena
12
1 / 1 / 3
8,018
422
6,574
17,172
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 8 / 1
8,222
433
12,133
21,813
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
5
5
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
Ikl_moi
Pele
1
8
0
0.13
W
Ne Zha
JDotFast
Ne Zha
8
1
5
10.5
L
Heimdallr
LBK Samurai
Heimdallr
0
2
3
0.75
W
0
1
13
6.5
L
0
6
0
0
W
He Bo
Scarre23
He Bo
10
0
3
11.5
W
Guan Yu
SoyBilly
Guan Yu
6
0
6
9
L
Athena
Yuxtie
Athena
1
1
3
2.5
L
3
8
1
0.44
W
Cernunnos
iDrawnker
Cernunnos
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,186
Damage
41,776
82,087
Taken
94,039
74,494
Mitigated
52,117
28,139
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Ikl_moi
Pele
6,503
875
0
3,476
21,440
10,594
0
4,301
16,197
0
65,106
W
Ne Zha
JDotFast
Ne Zha
11,643
3,064
0
3,918
17,928
8,800
5,253
1,554
16,374
0
101,283
L
Heimdallr
LBK Samurai
Heimdallr
11,154
5,720
0
6,973
18,828
9,572
0
4,259
14,419
0
85,495
W
7,823
1,544
0
1,860
18,644
26,137
90
3,995
14,649
21,206
0
L
5,412
114
101
1,642
14,786
6,074
0
10,194
4,536
79,637
398
W
He Bo
Scarre23
He Bo
25,382
1,642
387
3,089
11,991
5,480
1,087
2,873
9,118
130,040
0
W
Guan Yu
SoyBilly
Guan Yu
19,727
2,728
3,088
9,331
17,371
26,739
656
1,274
16,097
4,605
92,606
L
Athena
Yuxtie
Athena
6,574
2,351
0
2,291
17,172
16,121
25
8,985
7,967
23,146
0
L
12,133
2,608
0
4,696
21,813
9,756
0
7,380
14,249
0
56,139
W
Cernunnos
iDrawnker
Cernunnos
10,611
6,200
0
6,466
16,153
7,338
2,698
2,290
13,863
0
87,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,763
Gold Earned
42,523
641
Minions Killed
507
0
Camps Cleared
0
2,142,208
Distance Traveled
1,787,787
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,467
446
112
6
0
336,750
0
W
Ne Zha
11,531
607
117
6
0
491,461
2
L
Heimdallr
8,943
471
126
7
0
332,242
2
W
Ymir
9,634
507
26
1
0
404,017
4
L
Thoth
8,873
467
159
8
0
336,663
4
W
He Bo
12,157
640
203
11
0
417,123
3
W
Guan Yu
12,090
636
150
8
0
419,464
3
L
Athena
8,018
422
32
2
0
385,536
4
L
Fenrir
8,222
433
78
4
0
396,596
2
W
Cernunnos
10,351
545
145
8
0
410,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role