Player Matchup

Ah Puch
Ah Puch
JackxDon
Ah Puch
Level 88
God Stats
6W - 8L
1,395 SR
Queue Stats
204W - 172L
1,554 Elo+
Solo
Surtr
Surtr
Jaffir
Surtr
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 5L
1,191 Elo+
Party 3
Geb
Geb
NolaJenkins
Geb
Level 121
God Stats
2W - 1L
1,336 SR
Queue Stats
35W - 38L
1,441 Elo+
Party 2
Cliodhna
Cliodhna
The2ndBaseman
Cliodhna
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,522 Elo+
Party 3
Neith
Neith
Themanpat
Neith
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,462 Elo+
Party 2
Team Averages
Level 87
1,446 SR
1,434 Elo+

VS

Team Averages
Level 80
1,432 SR
1,399 Elo+
Ishtar
Ishtar
CallmeTroll471
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,317 Elo+
Party 1
Nox
Nox
Pi11mog3r
Nox
Level 65
God Stats
11W - 5L
1,793 SR
Queue Stats
386W - 375L
1,529 Elo+
Solo
Surtr
Surtr
RadicalCracker
Surtr
Level 47
God Stats
0W - 6L
1,159 SR
Queue Stats
13W - 24L
1,197 Elo+
Party 1
Nemesis
Nemesis
Usuei
Nemesis
Level 127
God Stats
0W - 2L
1,308 SR
Queue Stats
34W - 30L
1,505 Elo+
Solo
Tyr
Tyr
turd806
Tyr
Level 134
God Stats
5W - 8L
1,403 SR
Queue Stats
20W - 24L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JackxDon
Ah Puch
11
4 / 1 / 1
6,297
630
5,116
5,565
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Jaffir
Surtr
10
0 / 0 / 2
5,872
587
5,547
7,577
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 0 / 6
6,317
632
3,571
6,874
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
The2ndBaseman
Cliodhna
10
3 / 1 / 0
6,003
600
2,879
7,576
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Themanpat
Neith
9
3 / 0 / 2
6,210
621
5,716
4,250
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,302
430
2,236
7,135
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 0
5,000
500
1,758
4,771
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 0
4,591
459
3,588
8,344
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Usuei
Nemesis
8
1 / 4 / 0
5,276
528
4,488
10,309
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
3
0 / 0 / 0
3,711
371
292
2,098
964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ah Puch
JackxDon
Ah Puch
4
1
1
4.5
W
Surtr
Jaffir
Surtr
0
0
2
1
W
1
0
6
4
L
0
3
0
0
L
1
1
0
1
W
Cliodhna
The2ndBaseman
Cliodhna
3
1
0
3
W
Neith
Themanpat
Neith
3
0
2
4
L
Nemesis
Usuei
Nemesis
1
4
0
0.25
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
12,362
31,842
Taken
32,657
12,662
Mitigated
13,718
14,737
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,236
1,355
0
1,775
7,135
2,088
0
1,023
6,112
0
15,973
W
Ah Puch
JackxDon
Ah Puch
5,116
418
0
2,709
5,565
1,726
245
1,269
4,296
35,373
348
W
Surtr
Jaffir
Surtr
5,547
2,391
0
3,858
7,577
3,589
50
123
7,454
508
37,792
W
3,571
727
0
3,587
6,874
3,722
351
168
6,706
19,039
0
L
1,758
140
0
1,054
4,771
1,920
0
3,473
1,298
30,441
0
L
3,588
1,307
0
1,391
8,344
5,233
0
573
7,771
225
21,064
W
Cliodhna
The2ndBaseman
Cliodhna
2,879
755
0
1,242
7,576
2,510
196
321
7,255
0
42,739
W
Neith
Themanpat
Neith
5,716
2,400
0
3,341
4,250
1,115
1,291
0
4,250
0
44,515
L
Nemesis
Usuei
Nemesis
4,488
1,945
0
1,212
10,309
3,513
0
3,489
6,820
0
26,158
L
Tyr
292
29
0
1,225
2,098
964
0
339
1,759
0
4,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
22,880
308
Minions Killed
156
0
Camps Cleared
0
976,276
Distance Traveled
832,295
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,302
430
22
2
0
189,191
0
W
Ah Puch
6,297
630
77
8
0
170,606
1
W
Surtr
5,872
587
78
8
0
169,579
1
W
Geb
6,317
632
15
2
0
206,388
0
L
Nox
5,000
500
64
6
0
198,975
3
L
Surtr
4,591
459
28
3
0
181,647
0
W
Cliodhna
6,003
600
61
6
0
243,668
1
W
Neith
6,210
621
77
8
0
186,035
2
L
Nemesis
5,276
528
38
4
0
196,702
0
L
Tyr
3,711
371
4
0
0
65,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role