Player Matchup

Olorun
Olorun
 
Olorun
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Rosavolo
Mulan
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 203L
1,394 Elo+
Solo
Lancelot
Lancelot
Zaamys
Lancelot
Level 35
God Stats
9W - 12L
1,314 SR
Queue Stats
291W - 315L
1,500 Elo+
Solo
Cthulhu
Cthulhu
piryte
Cthulhu
Level 75
God Stats
0W - 7L
1,079 SR
Queue Stats
44W - 37L
1,462 Elo+
Solo
Eset
Eset
rizgar
Eset
Level 127
God Stats
8W - 9L
1,315 SR
Queue Stats
520W - 490L
1,328 Elo+
Solo
Team Averages
Level 90
1,342 SR
1,437 Elo+

VS

Team Averages
Level 60
1,558 SR
1,481 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bizzareta
Sol
Level 36
God Stats
57W - 48L
1,566 SR
Queue Stats
168W - 151L
1,489 Elo+
Solo
Charybdis
Charybdis
PlatinumJujge
Charybdis
Level 15
God Stats
3W - 0L
1,723 SR
Queue Stats
15W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Pogłos
Cliodhna
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 57L
1,385 Elo+
Solo
Khepri
Khepri
ЯВасПобедю
Khepri
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 1 / 0
4,751
594
5,092
5,047
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Rosavolo
Mulan
2
0 / 1 / 1
3,570
446
690
2,504
982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Zaamys
Lancelot
7
0 / 3 / 0
4,268
534
2,284
6,609
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
piryte
Cthulhu
9
0 / 0 / 0
5,291
661
3,407
3,408
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
rizgar
Eset
9
0 / 2 / 0
5,054
632
3,395
5,275
1,730
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 0 / 0
4,528
566
1,063
5,407
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
5,140
643
2,784
5,079
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
PlatinumJujge
Charybdis
8
0 / 0 / 2
4,854
607
2,168
5,909
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Pogłos
Cliodhna
9
3 / 0 / 2
5,248
656
3,112
7,232
2,631
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 1
4,818
602
2,157
5,037
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
0
1
W
Loki
 
Loki
0
0
0
0
W
2
0
2
3
W
Charybdis
PlatinumJujge
Charybdis
0
0
2
1
W
Cliodhna
Pogłos
Cliodhna
3
0
2
4
L
Mulan
Rosavolo
Mulan
0
1
1
0.5
L
Lancelot
Zaamys
Lancelot
0
3
0
0
L
Cthulhu
piryte
Cthulhu
0
0
0
0
L
Eset
rizgar
Eset
0
2
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,868
Damage
11,284
22,843
Taken
28,664
8,554
Mitigated
11,059
6,557
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,092
2,073
205
2,947
5,047
1,721
0
837
4,210
31,576
0
W
Loki
 
Loki
1,063
238
0
2,176
5,407
1,605
0
2,492
2,363
0
24,878
W
2,784
732
182
3,380
5,079
1,700
0
2,269
2,810
35,715
0
W
Charybdis
PlatinumJujge
Charybdis
2,168
1,339
0
2,674
5,909
2,009
494
2,783
3,126
0
32,347
W
Cliodhna
Pogłos
Cliodhna
3,112
512
0
2,103
7,232
2,631
0
1,241
5,940
0
29,213
L
Mulan
Rosavolo
Mulan
690
36
0
695
2,504
982
0
435
2,069
0
2,770
L
Lancelot
Zaamys
Lancelot
2,284
647
0
235
6,609
2,070
0
782
5,827
0
23,473
L
Cthulhu
piryte
Cthulhu
3,407
397
0
250
3,408
2,051
0
433
2,975
30,344
0
L
Eset
rizgar
Eset
3,395
253
0
2,225
5,275
1,730
0
2,454
2,821
40,543
0
W
2,157
133
122
1,188
5,037
3,114
0
2,477
2,531
13,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,934
Gold Earned
24,588
219
Minions Killed
228
0
Camps Cleared
0
706,141
Distance Traveled
864,666
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,751
594
56
7
0
159,755
0
W
Loki
4,528
566
46
6
0
159,017
0
W
Sol
5,140
643
65
8
0
173,219
3
W
Charybdis
4,854
607
51
6
0
136,641
0
W
Cliodhna
5,248
656
50
6
0
211,816
0
L
Mulan
3,570
446
6
1
0
44,833
0
L
Lancelot
4,268
534
40
5
0
204,970
4
L
Cthulhu
5,291
661
57
7
0
148,707
0
L
Eset
5,054
632
60
8
0
147,876
4
W
Khepri
4,818
602
16
2
0
183,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role