Player Matchup

Arachne
Arachne
Ado0lfito0
Arachne
Level 134
God Stats
4W - 2L
1,700 SR
Queue Stats
60W - 58L
1,402 Elo+
Solo
Tyr
Tyr
BigZaddyMattie
Tyr
Level 128
God Stats
24W - 18L
1,502 SR
Queue Stats
35W - 32L
1,549 Elo+
Solo
Danzaburou
Danzaburou
EpicGamerCameron
Danzaburou
Level 127
God Stats
0W - 5L
1,143 SR
Queue Stats
29W - 32L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Kâmui
Ne Zha
Level 133
God Stats
6W - 3L
1,500 SR
Queue Stats
100W - 76L
1,500 Elo+
Solo
Anubis
Anubis
RTG z Warrier z
Anubis
Level 107
God Stats
4W - 8L
1,500 SR
Queue Stats
92W - 77L
1,479 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,473 Elo+

VS

Team Averages
Level 111
1,497 SR
1,503 Elo+
Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AtomicTangerines
Artemis
Level 107
God Stats
6W - 2L
1,485 SR
Queue Stats
221W - 198L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
GainexD
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,479 Elo+
Solo
Hades
Hades
ReyCheT_T
Hades
Level 156
God Stats
223W - 183L
1,500 SR
Queue Stats
374W - 369L
1,536 Elo+
Solo
Surtr
Surtr
tokeripsmoker
Surtr
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 100L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ado0lfito0
Arachne
10
1 / 3 / 3
6,171
514
4,496
12,401
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
5,495
458
4,394
12,937
10,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
EpicGamerCameron
Danzaburou
11
2 / 2 / 1
6,668
556
6,791
7,049
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Kâmui
Ne Zha
9
1 / 2 / 0
5,077
423
5,979
11,457
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
6,038
503
4,529
9,705
5,021
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 0 / 1
7,578
632
8,731
5,726
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 0
6,940
578
6,167
10,950
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
GainexD
Baron Samedi
10
1 / 1 / 5
6,721
560
4,517
10,737
6,359
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
ReyCheT_T
Hades
12
3 / 0 / 2
7,664
639
8,378
9,385
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 3
6,133
511
4,257
8,014
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
1
3.5
L
Arachne
Ado0lfito0
Arachne
1
3
3
0.83
W
3
2
0
1.5
L
0
2
0
0
L
Danzaburou
EpicGamerCameron
Danzaburou
2
2
1
1.25
W
Baron Samedi
GainexD
Baron Samedi
1
1
5
3.5
L
Ne Zha
Kâmui
Ne Zha
1
2
0
0.5
L
0
2
0
0
W
Hades
ReyCheT_T
Hades
3
0
2
4
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,189
Damage
32,050
53,549
Taken
44,812
29,065
Mitigated
19,291
17,494
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,731
1,106
0
2,611
5,726
1,658
795
2,713
3,013
60,660
946
L
Arachne
Ado0lfito0
Arachne
4,496
3,250
0
3,124
12,401
4,426
0
3,023
9,316
0
43,205
W
6,167
2,602
0
6,087
10,950
3,514
0
0
10,739
0
44,695
L
4,394
824
0
3,878
12,937
10,303
0
6,175
6,180
0
40,877
L
Danzaburou
EpicGamerCameron
Danzaburou
6,791
2,401
0
2,473
7,049
2,723
0
1,562
5,487
0
48,165
W
Baron Samedi
GainexD
Baron Samedi
4,517
452
1,106
4,369
10,737
6,359
0
1,009
9,345
18,492
0
L
Ne Zha
Kâmui
Ne Zha
5,979
1,872
0
2,176
11,457
6,592
0
3,802
7,637
0
26,308
L
4,529
145
0
5,843
9,705
5,021
0
6,451
3,254
46,054
0
W
Hades
ReyCheT_T
Hades
8,378
581
139
5,965
9,385
4,378
263
0
9,385
48,114
0
W
4,257
2,648
0
793
8,014
3,382
0
807
7,207
553
39,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
35,036
314
Minions Killed
375
0
Camps Cleared
0
1,238,556
Distance Traveled
1,160,475
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,578
632
117
10
0
238,553
0
L
Arachne
6,171
514
64
5
0
296,949
0
W
Artemis
6,940
578
88
7
0
208,747
0
L
Tyr
5,495
458
66
6
0
234,551
0
L
Danzaburou
6,668
556
75
6
0
227,523
1
W
Baron Samedi
6,721
560
16
1
0
232,375
5
L
Ne Zha
5,077
423
29
2
0
250,614
3
L
Anubis
6,038
503
80
7
0
228,919
0
W
Hades
7,664
639
93
8
0
213,718
0
W
Surtr
6,133
511
61
5
0
267,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role