Player Matchup

Gilgamesh
Gilgamesh
KalitTheLiar
Gilgamesh
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 41L
1,493 Elo+
Party 2
King Arthur
King Arthur
SpanKiz_
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,304 Elo+
Solo
Danzaburou
Danzaburou
Unilever40rus
Danzaburou
Level 156
God Stats
14W - 11L
1,715 SR
Queue Stats
397W - 401L
1,482 Elo+
Solo
Nu Wa
Nu Wa
triaro
Nu Wa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,382 Elo+
Party 2
Ne Zha
Ne Zha
xxxMoHcTePxxx
Ne Zha
Level 178
God Stats
18W - 24L
1,395 SR
Queue Stats
1,027W - 1,033L
1,518 Elo+
Solo
Team Averages
Level 142
1,522 SR
1,436 Elo+

VS

Team Averages
Level 110
1,491 SR
1,518 Elo+
Jormungandr
Jormungandr
AgentApollo798
Jormungandr
Level 102
God Stats
3W - 3L
1,530 SR
Queue Stats
456W - 430L
1,586 Elo+
Solo
Scylla
Scylla
AndresRU
Scylla
Level 148
God Stats
2W - 4L
1,698 SR
Queue Stats
247W - 250L
1,523 Elo+
Party 1
Bacchus
Bacchus
CPAIN666
Bacchus
Level 124
God Stats
10W - 5L
1,244 SR
Queue Stats
495W - 496L
1,535 Elo+
Party 3
Hun Batz
Hun Batz
HiRezCantBan
Hun Batz
Level 18
God Stats
0W - 1L
1,485 SR
Queue Stats
32W - 37L
1,391 Elo+
Party 3
Apollo
Apollo
JoeNLO89
Apollo
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 242L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KalitTheLiar
Gilgamesh
18
2 / 3 / 18
10,566
813
15,295
23,522
28,254
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SpanKiz_
King Arthur
2
0 / 0 / 0
4,066
313
0
0
0
Danzaburou
Unilever40rus
Danzaburou
20
14 / 2 / 7
12,865
990
21,012
14,532
8,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
triaro
Nu Wa
19
5 / 4 / 13
11,425
879
22,994
14,850
7,560
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 14
10,154
781
14,979
16,137
13,288
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgentApollo798
Jormungandr
16
3 / 5 / 8
9,571
736
11,976
16,940
18,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
AndresRU
Scylla
18
5 / 4 / 2
10,880
837
15,040
13,201
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
CPAIN666
Bacchus
15
0 / 5 / 10
9,346
719
4,993
19,971
23,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
HiRezCantBan
Hun Batz
15
2 / 7 / 5
9,444
726
12,194
15,775
7,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
JoeNLO89
Apollo
17
1 / 3 / 6
9,430
725
9,667
14,413
6,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
24
Kills
11
12
Deaths
24
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AgentApollo798
Jormungandr
3
5
8
1.4
L
Scylla
AndresRU
Scylla
5
4
2
1.5
L
Bacchus
CPAIN666
Bacchus
0
5
10
1
L
Hun Batz
HiRezCantBan
Hun Batz
2
7
5
0.64
L
Apollo
JoeNLO89
Apollo
1
3
6
1.33
W
Gilgamesh
KalitTheLiar
Gilgamesh
2
3
18
3.67
W
King Arthur
SpanKiz_
King Arthur
0
0
0
0
W
Danzaburou
Unilever40rus
Danzaburou
14
2
7
8.75
W
Nu Wa
triaro
Nu Wa
5
4
13
2.88
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,280
Damage
53,870
69,041
Taken
80,300
57,914
Mitigated
61,854
27,317
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AgentApollo798
Jormungandr
11,976
1,083
2,813
3,359
16,940
18,919
75
4,932
11,627
21,343
0
L
Scylla
AndresRU
Scylla
15,040
1,245
900
2,484
13,201
5,348
78
4,398
8,707
36,978
808
L
Bacchus
CPAIN666
Bacchus
4,993
251
375
4,973
19,971
23,490
0
6,082
13,507
14,128
0
L
Hun Batz
HiRezCantBan
Hun Batz
12,194
2,358
1,122
1,747
15,775
7,419
459
3,512
11,927
0
28,124
L
Apollo
JoeNLO89
Apollo
9,667
5,466
2,300
4,216
14,413
6,678
1,044
2,698
11,570
0
32,508
W
Gilgamesh
KalitTheLiar
Gilgamesh
15,295
2,575
1,307
8,008
23,522
28,254
738
8,663
14,389
0
25,934
W
King Arthur
SpanKiz_
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Unilever40rus
Danzaburou
21,012
9,445
701
6,226
14,532
8,812
4,115
5,840
8,302
0
51,942
W
Nu Wa
triaro
Nu Wa
22,994
3,799
763
4,595
14,850
7,560
2,106
8,682
5,684
38,409
3,114
W
14,979
608
1,345
4,372
16,137
13,288
775
6,868
8,863
0
30,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,076
Gold Earned
48,671
151
Minions Killed
173
0
Camps Cleared
0
1,023,310
Distance Traveled
1,168,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,571
736
18
1
0
251,369
0
L
Scylla
10,880
837
66
5
0
216,969
0
L
Bacchus
9,346
719
14
1
0
234,848
0
L
Hun Batz
9,444
726
26
2
0
238,376
0
L
Apollo
9,430
725
49
4
0
226,984
0
W
Gilgamesh
10,566
813
28
2
0
269,029
0
W
King Arthur
4,066
313
0
0
0
0
0
W
Danzaburou
12,865
990
49
4
0
236,250
0
W
Nu Wa
11,425
879
47
4
0
240,170
0
W
Ne Zha
10,154
781
27
2
0
277,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role