Player Matchup

Agni
Agni
 
Agni
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
ADRA88
Kali
Level 62
God Stats
5W - 1L
1,620 SR
Queue Stats
73W - 62L
1,422 Elo+
Party 2
Neith
Neith
Gygydiamons
Neith
Level 104
God Stats
11W - 8L
1,597 SR
Queue Stats
230W - 242L
1,436 Elo+
Solo
Izanami
Izanami
angelcrack900
Izanami
Level 115
God Stats
14W - 8L
1,500 SR
Queue Stats
121W - 111L
1,382 Elo+
Party 1
Ares
Ares
bubiito182005
Ares
Level 29
God Stats
3W - 4L
1,681 SR
Queue Stats
65W - 55L
1,430 Elo+
Party 2
Team Averages
Level 78
1,580 SR
1,434 Elo+

VS

Team Averages
Level 53
1,357 SR
1,315 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MyBallsag
Izanami
Level 44
God Stats
1W - 7L
1,165 SR
Queue Stats
43W - 53L
1,328 Elo+
Party 3
Terra
Terra
NootNoot9350
Terra
Level 29
God Stats
2W - 5L
1,248 SR
Queue Stats
26W - 39L
1,158 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Qsk92
Tsukuyomi
Level 44
God Stats
2W - 4L
1,385 SR
Queue Stats
46W - 57L
1,294 Elo+
Party 3
Xing Tian
Xing Tian
SteveKenobi
Xing Tian
Level 86
God Stats
6W - 9L
1,487 SR
Queue Stats
59W - 78L
1,295 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 3 / 2
8,186
630
7,013
6,141
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
ADRA88
Kali
15
3 / 0 / 1
8,580
660
5,028
11,596
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 2
7,516
578
4,792
8,735
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
11
2 / 0 / 4
7,284
560
4,743
5,786
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 6
7,320
563
2,530
11,001
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
2
0 / 0 / 0
4,396
338
180
711
399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
MyBallsag
Izanami
10
0 / 3 / 0
5,955
458
3,204
8,015
2,502
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 2
5,780
445
5,776
9,593
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
Qsk92
Tsukuyomi
11
2 / 3 / 0
6,554
504
5,645
10,598
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
SteveKenobi
Xing Tian
12
3 / 3 / 0
6,525
502
7,609
11,465
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
5
5
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
3
2
1.33
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Kali
ADRA88
Kali
3
0
1
3.5
W
2
2
2
1.5
L
Izanami
MyBallsag
Izanami
0
3
0
0
L
0
2
2
0.5
L
Tsukuyomi
Qsk92
Tsukuyomi
2
3
0
0.67
L
Xing Tian
SteveKenobi
Xing Tian
3
3
0
1
W
Izanami
2
0
4
4
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
22,414
43,259
Taken
40,382
21,187
Mitigated
20,505
12,008
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,013
912
0
450
6,141
2,367
1,218
2,407
3,435
58,923
0
L
Kuzenbo
 
Kuzenbo
180
72
332
414
711
399
0
176
535
1,028
0
W
Kali
ADRA88
Kali
5,028
2,367
0
2,518
11,596
4,930
0
2,325
9,077
0
73,997
W
4,792
1,225
0
1,443
8,735
3,223
1,152
4,360
3,706
0
50,990
L
Izanami
MyBallsag
Izanami
3,204
2,160
0
2,556
8,015
2,502
381
587
7,428
0
36,672
L
5,776
394
427
2,356
9,593
4,656
0
4,966
4,627
24,259
0
L
Tsukuyomi
Qsk92
Tsukuyomi
5,645
1,446
0
2,088
10,598
5,315
0
1,913
8,685
0
41,330
L
Xing Tian
SteveKenobi
Xing Tian
7,609
318
0
1,164
11,465
7,633
0
1,901
9,564
36,736
0
W
Izanami
4,743
3,675
0
3,413
5,786
1,918
1,534
845
4,797
0
52,596
W
2,530
111
0
4,184
11,001
8,749
516
1,904
8,679
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
29,210
440
Minions Killed
206
0
Camps Cleared
0
1,306,147
Distance Traveled
1,001,768
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,186
630
114
9
0
246,995
0
L
Kuzenbo
4,396
338
2
0
0
38,002
0
W
Kali
8,580
660
105
8
0
305,587
0
W
Neith
7,516
578
96
7
0
247,114
1
L
Izanami
5,955
458
65
5
0
249,384
0
L
Terra
5,780
445
37
3
0
235,230
0
L
Tsukuyomi
6,554
504
62
5
0
249,666
3
L
Xing Tian
6,525
502
40
3
0
229,486
1
W
Izanami
7,284
560
108
8
0
247,057
0
W
Ares
7,320
563
17
1
0
259,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role