Player Matchup

Atlas
Atlas
CainRoyal
Atlas
Level 24
God Stats
12W - 7L
1,768 SR
Queue Stats
12W - 8L
1,765 Elo+
Party 1
Zeus
Zeus
ChocTheGoat
Zeus
Level 128
God Stats
2W - 0L
1,701 SR
Queue Stats
71W - 64L
1,501 Elo+
Party 1
Surtr
Surtr
Dcarr_03
Surtr
Level 126
God Stats
9W - 2L
1,697 SR
Queue Stats
13W - 6L
1,635 Elo+
Party 1
Skadi
Skadi
Glock_Anderson
Skadi
Level 42
God Stats
30W - 33L
1,305 SR
Queue Stats
77W - 75L
1,248 Elo+
Solo
Shiva
Shiva
sosaaj678
Shiva
Level 127
God Stats
8W - 5L
1,491 SR
Queue Stats
74W - 77L
1,458 Elo+
Party 1
Team Averages
Level 89
1,592 SR
1,521 Elo+

VS

Team Averages
Level 45
1,520 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Ichmagdoner
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,682 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PUDDINXlOVER
Morgan Le Fay
Level 48
God Stats
6W - 3L
1,542 SR
Queue Stats
841W - 828L
1,401 Elo+
Solo
Loki
Loki
SCRUMMY KRUMMY
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,382 Elo+
Solo
Sobek
Sobek
TheDemonDevourer
Sobek
Level 33
God Stats
16W - 26L
1,559 SR
Queue Stats
38W - 50L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CainRoyal
Atlas
10
4 / 0 / 7
7,435
531
3,378
8,156
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 5
8,552
611
7,336
5,351
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Dcarr_03
Surtr
13
4 / 0 / 6
8,772
627
6,731
9,019
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 4
7,333
524
6,461
8,599
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
sosaaj678
Shiva
13
4 / 1 / 7
8,047
575
6,418
11,901
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 4 / 3
6,889
492
6,321
14,959
6,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Ichmagdoner
Baron Samedi
10
3 / 3 / 0
6,567
469
2,441
7,067
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
PUDDINXlOVER
Morgan Le Fay
11
0 / 3 / 0
6,499
464
2,840
6,724
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 2
6,441
460
3,008
8,945
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,792
414
4,164
12,729
8,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
19
Kills
4
4
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
3
0.38
W
Atlas
CainRoyal
Atlas
4
0
7
7.5
W
4
0
5
6.5
W
Surtr
Dcarr_03
Surtr
4
0
6
7
W
3
3
4
1.67
L
Baron Samedi
Ichmagdoner
Baron Samedi
3
3
0
1
L
Morgan Le Fay
PUDDINXlOVER
Morgan Le Fay
0
3
0
0
L
1
4
2
0.5
L
0
5
0
0
W
Shiva
sosaaj678
Shiva
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,324
Damage
18,774
43,026
Taken
50,424
25,472
Mitigated
22,604
11,108
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,321
328
0
5,968
14,959
6,755
51
3,537
11,083
50,496
0
W
Atlas
CainRoyal
Atlas
3,378
1,203
0
1,456
8,156
8,268
540
3,271
4,511
16,563
0
W
7,336
1,066
0
491
5,351
2,131
1,559
2,138
3,075
67,200
398
W
Surtr
Dcarr_03
Surtr
6,731
1,888
0
4,131
9,019
6,116
671
2,661
6,102
605
56,938
W
6,461
2,838
0
2,152
8,599
3,711
739
4,923
3,264
0
41,042
L
Baron Samedi
Ichmagdoner
Baron Samedi
2,441
321
71
715
7,067
2,526
299
1,188
5,879
23,883
655
L
Morgan Le Fay
PUDDINXlOVER
Morgan Le Fay
2,840
295
0
0
6,724
2,651
484
1,714
5,010
43,009
0
L
3,008
1,132
0
2,687
8,945
2,470
0
2,456
6,408
0
30,292
L
4,164
196
451
2,160
12,729
8,202
406
2,275
10,224
19,919
0
W
Shiva
sosaaj678
Shiva
6,418
1,340
525
2,353
11,901
5,246
237
2,978
8,726
0
56,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
32,188
368
Minions Killed
342
0
Camps Cleared
0
1,422,144
Distance Traveled
1,362,138
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,889
492
145
10
0
270,255
0
W
Atlas
7,435
531
11
1
0
312,323
1
W
Zeus
8,552
611
118
8
0
274,627
5
W
Surtr
8,772
627
94
7
0
269,761
5
W
Skadi
7,333
524
60
4
0
249,501
2
L
Baron Samedi
6,567
469
50
4
0
254,658
0
L
Morgan Le Fay
6,499
464
68
5
0
259,995
0
L
Loki
6,441
460
54
4
0
318,001
1
L
Sobek
5,792
414
25
2
0
259,229
0
W
Shiva
8,047
575
85
6
0
315,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role