Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
CE1896
Cu Chulainn
Bronze III
Level 43
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Lyniis
Kukulkan
Bronze III
Level 65
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
Shivee is mL
Cliodhna
Bronze III
Level 85
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,519 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,613 SR
1,495 MMR
Sol
Sol
Gold IV
Elias4K
Sol
Gold IV
Level 126
God Stats
12W - 5L
1,467 SR
Queue Stats
55W - 38L
1,485 MMR
Solo
Fenrir
Fenrir
Bronze III
Eltumbalks09
Fenrir
Bronze III
Level 81
God Stats
1W - 0L
1,870 SR
Queue Stats
6W - 2L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
iceytrey
Chaac
Bronze III
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CE1896
Cu Chulainn
13
3 / 5 / 0
9,598
686
13,096
20,468
25,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Lyniis
Kukulkan
15
1 / 7 / 1
9,208
658
5,890
13,029
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Shivee is mL
Cliodhna
13
0 / 6 / 4
8,763
626
11,999
16,678
8,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
OsirisShivaAtlasGilgameshLoki

VS

Bans
VamanaNeithMauiThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 1 / 12
10,672
762
14,052
10,748
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
4 / 2 / 10
10,579
756
11,030
16,852
18,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
iceytrey
Chaac
16
11 / 1 / 5
11,564
826
20,082
16,563
18,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
18
18
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CE1896
Cu Chulainn
3
5
0
0.6
W
Sol
3
1
12
9
W
Fenrir
4
2
10
4.5
L
Kukulkan
Lyniis
Kukulkan
1
7
1
0.21
L
Cliodhna
Shivee is mL
Cliodhna
0
6
4
0.33
W
Chaac
iceytrey
Chaac
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,985
Damage
45,164
50,175
Taken
44,163
40,469
Mitigated
40,647
3,478
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CE1896
Cu Chulainn
13,096
2,618
0
2,127
20,468
25,875
0
7,986
12,482
0
22,685
W
Sol
14,052
6,520
0
6,085
10,748
4,091
3,448
1,031
9,497
64,425
0
W
Fenrir
11,030
5,080
0
3,391
16,852
18,546
149
3,703
12,686
0
35,427
L
Kukulkan
Lyniis
Kukulkan
5,890
593
0
865
13,029
6,372
0
3,160
9,869
45,835
0
L
Cliodhna
Shivee is mL
Cliodhna
11,999
804
0
486
16,678
8,222
0
2,991
13,687
0
29,798
W
Chaac
iceytrey
Chaac
20,082
1,440
0
5,290
16,563
18,010
25
1,567
14,145
411
41,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
32,815
142
Minions Killed
161
0
Camps Cleared
0
728,538
Distance Traveled
814,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,598
686
23
2
0
251,459
0
W
Sol
10,672
762
80
6
0
249,262
0
W
Fenrir
10,579
756
39
3
0
278,701
0
L
Kukulkan
9,208
658
84
6
0
207,106
0
L
Cliodhna
8,763
626
35
3
0
269,973
0
W
Chaac
11,564
826
42
3
0
286,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role