Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dragon_Diznots
Osiris
Level 41
God Stats
4W - 5L
1,335 SR
Queue Stats
566W - 588L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
GIANJORD
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,200 Elo+
Solo
Ah Puch
Ah Puch
LIL_Zero39
Ah Puch
Level 18
God Stats
1W - 1L
1,271 SR
Queue Stats
3W - 9L
1,123 Elo+
Solo
Rama
Rama
vetrose
Rama
Level 143
God Stats
2W - 4L
1,285 SR
Queue Stats
241W - 252L
1,487 Elo+
Solo
Team Averages
Level 51
1,378 SR
1,341 Elo+

VS

Team Averages
Level 57
1,586 SR
1,499 Elo+
Merlin
Merlin
KittyKait
Merlin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 56L
1,425 Elo+
Solo
Fenrir
Fenrir
SletKlapper69
Fenrir
Level 28
God Stats
2W - 3L
1,712 SR
Queue Stats
104W - 127L
1,307 Elo+
Solo
Hachiman
Hachiman
hrqkaos
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Solo
Nemesis
Nemesis
xhrisamad
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 47L
1,500 Elo+
Solo
Medusa
Medusa
xxDEVASTADORxx
Medusa
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
24W - 30L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
14 / 3 / 10
12,457
1,038
33,519
13,582
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 16
9,273
773
4,075
14,092
10,828
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
GIANJORD
Gilgamesh
15
2 / 6 / 12
9,479
790
3,640
18,418
10,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
LIL_Zero39
Ah Puch
17
4 / 2 / 15
10,072
839
14,731
12,049
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rama
vetrose
Rama
16
4 / 4 / 6
9,525
794
9,717
10,140
4,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KittyKait
Merlin
15
4 / 4 / 8
8,973
748
13,157
8,521
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 7 / 5
9,771
814
9,218
17,822
11,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
hrqkaos
Hachiman
15
2 / 6 / 11
8,650
721
11,103
13,782
5,596
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nemesis
xhrisamad
Nemesis
16
2 / 4 / 11
8,452
704
11,325
19,820
17,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 10
8,413
701
10,077
10,659
4,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
25
Kills
19
19
Deaths
25
59
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
14
3
10
6.33
W
1
4
16
2.25
W
Gilgamesh
GIANJORD
Gilgamesh
2
6
12
1.33
L
Merlin
KittyKait
Merlin
4
4
8
2
W
Ah Puch
LIL_Zero39
Ah Puch
4
2
15
5.75
L
8
7
5
1.5
L
Hachiman
hrqkaos
Hachiman
2
6
11
1.25
W
Rama
vetrose
Rama
4
4
6
1.75
L
Nemesis
xhrisamad
Nemesis
2
4
11
1.88
L
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,682
Damage
54,880
68,281
Taken
70,604
36,823
Mitigated
42,066
24,351
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
33,519
12,087
1,846
6,126
13,582
6,720
1,556
2,879
10,338
63,865
849
W
4,075
834
731
594
14,092
10,828
1,456
2,258
11,622
0
6,828
W
Gilgamesh
GIANJORD
Gilgamesh
3,640
783
2,674
2,087
18,418
10,050
1,587
2,895
15,309
0
7,616
L
Merlin
KittyKait
Merlin
13,157
398
602
1,108
8,521
3,618
0
5,949
2,572
28,969
1,203
W
Ah Puch
LIL_Zero39
Ah Puch
14,731
1,120
2,298
4,463
12,049
5,094
1,660
2,801
9,106
33,662
0
L
9,218
867
854
1,477
17,822
11,382
0
11,353
6,469
0
16,331
L
Hachiman
hrqkaos
Hachiman
11,103
4,546
0
2,043
13,782
5,596
1,622
10,249
3,533
0
24,886
W
Rama
vetrose
Rama
9,717
5,643
2,383
1,149
10,140
4,131
958
1,528
8,380
0
21,000
L
Nemesis
xhrisamad
Nemesis
11,325
1,631
1,686
6,108
19,820
17,185
50
12,189
7,631
0
18,912
L
10,077
2,684
1,396
732
10,659
4,285
0
7,926
2,733
0
14,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,806
Gold Earned
44,259
138
Minions Killed
137
0
Camps Cleared
0
1,193,461
Distance Traveled
950,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,457
1,038
66
6
0
265,626
0
W
Osiris
9,273
773
2
0
0
251,699
0
W
Gilgamesh
9,479
790
13
1
0
230,778
0
L
Merlin
8,973
748
54
5
0
180,622
0
W
Ah Puch
10,072
839
37
3
0
239,437
0
L
Fenrir
9,771
814
9
1
0
179,111
0
L
Hachiman
8,650
721
31
3
0
184,444
0
W
Rama
9,525
794
20
2
0
205,921
0
L
Nemesis
8,452
704
20
2
0
226,681
0
L
Medusa
8,413
701
23
2
0
179,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role