Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ChaosTurk
Charybdis
Level 120
God Stats
4W - 9L
1,615 SR
Queue Stats
74W - 99L
1,501 Elo+
Party 1
Camazotz
Camazotz
Ferna52
Camazotz
Level 111
God Stats
1W - 1L
1,631 SR
Queue Stats
17W - 12L
1,666 Elo+
Solo
Scylla
Scylla
MattieMonster7
Scylla
Level 120
God Stats
7W - 11L
1,301 SR
Queue Stats
171W - 156L
1,487 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SplunkyMonkey
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,395 Elo+
Party 4
Team Averages
Level 106
1,509 SR
1,510 Elo+

VS

Team Averages
Level 69
1,584 SR
1,427 Elo+
Aphrodite
Aphrodite
GameRicoh
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,376 Elo+
Party 3
Anubis
Anubis
GameWyvern
Anubis
Level 40
God Stats
2W - 1L
1,739 SR
Queue Stats
28W - 40L
1,376 Elo+
Party 3
Thor
Thor
dolan0011
Thor
Level 69
God Stats
33W - 19L
1,620 SR
Queue Stats
149W - 152L
1,475 Elo+
Party 2
Merlin
Merlin
graciah000
Merlin
Level 104
God Stats
9W - 4L
1,709 SR
Queue Stats
262W - 269L
1,470 Elo+
Party 2
Charybdis
Charybdis
landlos18
Charybdis
Level 97
God Stats
13W - 17L
1,350 SR
Queue Stats
66W - 80L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 4
6,007
501
5,167
9,052
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ChaosTurk
Charybdis
11
0 / 1 / 1
5,922
494
3,879
5,302
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
Ferna52
Camazotz
9
1 / 5 / 0
5,158
430
7,564
12,648
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 0
7,303
609
8,237
5,108
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
SplunkyMonkey
Tsukuyomi
9
1 / 2 / 0
5,475
456
3,311
9,900
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GameRicoh
Aphrodite
10
1 / 0 / 0
6,485
540
3,119
9,430
4,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
GameWyvern
Anubis
13
5 / 1 / 2
8,249
687
8,986
11,347
4,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
4 / 1 / 2
7,688
641
4,087
8,210
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
graciah000
Merlin
12
0 / 3 / 0
7,022
585
2,128
6,695
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
landlos18
Charybdis
12
0 / 1 / 1
6,418
535
5,474
8,426
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
10
10
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
4
2
L
Charybdis
ChaosTurk
Charybdis
0
1
1
0.5
L
Camazotz
Ferna52
Camazotz
1
5
0
0.2
W
Aphrodite
GameRicoh
Aphrodite
1
0
0
1
W
Anubis
GameWyvern
Anubis
5
1
2
6
L
4
2
0
2
L
Tsukuyomi
SplunkyMonkey
Tsukuyomi
1
2
0
0.5
W
Thor
4
1
2
5
W
Merlin
graciah000
Merlin
0
3
0
0
W
Charybdis
landlos18
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,158
Damage
23,794
42,010
Taken
44,108
21,640
Mitigated
17,579
14,413
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,167
937
0
3,665
9,052
6,739
0
1,627
7,425
18,349
0
L
Charybdis
ChaosTurk
Charybdis
3,879
1,594
0
2,163
5,302
1,869
0
1,345
3,957
0
44,656
L
Camazotz
Ferna52
Camazotz
7,564
1,481
0
4,754
12,648
8,111
0
7,056
5,592
0
30,230
W
Aphrodite
GameRicoh
Aphrodite
3,119
1,259
3,079
4,870
9,430
4,988
210
3,392
6,038
21,723
0
W
Anubis
GameWyvern
Anubis
8,986
1,576
0
8,596
11,347
4,742
136
0
10,373
59,735
0
L
8,237
747
0
698
5,108
1,546
0
1,180
3,928
60,540
383
L
Tsukuyomi
SplunkyMonkey
Tsukuyomi
3,311
1,164
0
3,133
9,900
3,375
0
2,911
6,989
0
30,862
W
Thor
4,087
472
0
4,204
8,210
2,899
0
3,764
4,446
0
50,862
W
Merlin
graciah000
Merlin
2,128
159
0
320
6,695
2,288
0
4,890
1,805
57,836
258
W
Charybdis
landlos18
Charybdis
5,474
3,400
0
4,152
8,426
2,662
832
1,966
6,460
0
57,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
35,862
311
Minions Killed
425
0
Camps Cleared
0
1,163,245
Distance Traveled
1,118,777
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,007
501
2
0
0
234,893
4
L
Charybdis
5,922
494
113
9
0
222,460
1
L
Camazotz
5,158
430
26
2
0
216,352
1
W
Aphrodite
6,485
540
36
3
0
211,939
0
W
Anubis
8,249
687
102
9
0
183,191
0
L
Scylla
7,303
609
119
10
0
240,621
0
L
Tsukuyomi
5,475
456
51
4
0
248,919
0
W
Thor
7,688
641
99
8
0
275,283
0
W
Merlin
7,022
585
98
8
0
225,843
0
W
Charybdis
6,418
535
90
8
0
222,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role