Player Matchup

Nu Wa
Nu Wa
Adrian32ADY
Nu Wa
Level 146
God Stats
5W - 3L
1,580 SR
Queue Stats
93W - 86L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
Disasterwound
Danzaburou
Level 117
God Stats
5W - 1L
1,801 SR
Queue Stats
87W - 75L
1,527 Elo+
Solo
Geb
Geb
KnusperKimme66
Geb
Level 124
God Stats
12W - 7L
1,304 SR
Queue Stats
90W - 75L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
Unbound I
Cu Chulainn
Level 99
God Stats
15W - 21L
1,277 SR
Queue Stats
150W - 144L
1,353 Elo+
Solo
Odin
Odin
nero_dt
Odin
Level 159
God Stats
4W - 3L
1,759 SR
Queue Stats
346W - 385L
1,552 Elo+
Party 1
Team Averages
Level 129
1,544 SR
1,522 Elo+

VS

Team Averages
Level 53
1,525 SR
1,430 Elo+
Jing Wei
Jing Wei
Diablotix117
Jing Wei
Level 28
God Stats
4W - 2L
1,761 SR
Queue Stats
11W - 26L
1,256 Elo+
Party 2
Mercury
Mercury
Hirez_Stifler
Mercury
Level 37
God Stats
2W - 3L
1,690 SR
Queue Stats
20W - 32L
1,566 Elo+
Solo
Bastet
Bastet
LordCommanderJS
Bastet
Level 36
God Stats
1W - 5L
1,366 SR
Queue Stats
121W - 143L
1,343 Elo+
Solo
Merlin
Merlin
NeOn v ELiTeZz
Merlin
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 21L
1,653 Elo+
Solo
Sobek
Sobek
TaiZai_62
Sobek
Level 46
God Stats
1W - 3L
1,309 SR
Queue Stats
55W - 85L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,680
620
5,353
6,010
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Disasterwound
Danzaburou
13
10 / 2 / 2
9,162
654
16,944
14,533
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 1 / 12
7,930
566
4,526
15,292
15,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Unbound I
Cu Chulainn
12
1 / 4 / 1
7,684
549
7,074
13,055
12,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Odin
nero_dt
Odin
14
4 / 0 / 3
8,310
594
6,110
9,631
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diablotix117
Jing Wei
8
0 / 6 / 1
5,236
374
4,807
9,702
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
15
4 / 3 / 0
8,571
612
8,404
14,770
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 2
7,520
537
7,859
11,546
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 2 / 0
8,332
595
7,915
8,360
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
TaiZai_62
Sobek
7
0 / 5 / 1
5,575
398
2,899
14,413
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
8
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Jing Wei
Diablotix117
Jing Wei
0
6
1
0.08
W
Danzaburou
Disasterwound
Danzaburou
10
2
2
5.5
L
Mercury
4
3
0
1.33
W
0
1
12
6
L
2
2
2
1.5
L
2
2
0
1
L
Sobek
TaiZai_62
Sobek
0
5
1
0.1
W
Cu Chulainn
Unbound I
Cu Chulainn
1
4
1
0.38
W
Odin
nero_dt
Odin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,007
Damage
31,884
58,521
Taken
58,791
39,475
Mitigated
26,848
17,577
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,353
335
0
350
6,010
1,917
276
3,658
2,352
62,140
0
L
Jing Wei
Diablotix117
Jing Wei
4,807
4,107
0
1,583
9,702
3,254
0
2,219
7,483
0
22,470
W
Danzaburou
Disasterwound
Danzaburou
16,944
9,236
0
8,596
14,533
5,864
1,836
3,040
11,493
0
75,369
L
Mercury
8,404
5,267
0
6,632
14,770
5,868
0
826
13,161
0
65,591
W
4,526
1,265
0
5,587
15,292
15,033
11
3,067
12,225
20,962
0
L
7,859
3,055
0
2,194
11,546
4,278
0
1,497
10,005
0
47,680
L
7,915
503
0
1,750
8,360
3,112
0
2,949
5,411
73,707
0
L
Sobek
TaiZai_62
Sobek
2,899
383
389
3,828
14,413
10,336
0
2,388
12,025
10,342
0
W
Cu Chulainn
Unbound I
Cu Chulainn
7,074
1,273
0
2,544
13,055
12,432
136
0
13,055
0
49,930
W
Odin
nero_dt
Odin
6,110
1,623
0
500
9,631
4,229
367
1,676
7,955
0
59,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
35,234
378
Minions Killed
374
0
Camps Cleared
0
1,352,810
Distance Traveled
1,320,883
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,680
620
124
9
0
272,601
2
L
Jing Wei
5,236
374
34
2
0
213,086
0
W
Danzaburou
9,162
654
95
7
0
244,009
0
L
Mercury
8,571
612
122
9
0
305,094
0
W
Geb
7,930
566
20
1
0
270,950
5
L
Bastet
7,520
537
76
5
0
317,061
0
L
Merlin
8,332
595
127
9
0
265,072
0
L
Sobek
5,575
398
15
1
0
220,570
0
W
Cu Chulainn
7,684
549
73
5
0
235,016
0
W
Odin
8,310
594
66
5
0
330,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role