Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Masters
 
Hercules
Masters
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
 
Xing Tian
Diamond IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Set
Set
Diamond III
Chuuck
Set
Diamond III
Level 172
God Stats
1W - 1L
1,768 SR
Queue Stats
68W - 68L
2,303 MMR
Solo
Zeus
Zeus
Diamond III
i9InchVeinyi
Zeus
Diamond III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 173L
2,334 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,554 SR
1,827 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,590 SR
2,019 MMR
Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond I
ItzSurprise
Rama
Diamond I
Level 158
God Stats
31W - 16L
1,514 SR
Queue Stats
104W - 60L
2,487 MMR
Solo
Cliodhna
Cliodhna
Diamond III
Jackypete
Cliodhna
Diamond III
Level 120
God Stats
7W - 3L
1,937 SR
Queue Stats
104W - 67L
2,337 MMR
Party 1
Athena
Athena
Diamond II
MonksLegacy
Athena
Diamond II
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
595W - 530L
2,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 0
3,715
743
398
1,274
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
 
Hercules
6
0 / 1 / 0
3,548
710
1,570
4,731
3,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
 
Xing Tian
5
0 / 1 / 0
3,364
673
847
4,043
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
Chuuck
Set
6
0 / 0 / 0
3,388
678
236
2,887
872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
2,912
582
1,609
2,146
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThorArtioMercury

VS

Bans
Ao KuangFenrirFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 2
3,903
781
1,911
2,809
769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
 
Chang'e
7
0 / 0 / 0
3,714
743
210
1,575
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 1
3,713
743
1,723
2,280
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Jackypete
Cliodhna
7
1 / 0 / 0
3,848
770
2,360
2,723
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
6
0 / 0 / 4
3,781
756
1,710
2,559
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Hercules
 
Hercules
0
1
0
0
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Nemesis
 
Nemesis
1
0
2
2
W
Chang'e
 
Chang'e
0
0
0
0
L
Set
Chuuck
Set
0
0
0
0
W
2
0
1
2.5
W
Cliodhna
Jackypete
Cliodhna
1
0
0
1
W
Athena
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,660
Damage
7,914
15,081
Taken
11,946
7,505
Mitigated
4,242
6,187
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
398
175
34
719
1,274
367
0
210
1,064
21,964
0
L
Hercules
 
Hercules
1,570
1,095
0
2,104
4,731
3,694
0
380
4,351
0
18,024
L
Xing Tian
 
Xing Tian
847
173
0
973
4,043
2,033
0
554
3,489
8,617
0
W
Nemesis
 
Nemesis
1,911
1,191
0
515
2,809
769
0
50
2,759
0
21,329
W
Chang'e
 
Chang'e
210
84
136
1,150
1,575
444
0
374
1,177
23,062
0
L
Set
Chuuck
Set
236
138
0
1,891
2,887
872
0
25
2,862
0
13,472
W
1,723
1,641
0
1,960
2,280
725
0
1,312
968
0
21,322
W
Cliodhna
Jackypete
Cliodhna
2,360
411
0
1,128
2,723
775
0
0
2,723
0
21,541
W
Athena
1,710
841
0
1,829
2,559
1,529
0
1,094
1,465
7,783
0
L
1,609
242
0
466
2,146
539
0
751
1,395
13,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,927
Gold Earned
18,959
161
Minions Killed
188
0
Camps Cleared
0
488,282
Distance Traveled
573,867
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,715
743
47
9
0
99,591
0
L
Hercules
3,548
710
36
7
0
103,078
0
L
Xing Tian
3,364
673
10
2
0
98,839
2
W
Nemesis
3,903
781
45
9
0
129,224
0
W
Chang'e
3,714
743
47
9
0
116,823
0
L
Set
3,388
678
38
8
0
119,417
0
W
Rama
3,713
743
45
9
0
98,988
0
W
Cliodhna
3,848
770
45
9
0
114,770
0
W
Athena
3,781
756
6
1
0
114,062
2
L
Zeus
2,912
582
30
6
0
67,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role