Player Matchup

Yemoja
Yemoja
GameIegend
Yemoja
Level 87
God Stats
3W - 3L
1,348 SR
Queue Stats
195W - 185L
1,357 Elo+
Solo
Xbalanque
Xbalanque
InsureThat
Xbalanque
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,254 Elo+
Solo
Ah Puch
Ah Puch
Killersharpshot
Ah Puch
Level 134
God Stats
11W - 5L
1,643 SR
Queue Stats
94W - 70L
1,475 Elo+
Party 1
He Bo
He Bo
PURPLENURPULE
He Bo
Level 106
God Stats
6W - 10L
1,298 SR
Queue Stats
276W - 246L
1,426 Elo+
Party 1
Achilles
Achilles
arbiter1900
Achilles
Level 110
God Stats
8W - 9L
1,369 SR
Queue Stats
21W - 20L
1,512 Elo+
Solo
Team Averages
Level 113
1,431 SR
1,405 Elo+

VS

Team Averages
Level 92
1,370 SR
1,405 Elo+
Bacchus
Bacchus
LordxBenja
Bacchus
Level 9
God Stats
8W - 13L
1,495 SR
Queue Stats
8W - 14L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Todsengel Wolf
Cu Chulainn
Level 83
God Stats
0W - 3L
1,149 SR
Queue Stats
49W - 56L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
X_-Ochoa-_X
Ah Puch
Level 135
God Stats
20W - 28L
1,442 SR
Queue Stats
293W - 307L
1,431 Elo+
Solo
Ishtar
Ishtar
mansitovago
Ishtar
Level 103
God Stats
2W - 8L
1,266 SR
Queue Stats
93W - 78L
1,626 Elo+
Solo
Ymir
Ymir
shadowninja55x
Ymir
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 15L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GameIegend
Yemoja
10
1 / 1 / 5
6,219
444
4,468
11,170
9,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
InsureThat
Xbalanque
14
2 / 3 / 2
7,684
549
7,773
11,643
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 8
7,423
530
10,795
8,303
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 1 / 5
7,682
549
9,318
9,179
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
arbiter1900
Achilles
14
7 / 0 / 2
8,424
602
10,752
15,255
13,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LordxBenja
Bacchus
10
0 / 2 / 3
6,739
481
3,628
11,563
11,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Todsengel Wolf
Cu Chulainn
12
0 / 3 / 1
7,131
509
8,907
14,608
10,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
X_-Ochoa-_X
Ah Puch
11
1 / 4 / 0
6,978
498
8,457
10,666
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
12
3 / 4 / 0
7,202
514
7,676
13,002
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 4 / 0
6,777
484
5,813
12,717
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
7
7
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GameIegend
Yemoja
1
1
5
3.5
W
Xbalanque
InsureThat
Xbalanque
2
3
2
1
W
2
2
8
3
L
Bacchus
LordxBenja
Bacchus
0
2
3
0.75
W
5
1
5
7.5
L
Cu Chulainn
Todsengel Wolf
Cu Chulainn
0
3
1
0.17
L
Ah Puch
X_-Ochoa-_X
Ah Puch
1
4
0
0.25
W
Achilles
arbiter1900
Achilles
7
0
2
8
L
Ishtar
3
4
0
0.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
34,481
55,550
Taken
62,556
34,320
Mitigated
39,227
14,546
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GameIegend
Yemoja
4,468
1,115
1,894
2,719
11,170
9,449
0
5,080
6,090
23,367
0
W
Xbalanque
InsureThat
Xbalanque
7,773
2,589
0
2,793
11,643
4,547
805
809
10,834
0
63,075
W
10,795
48
0
1,159
8,303
3,416
0
5,183
3,120
48,589
0
L
Bacchus
LordxBenja
Bacchus
3,628
233
0
3,398
11,563
11,552
174
4,719
6,844
13,717
0
W
9,318
598
0
3,904
9,179
3,395
0
3,339
5,840
48,751
0
L
Cu Chulainn
Todsengel Wolf
Cu Chulainn
8,907
480
0
2,407
14,608
10,847
268
3,823
10,785
1,098
60,614
L
Ah Puch
X_-Ochoa-_X
Ah Puch
8,457
372
166
1,859
10,666
4,559
0
7,021
3,640
51,249
0
W
Achilles
arbiter1900
Achilles
10,752
1,865
0
2,077
15,255
13,513
0
3,769
11,486
0
62,307
L
Ishtar
7,676
5,086
0
5,622
13,002
5,900
866
1,948
11,054
0
58,446
L
5,813
915
0
2,586
12,717
6,369
0
7,065
5,652
35,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,432
Gold Earned
34,827
375
Minions Killed
353
0
Camps Cleared
0
1,389,675
Distance Traveled
1,255,922
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,219
444
30
2
0
248,556
2
W
Xbalanque
7,684
549
98
7
0
244,706
0
W
Ah Puch
7,423
530
86
6
0
274,256
0
L
Bacchus
6,739
481
15
1
0
285,280
2
W
He Bo
7,682
549
60
4
0
316,680
0
L
Cu Chulainn
7,131
509
96
7
0
243,521
6
L
Ah Puch
6,978
498
95
7
0
238,924
0
W
Achilles
8,424
602
101
7
0
305,477
0
L
Ishtar
7,202
514
94
7
0
241,382
0
L
Ymir
6,777
484
53
4
0
246,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role