Player Matchup

Eset
Eset
Khazmoodan
Eset
Level 84
God Stats
14W - 7L
1,674 SR
Queue Stats
40W - 26L
1,590 Elo+
Party 1
Fenrir
Fenrir
LunarEclipses
Fenrir
Level 44
God Stats
5W - 2L
1,192 SR
Queue Stats
30W - 34L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
MonsieurBulles
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Team Averages
Level 52
1,455 SR
1,522 Elo+

VS

Team Averages
Level 39
1,469 SR
1,548 Elo+
Chaac
Chaac
AbiHowi
Chaac
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 48L
1,724 Elo+
Party 2
Olorun
Olorun
Devilence
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,724 Elo+
Party 2
Ishtar
Ishtar
mrTrixXxter
Ishtar
Level 44
God Stats
5W - 9L
1,406 SR
Queue Stats
13W - 24L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 9
6,667
952
8,606
4,716
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 1 / 8
6,861
980
5,927
7,572
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
MonsieurBulles
Jormungandr
12
5 / 0 / 10
7,265
1,038
6,188
7,329
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AbiHowi
Chaac
8
0 / 5 / 0
4,834
691
2,109
7,517
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Devilence
Olorun
8
0 / 6 / 0
4,889
698
4,819
8,167
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
9
0 / 4 / 0
4,982
712
4,368
8,030
2,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
1
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
AbiHowi
Chaac
0
5
0
0
L
Olorun
Devilence
Olorun
0
6
0
0
W
4
0
9
8.5
W
6
1
8
10
W
Jormungandr
MonsieurBulles
Jormungandr
5
0
10
10
L
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
11,296
19,617
Taken
23,714
15,538
Mitigated
10,954
4,947
Healing
2,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AbiHowi
Chaac
2,109
419
87
664
7,517
5,243
0
3,856
3,491
0
11,090
L
Olorun
Devilence
Olorun
4,819
2,395
80
698
8,167
3,067
0
5,978
2,116
13,537
1,317
W
8,606
560
452
1,050
4,716
1,994
645
1,082
3,634
25,039
852
W
5,927
2,492
0
1,801
7,572
6,097
307
1,947
5,616
0
16,739
W
Jormungandr
MonsieurBulles
Jormungandr
6,188
1,385
267
1,377
7,329
7,447
164
1,452
5,877
19,180
0
L
Ishtar
4,368
2,687
0
516
8,030
2,644
0
4,569
3,210
0
16,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,793
Gold Earned
14,705
94
Minions Killed
69
0
Camps Cleared
0
446,833
Distance Traveled
342,061
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,834
691
13
2
0
99,606
2
L
Olorun
4,889
698
25
4
0
115,929
0
W
Eset
6,667
952
51
7
0
158,647
0
W
Fenrir
6,861
980
22
3
0
138,336
0
W
Jormungandr
7,265
1,038
21
3
0
149,850
0
L
Ishtar
4,982
712
31
4
0
126,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role