Player Matchup

Shiva
Shiva
CartePegase9058
Shiva
Level 48
God Stats
11W - 8L
1,662 SR
Queue Stats
110W - 93L
1,479 Elo+
Solo
Scylla
Scylla
Race Zesty
Scylla
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 48L
1,604 Elo+
Party 1
Cernunnos
Cernunnos
cris3102
Cernunnos
Level 83
God Stats
2W - 3L
1,211 SR
Queue Stats
240W - 245L
1,356 Elo+
Solo
Fenrir
Fenrir
dawginho
Fenrir
Level 99
God Stats
2W - 2L
1,799 SR
Queue Stats
85W - 74L
1,603 Elo+
Party 1
Athena
Athena
eQuation77
Athena
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 61L
1,453 Elo+
Solo
Team Averages
Level 72
1,534 SR
1,499 Elo+

VS

Team Averages
Level 71
1,474 SR
1,510 Elo+
Yemoja
Yemoja
ImSt0n3d4646
Yemoja
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 171L
1,496 Elo+
Solo
Agni
Agni
Ruflox09
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,525 Elo+
Solo
Ishtar
Ishtar
kulio53
Ishtar
Level 87
God Stats
1W - 3L
1,393 SR
Queue Stats
15W - 20L
1,476 Elo+
Solo
King Arthur
King Arthur
lineker591
King Arthur
Level 84
God Stats
9W - 11L
1,480 SR
Queue Stats
415W - 421L
1,518 Elo+
Solo
Da Ji
Da Ji
samumarzo
Da Ji
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 40L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
7,020
638
5,026
8,368
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Race Zesty
Scylla
11
3 / 0 / 1
6,421
584
5,868
5,469
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
cris3102
Cernunnos
8
0 / 2 / 3
4,904
446
3,437
6,286
3,123
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
dawginho
Fenrir
13
11 / 1 / 2
7,726
702
9,796
9,664
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
eQuation77
Athena
8
0 / 0 / 6
5,615
510
1,974
9,888
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 5 / 3
5,715
520
4,702
11,410
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
11
1 / 1 / 0
6,069
552
3,488
4,964
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
kulio53
Ishtar
8
0 / 4 / 0
5,034
458
3,089
6,798
2,138
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
lineker591
King Arthur
7
0 / 4 / 0
4,496
409
2,894
7,377
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
samumarzo
Da Ji
10
2 / 4 / 1
6,206
564
6,282
12,449
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
3
3
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Yemoja
0
5
3
0.3
W
Scylla
Race Zesty
Scylla
3
0
1
3.5
L
Agni
1
1
0
1
W
Cernunnos
cris3102
Cernunnos
0
2
3
0.75
W
Fenrir
dawginho
Fenrir
11
1
2
12
W
Athena
eQuation77
Athena
0
0
6
3
L
Ishtar
kulio53
Ishtar
0
4
0
0
L
King Arthur
lineker591
King Arthur
0
4
0
0
L
Da Ji
samumarzo
Da Ji
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
20,455
39,675
Taken
42,998
20,169
Mitigated
16,143
10,559
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,026
1,575
0
2,159
8,368
5,393
564
43
8,325
0
41,156
L
Yemoja
4,702
1,257
1,474
2,376
11,410
4,672
0
2,961
8,357
21,054
0
W
Scylla
Race Zesty
Scylla
5,868
479
0
1,292
5,469
1,795
0
2,249
3,220
37,881
0
L
Agni
3,488
123
0
719
4,964
1,556
0
2,249
2,507
46,831
0
W
Cernunnos
cris3102
Cernunnos
3,437
1,815
0
1,104
6,286
3,123
0
1,291
4,995
0
25,991
W
Fenrir
dawginho
Fenrir
9,796
1,977
0
2,254
9,664
3,950
36
1,503
8,161
0
45,173
W
Athena
eQuation77
Athena
1,974
776
387
3,363
9,888
5,908
0
3,104
6,784
11,239
0
L
Ishtar
kulio53
Ishtar
3,089
2,464
0
0
6,798
2,138
0
1,450
5,312
0
27,811
L
King Arthur
lineker591
King Arthur
2,894
619
0
610
7,377
3,721
0
0
7,377
0
19,347
L
Da Ji
samumarzo
Da Ji
6,282
1,320
0
4,963
12,449
4,056
0
790
11,603
0
32,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
27,520
257
Minions Killed
237
0
Camps Cleared
0
1,084,110
Distance Traveled
982,038
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,020
638
71
6
0
179,827
0
L
Yemoja
5,715
520
23
2
0
194,438
1
W
Scylla
6,421
584
77
7
0
221,473
0
L
Agni
6,069
552
92
8
0
243,927
1
W
Cernunnos
4,904
446
31
3
0
193,073
0
W
Fenrir
7,726
702
59
5
0
270,125
4
W
Athena
5,615
510
19
2
0
219,612
2
L
Ishtar
5,034
458
44
4
0
176,496
0
L
King Arthur
4,496
409
29
3
0
137,048
0
L
Da Ji
6,206
564
49
4
0
230,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role