Player Matchup

Sol
Sol
DzidraZupa
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,399 Elo+
Solo
Aphrodite
Aphrodite
Ershvlad
Aphrodite
Level 90
God Stats
8W - 0L
1,908 SR
Queue Stats
201W - 203L
1,505 Elo+
Party 3
Chiron
Chiron
Kingspade011
Chiron
Level 83
God Stats
9W - 7L
1,700 SR
Queue Stats
206W - 210L
1,502 Elo+
Party 3
Nike
Nike
Le_Chevalier_El
Nike
Level 69
God Stats
12W - 10L
1,480 SR
Queue Stats
887W - 921L
1,449 Elo+
Party 1
Achilles
Achilles
z4LP
Achilles
Level 128
God Stats
4W - 7L
1,703 SR
Queue Stats
557W - 559L
1,429 Elo+
Party 1
Team Averages
Level 92
1,658 SR
1,457 Elo+

VS

Team Averages
Level 110
1,586 SR
1,472 Elo+
Skadi
Skadi
Daystarts1
Skadi
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 188L
1,501 Elo+
Party 2
Scylla
Scylla
POHMAKAS
Scylla
Level 148
God Stats
1W - 3L
1,285 SR
Queue Stats
80W - 76L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
abdullah1411
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,479 Elo+
Solo
Thoth
Thoth
capcarbon06
Thoth
Level 146
God Stats
14W - 10L
1,884 SR
Queue Stats
778W - 758L
1,445 Elo+
Solo
Vamana
Vamana
scalar080lottery
Vamana
Level 126
God Stats
13W - 9L
1,762 SR
Queue Stats
938W - 985L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 10
10,673
970
21,305
11,243
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Ershvlad
Aphrodite
17
4 / 1 / 14
9,749
886
13,743
17,805
15,063
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
15
1 / 3 / 15
8,930
812
9,034
12,255
5,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 4 / 13
8,958
814
13,671
18,437
19,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
z4LP
Achilles
16
8 / 4 / 8
9,986
908
15,400
29,622
24,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
7 / 3 / 6
9,709
883
18,683
11,455
6,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
POHMAKAS
Scylla
14
4 / 4 / 7
8,685
790
16,369
13,150
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
abdullah1411
Aphrodite
13
0 / 5 / 8
7,438
676
5,788
16,649
12,306
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 7 / 8
7,272
661
11,195
15,287
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 6
7,849
714
12,273
18,741
21,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
25
Kills
13
13
Deaths
25
60
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
7
3
6
3.33
W
10
1
10
15
W
Aphrodite
Ershvlad
Aphrodite
4
1
14
11
W
Chiron
1
3
15
2.83
W
2
4
13
2.13
L
Scylla
POHMAKAS
Scylla
4
4
7
1.88
L
Aphrodite
abdullah1411
Aphrodite
0
5
8
0.8
L
1
7
8
0.71
L
1
6
6
0.67
W
Achilles
z4LP
Achilles
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,153
Damage
64,308
89,362
Taken
75,282
69,561
Mitigated
52,405
46,986
Healing
27,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
18,683
8,075
1,051
2,136
11,455
6,042
0
5,381
5,701
0
32,130
W
21,305
3,626
3,000
5,210
11,243
5,390
4,265
2,743
8,225
42,681
0
W
Aphrodite
Ershvlad
Aphrodite
13,743
1,243
10,400
11,471
17,805
15,063
115
6,247
11,109
25,721
0
W
Chiron
9,034
1,773
2,743
2,854
12,255
5,904
2,749
3,976
8,199
0
21,263
W
13,671
80
0
2,282
18,437
19,093
0
8,714
9,427
0
22,235
L
Scylla
POHMAKAS
Scylla
16,369
1,416
2,637
2,654
13,150
5,851
0
5,647
6,774
24,569
0
L
Aphrodite
abdullah1411
Aphrodite
5,788
1,894
7,304
6,298
16,649
12,306
0
6,815
9,413
15,278
0
L
11,195
502
568
1,856
15,287
6,456
0
5,977
8,781
17,939
0
L
12,273
4,496
1,127
2,077
18,741
21,750
0
9,886
8,389
0
16,215
W
Achilles
z4LP
Achilles
15,400
1,843
390
8,636
29,622
24,111
393
10,530
18,309
0
21,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
40,953
134
Minions Killed
98
0
Camps Cleared
0
1,168,992
Distance Traveled
1,025,007
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,709
883
28
3
0
223,678
0
W
Sol
10,673
970
46
4
0
230,761
0
W
Aphrodite
9,749
886
41
4
0
239,957
0
W
Chiron
8,930
812
20
2
0
215,794
0
W
Nike
8,958
814
12
1
0
227,494
0
L
Scylla
8,685
790
33
3
0
198,724
0
L
Aphrodite
7,438
676
22
2
0
204,574
0
L
Thoth
7,272
661
12
1
0
190,743
0
L
Vamana
7,849
714
3
0
0
207,288
0
W
Achilles
9,986
908
15
1
0
254,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role