Player Matchup

Mulan
Mulan
BuckaRuRu99
Mulan
Level 112
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 40L
1,461 Elo+
Party 1
Cupid
Cupid
FullPushMid
Cupid
Level 108
God Stats
5W - 2L
1,663 SR
Queue Stats
50W - 52L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
InfeonPhoenix
Ao Kuang
Level 89
God Stats
130W - 145L
1,386 SR
Queue Stats
197W - 218L
1,367 Elo+
Solo
Team Averages
Level 103
1,516 SR
1,453 Elo+

VS

Team Averages
Level 99
1,500 SR
1,499 Elo+
Chaac
Chaac
Darkwolfx15x
Chaac
Level 109
God Stats
4W - 5L
1,572 SR
Queue Stats
44W - 43L
1,548 Elo+
Solo
Anhur
Anhur
InhabitRabbit
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
guerintyl25
Baron Samedi
Level 68
God Stats
12W - 12L
1,427 SR
Queue Stats
239W - 242L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
10,743
767
11,200
19,766
22,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 4 / 5
9,645
689
10,796
14,303
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
InfeonPhoenix
Ao Kuang
16
6 / 5 / 3
10,674
762
12,073
15,909
6,674
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 8
10,741
767
16,380
17,527
12,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 4 / 8
10,333
738
12,124
12,560
5,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
guerintyl25
Baron Samedi
13
3 / 4 / 5
9,294
664
8,805
11,033
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
14
14
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
L
6
1
8
10
W
0
4
5
0.63
W
Ao Kuang
InfeonPhoenix
Ao Kuang
6
5
3
1.5
L
5
4
8
2.25
L
Baron Samedi
guerintyl25
Baron Samedi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
37,309
49,978
Taken
41,120
34,463
Mitigated
23,405
12,354
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,200
883
0
3,309
19,766
22,350
184
2,785
16,981
368
29,873
L
16,380
4,231
191
9,588
17,527
12,381
193
1,615
15,912
0
51,776
W
10,796
4,864
152
5,898
14,303
5,439
2,009
3,060
11,243
0
53,224
W
Ao Kuang
InfeonPhoenix
Ao Kuang
12,073
3,336
0
2,995
15,909
6,674
1,470
2,688
13,221
32,075
0
L
12,124
6,016
0
2,678
12,560
5,577
704
4,052
8,508
0
31,995
L
Baron Samedi
guerintyl25
Baron Samedi
8,805
379
910
1,733
11,033
5,447
241
6,817
4,216
26,904
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
30,368
150
Minions Killed
165
0
Camps Cleared
0
694,781
Distance Traveled
657,641
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,743
767
42
3
0
220,423
0
L
Chaac
10,741
767
85
6
0
256,112
1
W
Cupid
9,645
689
77
6
0
227,951
0
W
Ao Kuang
10,674
762
31
2
0
246,407
0
L
Anhur
10,333
738
42
3
0
186,092
0
L
Baron Samedi
9,294
664
38
3
0
215,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role