Player Matchup

Skadi
Skadi
A8xily_
Skadi
Level 44
God Stats
2W - 3L
1,623 SR
Queue Stats
21W - 24L
1,473 Elo+
Party 2
Maui
Maui
DreLamarrrr
Maui
Level 102
God Stats
3W - 7L
1,371 SR
Queue Stats
49W - 48L
1,513 Elo+
Solo
Anubis
Anubis
FL00Ki-40
Anubis
Level 45
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 2
Hercules
Hercules
Rio8519
Hercules
Level 106
God Stats
31W - 33L
1,411 SR
Queue Stats
1,171W - 1,148L
1,386 Elo+
Solo
Kali
Kali
dashtiii_q8
Kali
Level 68
God Stats
2W - 5L
1,028 SR
Queue Stats
13W - 10L
1,523 Elo+
Party 2
Team Averages
Level 73
1,434 SR
1,521 Elo+

VS

Team Averages
Level 85
1,522 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
ANTRAX2014
Morgan Le Fay
Level 67
God Stats
33W - 34L
1,507 SR
Queue Stats
323W - 275L
1,471 Elo+
Party 1
Fenrir
Fenrir
GristlyDrop1154
Fenrir
Level 77
God Stats
4W - 1L
1,792 SR
Queue Stats
33W - 41L
1,762 Elo+
Solo
Chronos
Chronos
M_D_Ace212
Chronos
Level 148
God Stats
11W - 21L
1,336 SR
Queue Stats
557W - 588L
1,412 Elo+
Solo
Ymir
Ymir
TylarzzSG
Ymir
Level 63
God Stats
16W - 17L
1,476 SR
Queue Stats
717W - 672L
1,444 Elo+
Party 1
Bellona
Bellona
gabogamer2002xD
Bellona
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 35L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A8xily_
Skadi
8
1 / 1 / 1
4,893
544
3,848
3,813
1,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 0 / 0
3,396
377
0
397
125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
FL00Ki-40
Anubis
9
2 / 5 / 1
4,967
552
3,058
7,337
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Rio8519
Hercules
7
0 / 2 / 1
4,272
475
1,916
5,378
4,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 4 / 2
5,242
582
2,852
8,438
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANTRAX2014
Morgan Le Fay
8
0 / 0 / 1
4,798
533
2,895
2,249
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 3
5,933
659
4,049
7,651
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
M_D_Ace212
Chronos
10
7 / 2 / 0
6,830
759
5,078
6,015
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
8
0 / 1 / 0
4,919
547
299
5,701
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 1 / 0
5,581
620
1,523
6,062
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
12
12
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
A8xily_
Skadi
1
1
1
1.5
W
Morgan Le Fay
ANTRAX2014
Morgan Le Fay
0
0
1
0.5
L
0
0
0
0
L
Anubis
FL00Ki-40
Anubis
2
5
1
0.5
W
3
1
3
4.5
W
Chronos
M_D_Ace212
Chronos
7
2
0
3.5
L
Hercules
Rio8519
Hercules
0
2
1
0.25
W
Ymir
0
1
0
0
L
2
4
2
0.75
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,674
Damage
13,844
25,363
Taken
27,678
11,704
Mitigated
13,638
6,391
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
A8xily_
Skadi
3,848
1,795
116
1,010
3,813
1,308
0
2,061
1,752
0
29,399
W
Morgan Le Fay
ANTRAX2014
Morgan Le Fay
2,895
509
0
48
2,249
767
540
0
2,249
32,041
0
L
0
0
142
43
397
125
0
0
397
2,103
0
L
Anubis
FL00Ki-40
Anubis
3,058
38
220
1,287
7,337
2,896
0
3,158
3,977
16,926
0
W
4,049
1,127
0
1,162
7,651
2,764
0
642
7,009
0
36,715
W
Chronos
M_D_Ace212
Chronos
5,078
1,786
0
1,276
6,015
1,466
547
2,416
3,599
37,944
0
L
Hercules
Rio8519
Hercules
1,916
817
0
748
5,378
4,478
0
0
5,378
0
16,392
W
Ymir
299
0
0
652
5,701
3,454
157
0
5,701
17,119
0
L
2,852
1,775
0
2,825
8,438
2,897
0
2,775
5,587
0
19,522
W
1,523
582
0
1,854
6,062
5,187
0
0
6,062
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
28,061
131
Minions Killed
276
0
Camps Cleared
0
641,153
Distance Traveled
806,577
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,893
544
42
5
0
128,843
0
W
Morgan Le Fay
4,798
533
47
5
0
153,766
0
L
Maui
3,396
377
7
1
0
19,034
0
L
Anubis
4,967
552
25
3
0
161,821
3
W
Fenrir
5,933
659
57
6
0
180,457
0
W
Chronos
6,830
759
78
9
0
141,209
0
L
Hercules
4,272
475
24
3
0
154,890
0
W
Ymir
4,919
547
34
4
0
167,994
0
L
Kali
5,242
582
33
4
0
176,565
0
W
Bellona
5,581
620
60
7
0
163,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role