Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GAUDY 360
Persephone
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 266L
1,439 Elo+
Solo
Charybdis
Charybdis
Heinzzwei 3
Charybdis
Level 157
God Stats
4W - 6L
1,500 SR
Queue Stats
216W - 219L
1,624 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,513 Elo+

VS

Team Averages
Level 108
1,481 SR
1,482 Elo+
Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Stjerne796622
Discordia
Level 126
God Stats
49W - 28L
1,405 SR
Queue Stats
1,922W - 1,959L
1,442 Elo+
Solo
Cliodhna
Cliodhna
abdullah1411
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 4 / 3
7,767
706
7,592
16,107
14,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
13
1 / 5 / 4
7,317
665
11,213
10,254
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
 
Artio
14
1 / 4 / 5
6,973
634
3,130
12,418
12,486
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
GAUDY 360
Persephone
13
1 / 5 / 3
7,875
716
9,697
7,993
3,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Heinzzwei 3
Charybdis
15
3 / 6 / 4
8,272
752
8,138
12,631
5,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
9 / 1 / 9
9,581
871
16,211
9,170
3,607
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
 
Zeus
14
6 / 3 / 8
8,788
799
11,238
9,752
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
14
3 / 1 / 13
8,301
755
8,748
14,140
10,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Stjerne796622
Discordia
16
3 / 1 / 13
8,805
800
7,266
7,505
2,771
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
abdullah1411
Cliodhna
15
3 / 4 / 11
8,482
771
8,323
12,365
4,944
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
9
Kills
24
24
Deaths
10
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
3
1.13
L
Ne Zha
 
Ne Zha
1
5
4
0.6
L
Artio
 
Artio
1
4
5
0.88
W
Eset
 
Eset
9
1
9
13.5
W
Zeus
 
Zeus
6
3
8
3.33
W
Chaac
 
Chaac
3
1
13
9.5
L
Persephone
GAUDY 360
Persephone
1
5
3
0.5
L
Charybdis
Heinzzwei 3
Charybdis
3
6
4
0.83
W
Discordia
Stjerne796622
Discordia
3
1
13
9.5
W
Cliodhna
abdullah1411
Cliodhna
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,770
Damage
51,786
59,403
Taken
52,932
42,311
Mitigated
25,502
14,209
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,592
2,124
674
4,714
16,107
14,550
0
8,985
7,122
0
15,583
L
Ne Zha
 
Ne Zha
11,213
813
132
809
10,254
5,531
0
6,917
3,337
0
18,222
L
Artio
 
Artio
3,130
204
1,478
2,274
12,418
12,486
46
7,405
5,013
6,080
136
W
Eset
 
Eset
16,211
1,953
3,263
3,237
9,170
3,607
329
1,971
7,199
26,682
0
W
Zeus
 
Zeus
11,238
916
1,019
2,561
9,752
3,214
0
1,564
8,188
24,070
0
W
Chaac
 
Chaac
8,748
964
1,308
3,304
14,140
10,966
283
5,206
8,934
0
11,765
L
Persephone
GAUDY 360
Persephone
9,697
411
412
665
7,993
3,786
0
4,415
3,573
18,414
43
L
Charybdis
Heinzzwei 3
Charybdis
8,138
2,695
1,204
1,847
12,631
5,958
0
6,988
5,643
0
19,885
W
Discordia
Stjerne796622
Discordia
7,266
1,044
502
1,205
7,505
2,771
291
2,279
5,226
18,930
0
W
Cliodhna
abdullah1411
Cliodhna
8,323
830
359
2,188
12,365
4,944
606
1,628
10,737
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
43,957
83
Minions Killed
109
0
Camps Cleared
0
910,449
Distance Traveled
1,023,155
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,767
706
14
1
0
179,760
0
L
Ne Zha
7,317
665
10
1
0
155,563
0
L
Artio
6,973
634
5
0
0
208,200
0
W
Eset
9,581
871
28
3
0
226,301
0
W
Zeus
8,788
799
31
3
0
184,498
0
W
Chaac
8,301
755
3
0
0
195,202
0
L
Persephone
7,875
716
28
3
0
182,773
2
L
Charybdis
8,272
752
26
2
0
184,153
0
W
Discordia
8,805
800
28
3
0
198,353
0
W
Cliodhna
8,482
771
19
2
0
218,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role