Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
TeumesianFox
Ravana
Gold V
Level 124
God Stats
21W - 6L
1,850 SR
Queue Stats
186W - 188L
1,304 MMR
Party 3
Cthulhu
Cthulhu
Gold II
Xipe Chaac
Cthulhu
Gold II
Level 109
God Stats
2W - 2L
1,531 SR
Queue Stats
161W - 166L
1,563 MMR
Party 3
Xbalanque
Xbalanque
Bronze III
bkandi1545
Xbalanque
Bronze III
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,421 MMR
Solo
Achilles
Achilles
Gold IV
pro_player1245
Achilles
Gold IV
Level 157
God Stats
4W - 1L
1,413 SR
Queue Stats
387W - 388L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,559 SR
1,442 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,532 SR
1,458 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
CorinnaKopff
Merlin
Bronze III
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,461 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Identhy12
Sun Wukong
Bronze III
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
99W - 93L
1,420 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Red v1043
Hun Batz
Bronze III
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 64L
1,400 MMR
Party 1
Sol
Sol
Gold III
prestobug6090
Sol
Gold III
Level 139
God Stats
67W - 53L
1,659 SR
Queue Stats
325W - 316L
1,508 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 3 / 3
8,048
473
8,357
10,317
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
15
4 / 3 / 4
9,003
530
9,641
8,459
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Xipe Chaac
Cthulhu
16
1 / 3 / 2
9,530
561
9,155
14,030
14,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
bkandi1545
Xbalanque
16
3 / 1 / 2
9,911
583
8,124
11,816
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
5 / 1 / 4
7,910
465
10,728
16,191
15,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangSusanoThanatosFreya

VS

Bans
ThorAwilixFenrirMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 6 / 4
6,960
409
4,083
15,471
11,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
15
2 / 0 / 4
9,249
544
14,021
6,286
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Identhy12
Sun Wukong
16
6 / 3 / 2
9,828
578
9,821
20,897
18,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Red v1043
Hun Batz
14
1 / 2 / 2
8,221
484
5,738
13,174
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 2 / 0
9,431
555
6,298
11,539
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
11
11
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
3
3
0.5
L
Sylvanus
 
Sylvanus
0
6
4
0.33
L
Merlin
2
0
4
4
L
Sun Wukong
Identhy12
Sun Wukong
6
3
2
2.33
L
Hun Batz
Red v1043
Hun Batz
1
2
2
1
W
Ravana
4
3
4
2
W
Cthulhu
Xipe Chaac
Cthulhu
1
3
2
0.67
W
Xbalanque
bkandi1545
Xbalanque
3
1
2
4
L
2
2
0
1
W
Achilles
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,005
Damage
39,961
60,813
Taken
67,367
43,586
Mitigated
42,313
12,569
Healing
24,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,357
1,162
0
753
10,317
4,237
0
4,848
5,469
86,724
1,156
L
Sylvanus
 
Sylvanus
4,083
1,278
1,165
2,551
15,471
11,583
261
5,582
9,871
21,196
6,743
L
Merlin
14,021
200
0
749
6,286
2,802
0
1,002
5,246
84,024
2,559
L
Sun Wukong
Identhy12
Sun Wukong
9,821
2,132
0
7,691
20,897
18,031
0
9,202
10,950
0
77,900
L
Hun Batz
Red v1043
Hun Batz
5,738
2,019
0
5,160
13,174
5,407
0
1,060
12,092
0
60,980
W
Ravana
9,641
2,206
0
1,172
8,459
4,239
840
3,074
5,385
0
60,593
W
Cthulhu
Xipe Chaac
Cthulhu
9,155
1,689
136
3,306
14,030
14,682
0
1,379
12,651
67,476
0
W
Xbalanque
bkandi1545
Xbalanque
8,124
4,106
0
4,511
11,816
4,835
949
5,829
5,987
0
75,941
L
6,298
3,296
0
7,141
11,539
4,490
1,025
231
11,308
89,099
0
W
Achilles
10,728
1,815
0
2,691
16,191
15,593
0
8,233
7,958
0
36,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,402
Gold Earned
43,689
521
Minions Killed
522
0
Camps Cleared
0
1,764,316
Distance Traveled
1,657,082
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,048
473
138
8
0
340,009
5
L
Sylvanus
6,960
409
26
2
0
288,124
0
L
Merlin
9,249
544
143
8
0
315,846
1
L
Sun Wukong
9,828
578
131
8
0
365,541
2
L
Hun Batz
8,221
484
84
5
0
381,040
4
W
Ravana
9,003
530
80
5
0
391,115
0
W
Cthulhu
9,530
561
129
8
0
337,202
1
W
Xbalanque
9,911
583
134
8
0
321,763
6
L
Sol
9,431
555
138
8
0
306,531
6
W
Achilles
7,910
465
40
2
0
374,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role