Player Matchup

Anubis
Anubis
CHIPSCOOTERDALE
Anubis
Level 48
God Stats
9W - 7L
1,619 SR
Queue Stats
29W - 27L
1,446 Elo+
Party 1
Charybdis
Charybdis
HyPerBeaTz88
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,446 Elo+
Party 1
Ymir
Ymir
Itz xLouiSx
Ymir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 27L
1,446 Elo+
Party 1
Team Averages
Level 51
1,540 SR
1,446 Elo+

VS

Team Averages
Level 74
1,541 SR
1,491 Elo+
Thor
Thor
LE-COBRA-DU-06
Thor
Level 96
God Stats
2W - 5L
1,640 SR
Queue Stats
126W - 139L
1,438 Elo+
Solo
Vamana
Vamana
Oombuh
Vamana
Level 28
God Stats
2W - 2L
1,483 SR
Queue Stats
6W - 2L
1,588 Elo+
Party 2
Merlin
Merlin
hal0killer27
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
6,882
688
5,351
7,699
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
HyPerBeaTz88
Charybdis
11
0 / 4 / 1
6,530
653
3,421
7,940
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 1
6,336
634
2,152
10,317
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,498
850
9,132
7,330
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Oombuh
Vamana
11
3 / 0 / 3
7,452
745
3,406
6,425
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
13
2 / 1 / 7
7,587
759
8,944
4,833
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Charybdis
HyPerBeaTz88
Charybdis
0
4
1
0.13
L
0
2
1
0.25
W
6
0
5
8.5
W
Vamana
Oombuh
Vamana
3
0
3
4.5
W
Merlin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,924
Damage
21,482
25,956
Taken
18,588
13,019
Mitigated
7,511
4,110
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,351
264
0
1,041
7,699
3,173
0
1,951
5,748
23,283
0
L
Charybdis
HyPerBeaTz88
Charybdis
3,421
1,562
0
2,019
7,940
2,575
0
2,248
5,692
0
25,983
L
2,152
579
152
898
10,317
7,271
0
4,715
5,602
11,776
0
W
9,132
1,256
0
1,226
7,330
2,644
430
3,700
3,630
0
39,139
W
Vamana
Oombuh
Vamana
3,406
1,526
0
1,792
6,425
3,102
375
1,478
4,947
0
9,919
W
Merlin
8,944
384
0
606
4,833
1,765
300
2,679
2,154
31,955
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,748
Gold Earned
23,537
117
Minions Killed
122
0
Camps Cleared
0
447,260
Distance Traveled
545,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,882
688
39
4
0
136,276
0
L
Charybdis
6,530
653
46
5
0
158,379
0
L
Ymir
6,336
634
32
3
0
152,605
0
W
Thor
8,498
850
48
5
0
194,053
0
W
Vamana
7,452
745
11
1
0
181,316
0
W
Merlin
7,587
759
63
6
0
169,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role