Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MH_S_W_A_T
Mercury
Level 88
God Stats
7W - 5L
1,468 SR
Queue Stats
221W - 241L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
The-RealMyers
Danzaburou
Level 129
God Stats
3W - 3L
1,471 SR
Queue Stats
176W - 192L
1,465 Elo+
Party 1
Sobek
Sobek
iNZO_ZEUS
Sobek
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
219W - 245L
1,465 Elo+
Party 1
Surtr
Surtr
ukilke
Surtr
Level 106
God Stats
9W - 4L
1,762 SR
Queue Stats
71W - 67L
1,542 Elo+
Solo
Team Averages
Level 117
1,540 SR
1,488 Elo+

VS

Team Averages
Level 68
1,501 SR
1,476 Elo+
Ah Puch
Ah Puch
Homeboxlp
Ah Puch
Level 125
God Stats
1W - 6L
1,706 SR
Queue Stats
66W - 114L
1,513 Elo+
Party 3
Xbalanque
Xbalanque
Konny420
Xbalanque
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 119L
1,416 Elo+
Party 2
Ares
Ares
Krumel1510
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
halodeadslider0
Achilles
Level 34
God Stats
26W - 24L
1,299 SR
Queue Stats
127W - 133L
1,416 Elo+
Party 2
Nemesis
Nemesis
powerzwerg25
Nemesis
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 168L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 4 / 4
9,171
573
12,823
9,438
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MH_S_W_A_T
Mercury
14
3 / 3 / 4
8,565
535
3,428
10,584
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
The-RealMyers
Danzaburou
16
6 / 1 / 5
10,148
634
13,448
10,776
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
iNZO_ZEUS
Sobek
12
2 / 0 / 7
8,277
517
2,574
10,591
11,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
ukilke
Surtr
15
3 / 2 / 0
9,260
579
10,502
16,162
12,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Homeboxlp
Ah Puch
14
3 / 3 / 2
8,464
529
4,796
12,116
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Konny420
Xbalanque
11
0 / 3 / 0
6,359
397
6,641
9,397
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,593
412
1,166
13,609
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
14
1 / 2 / 2
7,860
491
8,825
13,952
8,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
powerzwerg25
Nemesis
15
6 / 2 / 4
8,936
559
11,566
13,281
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
10
10
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
4
4
1
L
Ah Puch
Homeboxlp
Ah Puch
3
3
2
1.33
L
Xbalanque
Konny420
Xbalanque
0
3
0
0
L
0
6
0
0
W
Mercury
MH_S_W_A_T
Mercury
3
3
4
1.67
W
Danzaburou
The-RealMyers
Danzaburou
6
1
5
8.5
L
Achilles
1
2
2
1
W
Sobek
iNZO_ZEUS
Sobek
2
0
7
5.5
L
Nemesis
powerzwerg25
Nemesis
6
2
4
4
W
Surtr
ukilke
Surtr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,775
Damage
32,994
57,551
Taken
62,355
36,692
Mitigated
36,636
19,595
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,823
3,998
0
2,240
9,438
3,925
305
3,250
6,188
74,969
3,227
L
Ah Puch
Homeboxlp
Ah Puch
4,796
923
0
4,195
12,116
4,425
0
8,591
3,525
62,594
0
L
Xbalanque
Konny420
Xbalanque
6,641
2,298
0
3,747
9,397
3,697
0
1,533
7,864
0
54,339
L
1,166
253
0
1,242
13,609
14,012
109
2,392
11,217
7,909
0
W
Mercury
MH_S_W_A_T
Mercury
3,428
1,656
0
753
10,584
4,115
0
1,012
9,572
0
57,802
W
Danzaburou
The-RealMyers
Danzaburou
13,448
6,876
0
7,394
10,776
5,040
0
1,178
9,598
0
92,022
L
Achilles
8,825
2,458
0
3,809
13,952
8,981
0
267
13,685
0
55,257
W
Sobek
iNZO_ZEUS
Sobek
2,574
588
0
2,710
10,591
11,196
174
809
9,782
11,591
0
L
Nemesis
powerzwerg25
Nemesis
11,566
5,389
0
1,736
13,281
5,521
0
2,603
10,678
0
78,704
W
Surtr
ukilke
Surtr
10,502
3,151
0
6,498
16,162
12,416
272
0
16,162
601
72,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
38,212
482
Minions Killed
452
0
Camps Cleared
0
1,622,025
Distance Traveled
1,563,325
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,171
573
119
7
0
322,209
0
L
Ah Puch
8,464
529
128
8
0
274,814
1
L
Xbalanque
6,359
397
107
7
0
289,949
0
L
Ares
6,593
412
14
1
0
280,532
0
W
Mercury
8,565
535
82
5
0
363,642
0
W
Danzaburou
10,148
634
138
9
0
299,537
0
L
Achilles
7,860
491
102
6
0
320,293
0
W
Sobek
8,277
517
22
1
0
343,694
5
L
Nemesis
8,936
559
101
6
0
397,737
0
W
Surtr
9,260
579
121
8
0
292,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role