Player Matchup

Cerberus
Cerberus
Alien Terps
Cerberus
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,595 Elo+
Party 1
Sol
Sol
Hgg45rew
Sol
Level 132
God Stats
43W - 39L
1,665 SR
Queue Stats
238W - 276L
1,350 Elo+
Solo
Medusa
Medusa
NAJIRAMBA
Medusa
Level 185
God Stats
25W - 32L
1,545 SR
Queue Stats
282W - 272L
1,492 Elo+
Solo
Ymir
Ymir
PyroPhoenix6449
Ymir
Level 160
God Stats
5W - 6L
1,717 SR
Queue Stats
242W - 269L
1,462 Elo+
Party 1
Pele
Pele
XxJazminexX7560
Pele
Level 149
God Stats
7W - 5L
1,308 SR
Queue Stats
55W - 64L
1,324 Elo+
Party 1
Team Averages
Level 144
1,547 SR
1,444 Elo+

VS

Team Averages
Level 103
1,412 SR
1,396 Elo+
Awilix
Awilix
JohnHam340
Awilix
Level 104
God Stats
19W - 11L
1,692 SR
Queue Stats
39W - 38L
1,497 Elo+
Solo
Neith
Neith
Matthus-_-
Neith
Level 101
God Stats
11W - 8L
1,328 SR
Queue Stats
64W - 57L
1,500 Elo+
Solo
Yu Huang
Yu Huang
MikeMeansWV
Yu Huang
Level 125
God Stats
0W - 3L
1,267 SR
Queue Stats
59W - 70L
1,464 Elo+
Solo
Sobek
Sobek
MrCleansLover
Sobek
Level 116
God Stats
1W - 6L
1,500 SR
Queue Stats
89W - 83L
1,136 Elo+
Solo
Gilgamesh
Gilgamesh
ScaryWhelp47135
Gilgamesh
Level 68
God Stats
0W - 2L
1,273 SR
Queue Stats
20W - 36L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alien Terps
Cerberus
8
1 / 0 / 7
5,747
575
2,333
8,268
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 1
5,939
594
5,458
7,362
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
NAJIRAMBA
Medusa
11
5 / 0 / 4
6,895
690
7,224
5,904
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
6,886
689
4,507
6,229
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 1 / 5
6,324
632
3,531
4,952
1,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JohnHam340
Awilix
10
2 / 3 / 0
5,533
553
2,539
7,532
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
1 / 3 / 1
5,114
511
5,740
7,130
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
MikeMeansWV
Yu Huang
9
0 / 4 / 0
5,088
509
1,020
5,073
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 2
4,866
487
2,714
10,462
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
ScaryWhelp47135
Gilgamesh
8
0 / 4 / 1
4,822
482
2,725
9,935
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
3
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alien Terps
Cerberus
1
0
7
4.5
W
4
2
1
2.25
L
Awilix
JohnHam340
Awilix
2
3
0
0.67
L
Neith
1
3
1
0.5
L
Yu Huang
MikeMeansWV
Yu Huang
0
4
0
0
L
0
3
2
0.33
W
Medusa
NAJIRAMBA
Medusa
5
0
4
7
W
2
1
2
3
L
Gilgamesh
ScaryWhelp47135
Gilgamesh
0
4
1
0.13
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,053
Damage
14,738
32,715
Taken
40,132
14,090
Mitigated
20,178
11,956
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alien Terps
Cerberus
2,333
599
0
3,139
8,268
5,200
94
733
7,535
21,496
0
W
5,458
2,435
0
3,729
7,362
2,023
140
967
6,395
37,767
0
L
Awilix
JohnHam340
Awilix
2,539
1,005
0
1,122
7,532
2,513
0
834
6,698
0
30,472
L
Neith
5,740
2,343
0
2,854
7,130
2,401
112
2,367
4,763
0
38,345
L
Yu Huang
MikeMeansWV
Yu Huang
1,020
33
0
485
5,073
1,651
0
0
5,073
29,136
0
L
2,714
236
231
2,976
10,462
8,049
104
4,638
5,824
13,135
0
W
Medusa
NAJIRAMBA
Medusa
7,224
1,797
0
1,648
5,904
2,250
195
1,647
4,257
0
45,227
W
4,507
2,732
0
2,834
6,229
3,167
0
0
5,903
49,927
0
L
Gilgamesh
ScaryWhelp47135
Gilgamesh
2,725
822
0
2,056
9,935
5,564
0
4,459
5,476
0
25,612
W
3,531
967
0
606
4,952
1,450
724
387
4,565
0
30,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
25,423
330
Minions Killed
253
0
Camps Cleared
0
967,979
Distance Traveled
940,877
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,747
575
57
6
0
191,600
3
W
Sol
5,939
594
65
7
0
179,494
1
L
Awilix
5,533
553
52
5
0
228,997
4
L
Neith
5,114
511
77
8
0
177,112
0
L
Yu Huang
5,088
509
59
6
0
190,351
2
L
Sobek
4,866
487
20
2
0
181,984
0
W
Medusa
6,895
690
71
7
0
191,568
3
W
Ymir
6,886
689
98
10
0
177,020
0
L
Gilgamesh
4,822
482
45
5
0
162,433
0
W
Pele
6,324
632
39
4
0
228,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role