Player Matchup

Tyr
Tyr
BGzzISzzMYzzOG
Tyr
Level 62
God Stats
4W - 5L
1,713 SR
Queue Stats
408W - 441L
1,424 Elo+
Solo
Charybdis
Charybdis
PicoloPicolo7
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,255 Elo+
Solo
Cthulhu
Cthulhu
TangDynasties
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,791 Elo+
Solo
Freya
Freya
Uriel196123
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,706 Elo+
Solo
Sylvanus
Sylvanus
joche62632718
Sylvanus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 27L
1,319 Elo+
Solo
Team Averages
Level 32
1,543 SR
1,499 Elo+

VS

Team Averages
Level 39
1,482 SR
1,352 Elo+
Odin
Odin
Baby_Kawf-
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,500 Elo+
Solo
Maui
Maui
CrazyBongiorno
Maui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,116 Elo+
Party 1
Guan Yu
Guan Yu
Kuçh
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
SquirelMaster23
Cerberus
Level 43
God Stats
0W - 1L
1,411 SR
Queue Stats
4W - 20L
1,092 Elo+
Party 1
Hun Batz
Hun Batz
blackxout88
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
6,410
1,068
2,108
5,576
3,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charybdis
PicoloPicolo7
Charybdis
14
8 / 1 / 9
7,860
1,310
8,607
5,704
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
10
1 / 2 / 10
6,250
1,042
3,463
7,360
5,852
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 0 / 8
8,455
1,409
12,600
4,690
2,225
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
joche62632718
Sylvanus
11
0 / 2 / 12
6,444
1,074
4,021
6,036
3,655
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
5,084
847
1,517
9,377
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
5,224
871
2,589
8,714
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Kuçh
Guan Yu
7
0 / 1 / 2
4,722
787
1,415
3,381
1,884
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
10
0 / 4 / 3
5,115
853
2,018
9,371
8,184
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
blackxout88
Hun Batz
11
6 / 5 / 0
6,371
1,062
10,102
7,981
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
19
Kills
6
7
Deaths
19
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
0
5
3
0.3
L
0
4
2
0.25
L
Guan Yu
Kuçh
Guan Yu
0
1
2
1
W
Charybdis
PicoloPicolo7
Charybdis
8
1
9
12.5
L
Cerberus
0
4
3
0.38
W
Cthulhu
1
2
10
3
W
10
0
8
14
L
Hun Batz
blackxout88
Hun Batz
6
5
0
1.2
W
Sylvanus
joche62632718
Sylvanus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
17,641
29,366
Taken
38,824
17,798
Mitigated
27,725
12,196
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,108
636
422
571
5,576
3,842
637
1,198
4,378
0
4,563
L
1,517
511
121
25
9,377
6,342
0
6,169
3,208
0
3,138
L
2,589
982
147
498
8,714
7,783
0
4,218
4,496
4,624
0
L
Guan Yu
Kuçh
Guan Yu
1,415
168
315
698
3,381
1,884
0
778
2,603
0
3,298
W
Charybdis
PicoloPicolo7
Charybdis
8,607
4,879
0
1,149
5,704
2,224
829
577
5,127
0
16,200
L
Cerberus
2,018
248
265
2,188
9,371
8,184
0
4,646
4,725
6,774
0
W
Cthulhu
3,463
307
971
1,693
7,360
5,852
141
834
6,526
7,402
0
W
12,600
3,580
714
3,192
4,690
2,225
1,486
789
3,901
22,982
0
L
Hun Batz
blackxout88
Hun Batz
10,102
1,790
336
768
7,981
3,532
0
4,273
3,708
0
13,567
W
Sylvanus
joche62632718
Sylvanus
4,021
1,546
2,036
1,448
6,036
3,655
434
1,209
4,827
7,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,419
Gold Earned
26,516
68
Minions Killed
44
0
Camps Cleared
0
575,616
Distance Traveled
458,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,410
1,068
7
1
0
135,255
0
L
Odin
5,084
847
6
1
0
90,727
0
L
Maui
5,224
871
7
1
0
96,213
0
L
Guan Yu
4,722
787
3
1
0
60,230
0
W
Charybdis
7,860
1,310
18
3
0
102,164
0
L
Cerberus
5,115
853
20
3
0
96,951
0
W
Cthulhu
6,250
1,042
8
1
0
125,644
0
W
Freya
8,455
1,409
23
4
0
120,986
0
L
Hun Batz
6,371
1,062
8
1
0
114,346
0
W
Sylvanus
6,444
1,074
12
2
0
91,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role