Player Matchup

Yemoja
Yemoja
ImRofaa999
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,264 Elo+
Party 1
Ah Puch
Ah Puch
KAZZ3_x
Ah Puch
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
225W - 242L
1,401 Elo+
Party 1
Nike
Nike
xLittle_Redd
Nike
Level 22
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 25L
1,205 Elo+
Party 1
Fenrir
Fenrir
xXTrippyOUTXx
Fenrir
Level 50
God Stats
1W - 5L
1,250 SR
Queue Stats
141W - 156L
1,421 Elo+
Party 1
Ishtar
Ishtar
yolofriend-_-
Ishtar
Level 18
God Stats
14W - 19L
1,296 SR
Queue Stats
47W - 63L
1,222 Elo+
Party 1
Team Averages
Level 46
1,454 SR
1,303 Elo+

VS

Team Averages
Level 144
1,501 SR
1,458 Elo+
Rama
Rama
 
Rama
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Borderkingz
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Chire420
Kukulkan
Level 156
God Stats
1W - 1L
1,306 SR
Queue Stats
11W - 20L
1,450 Elo+
Party 2
Guan Yu
Guan Yu
ProblemKid_Ace
Guan Yu
Level 125
God Stats
40W - 38L
1,510 SR
Queue Stats
94W - 88L
1,460 Elo+
Solo
Raijin
Raijin
SEYVANHEL
Raijin
Level 159
God Stats
13W - 10L
1,686 SR
Queue Stats
1,280W - 1,263L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ImRofaa999
Yemoja
9
0 / 6 / 1
6,038
403
1,992
14,499
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
KAZZ3_x
Ah Puch
14
8 / 2 / 2
8,669
578
14,353
7,521
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 8 / 1
6,129
409
5,353
16,498
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 8 / 3
6,864
458
7,355
15,947
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 7 / 3
5,943
396
3,554
13,478
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
8 / 0 / 5
9,230
615
13,063
9,411
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
13
3 / 3 / 8
7,906
527
6,253
14,623
6,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Chire420
Kukulkan
13
5 / 4 / 8
8,181
545
12,108
10,944
3,982
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
9 / 3 / 2
9,200
613
9,700
13,104
10,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
SEYVANHEL
Raijin
12
5 / 0 / 7
7,877
525
8,008
6,542
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
10
Kills
30
31
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
5
10.5
W
Fenrir
3
3
8
2.33
W
Kukulkan
Chire420
Kukulkan
5
4
8
2.25
L
Yemoja
ImRofaa999
Yemoja
0
6
1
0.08
L
Ah Puch
KAZZ3_x
Ah Puch
8
2
2
4.5
W
9
3
2
3.33
W
Raijin
SEYVANHEL
Raijin
5
0
7
8.5
L
0
8
1
0.06
L
2
8
3
0.44
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
49,132
67,943
Taken
54,624
27,406
Mitigated
28,721
10,406
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,063
9,621
0
5,414
9,411
4,046
1,564
1,356
8,055
0
80,742
W
Fenrir
6,253
2,320
0
2,389
14,623
6,307
355
2,621
12,002
0
49,756
W
Kukulkan
Chire420
Kukulkan
12,108
619
0
4,093
10,944
3,982
592
5,151
5,793
52,251
0
L
Yemoja
ImRofaa999
Yemoja
1,992
584
1,899
672
14,499
7,198
0
2,615
11,660
20,541
0
L
Ah Puch
KAZZ3_x
Ah Puch
14,353
306
0
1,169
7,521
2,919
0
4,051
3,420
59,313
2,814
W
9,700
2,030
791
3,442
13,104
10,835
0
3,327
9,777
0
54,222
W
Raijin
SEYVANHEL
Raijin
8,008
1,046
0
2,297
6,542
3,551
1,279
2,869
3,673
40,063
0
L
5,353
1,528
0
2,052
16,498
6,775
0
3,889
12,433
0
42,161
L
7,355
1,517
0
2,486
15,947
5,928
0
4,995
10,826
0
34,485
L
3,554
1,913
0
2,128
13,478
4,586
0
3,836
9,488
0
30,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
42,394
276
Minions Killed
449
0
Camps Cleared
0
1,377,317
Distance Traveled
1,437,985
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,230
615
140
9
0
268,744
0
W
Fenrir
7,906
527
71
5
0
327,369
0
W
Kukulkan
8,181
545
73
5
0
265,509
0
L
Yemoja
6,038
403
20
1
0
266,385
0
L
Ah Puch
8,669
578
96
6
0
291,149
0
W
Guan Yu
9,200
613
80
5
0
311,853
2
W
Raijin
7,877
525
85
6
0
264,510
0
L
Nike
6,129
409
68
5
0
274,172
0
L
Fenrir
6,864
458
45
3
0
273,943
0
L
Ishtar
5,943
396
47
3
0
271,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role