Player Matchup

Hel
Hel
Aa Shiryu aA
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,423 Elo+
Solo
Izanami
Izanami
Candieheart
Izanami
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
44W - 74L
1,282 Elo+
Solo
Baba Yaga
Baba Yaga
Graendal_
Baba Yaga
Level 161
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 169L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Hakawey
Kukulkan
Level 29
God Stats
4W - 3L
1,308 SR
Queue Stats
151W - 158L
1,446 Elo+
Solo
Thanatos
Thanatos
stankorocks
Thanatos
Level 16
God Stats
1W - 0L
1,196 SR
Queue Stats
2W - 7L
1,401 Elo+
Party 1
Team Averages
Level 52
1,360 SR
1,406 Elo+

VS

Team Averages
Level 24
1,500 SR
1,398 Elo+
Camazotz
Camazotz
EriqPlays
Camazotz
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
342W - 301L
1,489 Elo+
Solo
Nox
Nox
HEXfeanaur
Nox
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 120L
1,459 Elo+
Solo
Hel
Hel
Luz1725
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 63L
1,257 Elo+
Solo
Chaac
Chaac
anarchy57230
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
hatetank14
Kuzenbo
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
75W - 93L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
11,545
770
13,576
10,248
7,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Candieheart
Izanami
15
2 / 8 / 8
9,944
663
13,665
17,855
7,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
Graendal_
Baba Yaga
19
5 / 2 / 10
11,593
773
25,793
16,603
9,665
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
Hakawey
Kukulkan
20
5 / 1 / 6
11,938
796
22,604
14,193
6,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
stankorocks
Thanatos
17
2 / 5 / 7
11,242
749
8,607
15,366
8,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EriqPlays
Camazotz
19
9 / 5 / 5
11,277
752
28,955
29,684
16,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 11
10,362
691
12,265
13,751
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
16
2 / 6 / 7
9,503
634
5,461
16,195
12,940
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 5
8,328
555
5,296
9,168
6,609
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kuzenbo
hatetank14
Kuzenbo
18
2 / 2 / 9
9,849
657
9,851
27,876
29,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
54
19
Kills
17
17
Deaths
19
40
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
W
Izanami
Candieheart
Izanami
2
8
8
0.75
L
Camazotz
EriqPlays
Camazotz
9
5
5
2.3
W
Baba Yaga
Graendal_
Baba Yaga
5
2
10
5
L
3
3
11
2.83
W
Kukulkan
Hakawey
Kukulkan
5
1
6
8
L
Hel
2
6
7
0.92
L
1
3
5
1.17
L
Kuzenbo
hatetank14
Kuzenbo
2
2
9
3.25
W
Thanatos
stankorocks
Thanatos
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,245
Damage
61,828
74,265
Taken
96,674
39,886
Mitigated
72,535
45,883
Healing
40,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,576
493
19,436
7,098
10,248
7,418
698
1,864
8,384
20,936
0
W
Izanami
Candieheart
Izanami
13,665
8,490
58
2,234
17,855
7,357
0
7,168
10,687
0
28,253
L
Camazotz
EriqPlays
Camazotz
28,955
5,937
695
14,960
29,684
16,213
0
16,372
13,312
0
45,119
W
Baba Yaga
Graendal_
Baba Yaga
25,793
2,814
2,277
5,395
16,603
9,665
1,177
6,181
10,422
42,688
4,143
L
12,265
562
1,148
3,700
13,751
6,891
0
9,327
4,381
30,222
65
W
Kukulkan
Hakawey
Kukulkan
22,604
3,177
436
1,970
14,193
6,830
1,209
5,840
8,353
52,708
0
L
Hel
5,461
1,525
1,468
1,975
16,195
12,940
0
9,850
6,202
16,011
0
L
5,296
1,529
414
2,224
9,168
6,609
0
5,682
3,401
0
15,260
L
Kuzenbo
hatetank14
Kuzenbo
9,851
3,170
1,772
11,945
27,876
29,882
29
18,664
9,121
17,066
782
W
Thanatos
stankorocks
Thanatos
8,607
2,275
647
6,332
15,366
8,616
789
5,677
9,689
0
13,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,262
Gold Earned
49,319
184
Minions Killed
139
0
Camps Cleared
0
1,355,640
Distance Traveled
1,252,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,545
770
23
2
0
324,266
0
W
Izanami
9,944
663
31
2
0
218,220
0
L
Camazotz
11,277
752
26
2
0
293,846
0
W
Baba Yaga
11,593
773
30
2
0
275,578
0
L
Nox
10,362
691
53
4
0
289,179
0
W
Kukulkan
11,938
796
88
6
0
266,317
0
L
Hel
9,503
634
23
2
0
234,485
0
L
Chaac
8,328
555
15
1
0
176,793
0
L
Kuzenbo
9,849
657
22
1
0
258,356
0
W
Thanatos
11,242
749
12
1
0
271,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role