Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Happyinday
Ao Kuang
Level 155
God Stats
2W - 2L
1,937 SR
Queue Stats
100W - 68L
1,866 Elo+
Solo
Izanami
Izanami
Paramical
Izanami
Level 34
God Stats
4W - 3L
1,749 SR
Queue Stats
18W - 25L
1,599 Elo+
Solo
Susano
Susano
Pígu
Susano
Level 187
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 56L
1,524 Elo+
Party 1
Nemesis
Nemesis
boluleo
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,479 Elo+
Party 1
Team Averages
Level 103
1,637 SR
1,594 Elo+

VS

Team Averages
Level 101
1,556 SR
1,572 Elo+
Geb
Geb
Isuler
Geb
Level 144
God Stats
8W - 3L
1,618 SR
Queue Stats
67W - 65L
1,558 Elo+
Solo
Apollo
Apollo
PanSardenko
Apollo
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 89L
1,640 Elo+
Party 2
Horus
Horus
SoopSoop
Horus
Level 96
God Stats
66W - 35L
1,814 SR
Queue Stats
186W - 189L
1,634 Elo+
Party 2
Thor
Thor
ToninoCartoon
Thor
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,578 Elo+
Solo
He Bo
He Bo
rRUSSIA
He Bo
Level 158
God Stats
2W - 4L
1,348 SR
Queue Stats
378W - 383L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 0
6,670
953
0
0
0
Ao Kuang
Happyinday
Ao Kuang
13
2 / 4 / 0
8,079
1,154
5,869
12,862
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Paramical
Izanami
13
0 / 1 / 1
7,591
1,084
8,589
7,019
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Pígu
Susano
13
0 / 1 / 0
7,435
1,062
13,074
8,826
3,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
boluleo
Nemesis
13
0 / 3 / 2
7,531
1,076
4,647
9,751
3,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Isuler
Geb
13
0 / 0 / 8
8,513
1,216
3,587
5,432
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
14
4 / 0 / 5
9,026
1,289
8,947
7,693
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
SoopSoop
Horus
13
1 / 2 / 8
7,740
1,106
6,418
12,328
13,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 6
8,073
1,153
8,947
5,394
2,446
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
rRUSSIA
He Bo
13
2 / 0 / 7
8,705
1,244
7,621
5,893
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
9
9
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Ao Kuang
Happyinday
Ao Kuang
2
4
0
0.5
W
Geb
Isuler
Geb
0
0
8
4
W
Apollo
4
0
5
6.5
L
Izanami
Paramical
Izanami
0
1
1
0.5
L
Susano
Pígu
Susano
0
1
0
0
W
Horus
SoopSoop
Horus
1
2
8
2.5
W
2
0
6
5
L
Nemesis
boluleo
Nemesis
0
3
2
0.33
W
He Bo
rRUSSIA
He Bo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
35,520
38,458
Taken
36,740
13,814
Mitigated
32,334
4,052
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Happyinday
Ao Kuang
5,869
772
0
1,708
12,862
4,346
0
3,458
9,404
25,326
0
W
Geb
Isuler
Geb
3,587
226
0
842
5,432
7,097
0
463
4,969
8,806
0
W
Apollo
8,947
7,356
0
2,612
7,693
3,393
0
291
7,402
0
35,696
L
Izanami
Paramical
Izanami
8,589
5,938
0
1,236
7,019
2,640
0
1,954
5,065
0
27,770
L
Susano
Pígu
Susano
13,074
2,625
0
0
8,826
3,145
0
2,301
6,525
0
21,795
W
Horus
SoopSoop
Horus
6,418
2,807
1,835
3,766
12,328
13,649
0
3,891
8,437
0
11,591
W
8,947
1,215
0
250
5,394
2,446
0
613
4,781
0
21,337
L
Nemesis
boluleo
Nemesis
4,647
1,640
0
1,108
9,751
3,683
0
3,495
6,256
0
9,328
W
He Bo
rRUSSIA
He Bo
7,621
78
0
1,020
5,893
5,749
0
611
5,078
12,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
42,057
134
Minions Killed
124
6
Camps Cleared
6
623,852
Distance Traveled
780,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,670
953
0
0
0
0
0
L
Ao Kuang
8,079
1,154
64
9
3
160,037
0
W
Geb
8,513
1,216
3
0
0
150,566
0
W
Apollo
9,026
1,289
75
11
2
154,466
0
L
Izanami
7,591
1,084
47
7
0
140,345
0
L
Susano
7,435
1,062
13
2
3
171,687
0
W
Horus
7,740
1,106
8
1
0
150,970
0
W
Thor
8,073
1,153
19
3
4
160,269
0
L
Nemesis
7,531
1,076
10
1
0
151,783
0
W
He Bo
8,705
1,244
19
3
0
163,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role