Player Matchup

Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Josterver
Surtr
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 74L
1,535 Elo+
Solo
Tyr
Tyr
KNX-KronoX-WAG
Tyr
Level 108
God Stats
7W - 13L
1,473 SR
Queue Stats
383W - 415L
1,409 Elo+
Solo
Athena
Athena
Sollicitoro
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,415 Elo+
Solo
Nike
Nike
X VINCIT OMNIA
Nike
Level 159
God Stats
2W - 4L
1,717 SR
Queue Stats
324W - 317L
1,445 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,461 Elo+

VS

Team Averages
Level 134
1,460 SR
1,490 Elo+
Chaac
Chaac
Gaeko 23
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,338 Elo+
Solo
Nu Wa
Nu Wa
GeminiJey
Nu Wa
Level 220
God Stats
19W - 13L
1,300 SR
Queue Stats
543W - 554L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SeniorWoofers17
Cthulhu
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,491 Elo+
Solo
Sobek
Sobek
Twolf22
Sobek
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 68L
1,520 Elo+
Solo
Janus
Janus
XxXTheDanteexxX
Janus
Level 157
God Stats
5W - 8L
1,500 SR
Queue Stats
520W - 550L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 3 / 2
5,460
1,092
3,069
4,771
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Josterver
Surtr
5
0 / 0 / 0
4,360
872
0
262
84
11
1 / 3 / 0
5,427
1,085
4,794
6,022
6,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
10
0 / 3 / 2
4,865
973
2,511
7,951
7,658
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,450
1,090
5,220
6,925
5,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gaeko 23
Chaac
11
1 / 0 / 8
5,953
1,191
3,167
7,963
4,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Nu Wa
GeminiJey
Nu Wa
12
4 / 0 / 4
6,860
1,372
6,417
4,349
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
5 / 2 / 5
6,704
1,341
3,605
5,930
4,793
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
Twolf22
Sobek
9
0 / 1 / 7
5,702
1,140
2,241
7,154
7,497
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 5
6,207
1,241
6,617
2,521
1,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
12
12
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
2
0.67
W
Chaac
Gaeko 23
Chaac
1
0
8
5
W
Nu Wa
GeminiJey
Nu Wa
4
0
4
6
L
Surtr
Josterver
Surtr
0
0
0
0
L
1
3
0
0.33
W
5
2
5
3.75
L
Athena
0
3
2
0.33
W
Sobek
Twolf22
Sobek
0
1
7
3.5
L
1
3
1
0.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,594
Damage
22,047
25,931
Taken
27,917
21,523
Mitigated
19,916
2,462
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,069
143
203
606
4,771
1,812
0
3,868
903
7,136
0
W
Chaac
Gaeko 23
Chaac
3,167
904
471
5,206
7,963
4,341
647
2,059
5,904
0
5,956
W
Nu Wa
GeminiJey
Nu Wa
6,417
1,751
1,155
1,638
4,349
2,183
602
1,155
3,194
13,998
0
L
Surtr
Josterver
Surtr
0
0
0
0
262
84
0
262
0
0
0
L
4,794
813
153
301
6,022
6,837
0
4,268
1,754
0
9,518
W
3,605
193
578
796
5,930
4,793
0
855
5,075
8,241
0
L
Athena
2,511
1,238
418
496
7,951
7,658
0
5,453
2,498
5,753
0
W
Sobek
Twolf22
Sobek
2,241
258
437
2,025
7,154
7,497
189
2,217
4,937
4,061
572
L
5,220
330
0
285
6,925
5,132
0
4,457
2,468
4,358
9,166
W
6,617
575
785
224
2,521
1,102
915
1,038
1,483
13,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
31,426
35
Minions Killed
64
0
Camps Cleared
0
355,598
Distance Traveled
546,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,460
1,092
15
3
0
84,777
0
W
Chaac
5,953
1,191
8
2
0
124,073
0
W
Nu Wa
6,860
1,372
14
3
0
119,814
0
L
Surtr
4,360
872
0
0
0
0
0
L
Tyr
5,427
1,085
10
2
0
95,255
0
W
Cthulhu
6,704
1,341
11
2
0
116,648
0
L
Athena
4,865
973
4
1
0
91,668
0
W
Sobek
5,702
1,140
6
1
0
97,162
0
L
Nike
5,450
1,090
6
1
0
83,898
0
W
Janus
6,207
1,241
25
5
0
89,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role