Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kretina
Cthulhu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 168L
1,290 Elo+
Solo
Apollo
Apollo
SFXBNOBR
Apollo
Level 78
God Stats
1W - 0L
1,712 SR
Queue Stats
15W - 25L
1,835 Elo+
Solo
Bacchus
Bacchus
tone_order
Bacchus
Level 120
God Stats
9W - 3L
1,282 SR
Queue Stats
209W - 212L
1,475 Elo+
Solo
Team Averages
Level 117
1,499 SR
1,520 Elo+

VS

Team Averages
Level 96
1,453 SR
1,556 Elo+
He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Frostwalrus94
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,598 Elo+
Party 1
Chernobog
Chernobog
MikieTrees
Chernobog
Level 77
God Stats
4W - 5L
1,500 SR
Queue Stats
113W - 116L
1,676 Elo+
Solo
Vulcan
Vulcan
NCRprospector
Vulcan
Level 125
God Stats
0W - 2L
1,267 SR
Queue Stats
21W - 21L
1,577 Elo+
Party 1
Eset
Eset
Train0078640
Eset
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 367L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 8
8,569
1,071
6,584
6,466
2,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
 
Pele
14
3 / 2 / 9
8,203
1,025
4,264
7,019
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Kretina
Cthulhu
12
1 / 3 / 9
7,177
897
3,585
8,314
5,183
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
SFXBNOBR
Apollo
16
6 / 2 / 8
8,848
1,106
10,445
6,688
3,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
tone_order
Bacchus
13
3 / 2 / 5
7,671
959
5,607
10,965
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
2 / 2 / 1
6,389
799
3,672
4,109
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
6,848
856
6,192
8,436
3,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
MikieTrees
Chernobog
11
1 / 4 / 2
6,242
780
4,788
7,089
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 3
7,192
899
9,446
6,415
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 3
6,611
826
5,772
7,846
3,215
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
17
Kills
8
10
Deaths
17
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
8
8
W
Pele
 
Pele
3
2
9
3.75
L
He Bo
 
He Bo
2
2
1
1.25
L
1
4
2
0.5
W
Cthulhu
Kretina
Cthulhu
1
3
9
1.83
L
Chernobog
MikieTrees
Chernobog
1
4
2
0.5
L
3
3
3
1.5
W
Apollo
SFXBNOBR
Apollo
6
2
8
5
L
1
4
3
0.63
W
Bacchus
tone_order
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,485
Damage
29,870
39,452
Taken
33,895
28,173
Mitigated
15,057
16,071
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,584
2,698
152
1,274
6,466
2,865
1,819
4,161
2,305
0
18,406
W
Pele
 
Pele
4,264
626
1,167
1,552
7,019
3,124
639
2,439
4,580
0
13,466
L
He Bo
 
He Bo
3,672
524
377
1,095
4,109
1,404
0
1,335
2,774
8,789
0
L
6,192
3,029
354
1,075
8,436
3,967
0
2,144
6,292
0
18,401
W
Cthulhu
Kretina
Cthulhu
3,585
0
968
1,470
8,314
5,183
302
4,291
4,023
13,046
0
L
Chernobog
MikieTrees
Chernobog
4,788
2,287
145
664
7,089
3,263
0
1,338
5,751
0
7,774
L
9,446
2,655
771
1,262
6,415
3,208
0
1,886
4,529
16,390
0
W
Apollo
SFXBNOBR
Apollo
10,445
4,275
1,124
2,097
6,688
3,175
1,894
1,758
4,930
0
20,265
L
5,772
344
110
817
7,846
3,215
0
2,489
5,357
7,081
1,663
W
Bacchus
tone_order
Bacchus
5,607
245
1,851
4,416
10,965
13,826
0
5,262
5,703
9,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
33,282
107
Minions Killed
72
0
Camps Cleared
0
817,555
Distance Traveled
702,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,569
1,071
47
6
0
171,522
0
W
Pele
8,203
1,025
21
3
0
145,593
0
L
He Bo
6,389
799
17
2
0
89,961
0
L
Ullr
6,848
856
20
3
0
149,453
0
W
Cthulhu
7,177
897
13
2
0
149,321
0
L
Chernobog
6,242
780
6
1
0
144,002
0
L
Vulcan
7,192
899
21
3
0
170,970
0
W
Apollo
8,848
1,106
22
3
0
159,736
0
L
Eset
6,611
826
8
1
0
147,668
0
W
Bacchus
7,671
959
4
1
0
191,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role