Player Matchup

Freya
Freya
Gold II
CrZyTKF
Freya
Gold II
Level 126
God Stats
3W - 2L
1,701 SR
Queue Stats
84W - 86L
1,715 MMR
Party 1
King Arthur
King Arthur
Gold II
CrazyRainbowX
King Arthur
Gold II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,641 MMR
Solo
Hera
Hera
Gold IV
PeterTosta
Hera
Gold IV
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 85L
1,532 MMR
Party 1
Arachne
Arachne
Gold III
erjous
Arachne
Gold III
Level 145
God Stats
26W - 17L
1,574 SR
Queue Stats
212W - 206L
1,647 MMR
Solo
Ymir
Ymir
Silver I
wouski1994
Ymir
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,629 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,555 SR
1,633 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,552 SR
1,633 MMR
Mercury
Mercury
Gold I
Chrispekt
Mercury
Gold I
Level 156
God Stats
12W - 9L
1,686 SR
Queue Stats
117W - 87L
1,631 MMR
Solo
Agni
Agni
Gold IV
Mayito10
Agni
Gold IV
Level 128
God Stats
4W - 5L
1,323 SR
Queue Stats
56W - 49L
1,747 MMR
Party 2
Amaterasu
Amaterasu
Gold I
Minus46MMR
Amaterasu
Gold I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 119L
1,620 MMR
Solo
Hercules
Hercules
Silver I
TheJniTM
Hercules
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,626 MMR
Solo
Olorun
Olorun
Silver I
compione7
Olorun
Silver I
Level 61
God Stats
2W - 2L
1,749 SR
Queue Stats
57W - 54L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CrZyTKF
Freya
15
1 / 3 / 2
9,090
505
9,983
12,769
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
CrazyRainbowX
King Arthur
15
0 / 5 / 0
9,020
501
6,078
16,970
17,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 7 / 2
8,768
487
10,334
12,455
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
erjous
Arachne
17
7 / 3 / 2
10,399
578
7,821
16,988
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 2 / 3
6,370
354
1,263
6,816
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
He BoKumbhakarnaAo Kuang

VS

Bans
AtlasThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chrispekt
Mercury
19
8 / 0 / 3
12,357
687
9,653
12,309
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
18
5 / 3 / 5
11,321
629
14,877
10,786
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Minus46MMR
Amaterasu
18
4 / 2 / 1
12,187
677
8,157
19,468
20,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheJniTM
Hercules
14
0 / 3 / 8
9,759
542
4,034
14,166
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
compione7
Olorun
17
3 / 3 / 3
10,703
595
7,239
8,490
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
20
20
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Chrispekt
Mercury
8
0
3
9.5
L
Freya
CrZyTKF
Freya
1
3
2
0.67
L
King Arthur
CrazyRainbowX
King Arthur
0
5
0
0
W
Agni
5
3
5
2.5
W
Amaterasu
Minus46MMR
Amaterasu
4
2
1
2.25
L
3
7
2
0.57
W
Hercules
TheJniTM
Hercules
0
3
8
1.33
W
Olorun
compione7
Olorun
3
3
3
1.5
L
Arachne
erjous
Arachne
7
3
2
2.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,479
Damage
43,960
65,998
Taken
65,219
41,991
Mitigated
47,343
13,041
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Chrispekt
Mercury
9,653
6,073
0
2,519
12,309
5,314
1,718
2,861
9,392
0
120,226
L
Freya
CrZyTKF
Freya
9,983
2,328
0
3,747
12,769
6,609
0
4,702
8,067
74,161
0
L
King Arthur
CrazyRainbowX
King Arthur
6,078
470
0
2,550
16,970
17,671
110
1,829
15,141
0
87,167
W
Agni
14,877
604
71
2,773
10,786
4,455
970
6,544
4,192
104,077
0
W
Amaterasu
Minus46MMR
Amaterasu
8,157
4,277
0
9,855
19,468
20,752
1,013
1,132
18,288
0
104,733
L
10,334
1,805
0
625
12,455
5,153
0
6,118
6,337
63,673
1,283
W
Hercules
TheJniTM
Hercules
4,034
949
0
4,611
14,166
13,445
0
6,540
7,384
826
20,461
W
Olorun
compione7
Olorun
7,239
3,873
1,177
4,445
8,490
3,377
2,216
3,826
4,476
80,748
0
L
Arachne
erjous
Arachne
7,821
4,562
0
4,687
16,988
8,466
0
6,102
10,886
0
91,847
L
1,263
135
0
1,432
6,816
4,092
0
3,365
3,451
9,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
56,327
564
Minions Killed
637
0
Camps Cleared
0
1,669,363
Distance Traveled
1,906,871
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,357
687
136
8
0
431,422
5
L
Freya
9,090
505
143
8
0
358,773
0
L
King Arthur
9,020
501
163
9
0
370,007
0
W
Agni
11,321
629
153
9
0
381,730
0
W
Amaterasu
12,187
677
189
11
0
375,923
0
L
Hera
8,768
487
118
7
0
327,536
2
W
Hercules
9,759
542
28
2
0
353,158
4
W
Olorun
10,703
595
131
7
0
364,638
4
L
Arachne
10,399
578
125
7
0
420,896
2
L
Ymir
6,370
354
15
1
0
192,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role