Player Matchup

Camazotz
Camazotz
DunkOnMeOniiChan
Camazotz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,225 Elo+
Party 2
Pele
Pele
JGLPR_02
Pele
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 78L
1,585 Elo+
Solo
Charybdis
Charybdis
Sandunes03
Charybdis
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 163L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SlamDunkSenpai
Jormungandr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,225 Elo+
Party 2
Sobek
Sobek
kg_BumbleBee_kg
Sobek
Level 149
God Stats
4W - 3L
1,727 SR
Queue Stats
953W - 942L
1,580 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,423 Elo+

VS

Team Averages
Level 150
1,501 SR
1,530 Elo+
Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Deucelly
Ratatoskr
Level 127
God Stats
8W - 9L
1,506 SR
Queue Stats
355W - 390L
1,464 Elo+
Solo
Rama
Rama
Santuariox
Rama
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,653 Elo+
Party 1
Hachiman
Hachiman
racsover
Hachiman
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,710
952
4,206
7,072
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
12
2 / 2 / 3
6,018
1,003
4,565
6,092
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Sandunes03
Charybdis
5
0 / 0 / 0
4,460
743
0
0
0
Jormungandr
SlamDunkSenpai
Jormungandr
10
0 / 2 / 5
5,543
924
3,164
5,951
6,371
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 1 / 3
6,147
1,025
4,672
9,257
9,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 1 / 3
6,793
1,132
8,576
6,500
5,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
11
2 / 0 / 3
6,395
1,066
2,110
3,324
2,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Deucelly
Ratatoskr
10
0 / 2 / 2
5,501
917
1,883
4,383
1,659
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 5
5,920
987
4,866
5,699
2,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
racsover
Hachiman
11
1 / 1 / 2
5,750
958
4,882
2,861
1,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
6
Kills
7
7
Deaths
6
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
3
5.5
W
Serqet
 
Serqet
2
0
3
3.5
W
Ratatoskr
Deucelly
Ratatoskr
0
2
2
0.5
L
2
2
2
1.5
L
Pele
2
2
3
1.75
L
Charybdis
Sandunes03
Charybdis
0
0
0
0
W
0
2
5
1.25
L
Jormungandr
SlamDunkSenpai
Jormungandr
0
2
5
1.25
L
2
1
3
3.5
W
Hachiman
racsover
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
22,317
28,372
Taken
22,767
25,764
Mitigated
13,087
6,835
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,576
2,751
967
2,143
6,500
5,111
0
2,373
3,895
15,243
0
W
Serqet
 
Serqet
2,110
661
278
721
3,324
2,882
0
831
2,367
0
3,817
W
Ratatoskr
Deucelly
Ratatoskr
1,883
383
1,881
1,054
4,383
1,659
552
1,095
3,188
0
5,863
L
4,206
587
0
1,330
7,072
6,557
0
1,772
5,300
0
5,705
L
Pele
4,565
611
434
691
6,092
3,335
0
1,526
4,421
0
16,264
L
Charybdis
Sandunes03
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
4,866
4,250
599
1,046
5,699
2,296
812
1,745
3,832
0
9,795
L
Jormungandr
SlamDunkSenpai
Jormungandr
3,164
1,204
338
275
5,951
6,371
9
2,423
3,528
7,345
0
L
4,672
167
685
3,082
9,257
9,501
0
2,855
6,331
7,102
0
W
Hachiman
racsover
Hachiman
4,882
2,103
151
442
2,861
1,139
495
984
1,649
0
11,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
30,359
41
Minions Killed
53
0
Camps Cleared
0
432,062
Distance Traveled
547,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,793
1,132
12
2
0
123,626
0
W
Serqet
6,395
1,066
6
1
0
77,674
0
W
Ratatoskr
5,501
917
7
1
0
134,783
0
L
Camazotz
5,710
952
5
1
0
113,918
0
L
Pele
6,018
1,003
16
3
0
93,693
0
L
Charybdis
4,460
743
0
0
0
0
0
W
Rama
5,920
987
17
3
0
119,785
0
L
Jormungandr
5,543
924
13
2
0
105,676
0
L
Sobek
6,147
1,025
7
1
0
118,775
0
W
Hachiman
5,750
958
11
2
0
91,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role